king arthurs gold remixed into scratch, it sounds hard but done like most of the knight.
you can either be a builder or a knight look up king arthurs gold.
Conditions are you need some experience don' bother creating a whole project just to get in.
Roles: Programmer 3+ FINGIN, LUKANATOR,
Spriter +2
Artist -3
Musician -3
manager -2
So its a fully combat battle field. Right now the main concern is the enemies. Spriters only have to animate not get sprite sheets. Their will be a story mode and stuff, Adventure mode, sandbox (maybe) Zombie survival??? ummmm and maybe training mode.So its to click the mouse to attack, so far with attacking if you click it once you up slash and if you hold it for like 1.5 secs it stabs. Many more coming. mages would be cool but I/cant really do anything that involves projectiles so no archers.Oh it will scroll and stuff, gib as-well maybe.it obviously wont be exactly the same but I will post a preview soon.
Last edited by FINGIN (2012-03-26 10:00:16)
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lukanater wrote:
I'd be willing to help out as a programmer.
great, we will work of the projects my other account, FINGINtest.
So what needs to be done, blocking, crouching, left side walking and attacks, the complete terrain, modes, enemys and finishing touches such as a menu. Do you know how to get a scrolling terrain? if not its fine but it would go quicker if you could.
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lukanater wrote:
I know how to scroll
You want me to add a scrolling terrain?
If so, is it side scroll, or 4 way scrolling?
yes its side scroll, maybe it will be like, walking around 4 way andthen when combat comes the terrain turns side scrolling and such, nahh lets keep it simple and stick to the plan, side-scrolling, as for the terrain, yes I started working on the terrain but it would be better if you did it while I do the knights movement and collision and builders character and such.
umm let me just give you a picture of what the terrain might/will look like. oh btw it might be a random generation mode or something I asked Liru if I could use theirs but they haven't replied.
https://wiki.kag2d.com/images/1/1b/Dirtblock7.png standerd grass block, https://wiki.kag2d.com/wiki/Block_types
these links contain a good amount of the blocks we will need. ummm.. http://media.tumblr.com/tumblr_lqwzg2c9iN1qb1ded.png
this is what the ground will look like, just assemble the blocks so they look kinda like that and then add the scripting if you want. that's what needs doing right now while I do the characters, so their will be.
Adventure mode
Training mode/duel mode (maybe)
sandbox mode (maybe)
survival mode( probably not)
anyway we will focus on that later. if you can't build the graphics for terrain just get one with the script and ill do that.
ummmm... yea so thats pretty much all I have to say right now.. it will be a fun game once it is done.
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I can build random generation. I'm cleaning up the code right now, going to add scrolling when I'm done with that. Just going to label everything with what to do, then give you the game.
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lukanater wrote:
I can build random generation. I'm cleaning up the code right now, going to add scrolling when I'm done with that. Just going to label everything with what to do, then give you the game.
confusion.
what do you mean ... with what to do??? confusion....
I can scroll if thats what you mean??? I cant really random generation but I have a clue to how its done if thats you mean??????
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we should plan our storyline.
combat we should plan, lets see their is like 3 or 4 different attacks, plus blocking and stuff. variables for health. hitpoints depending on various things.
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don't get carried away with stuff, I want to program to.....
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cool, nice work with sensors. ill finish the knight stuff then add some combat
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