pokedirector wrote:
popopobob wrote:
Begun progress on battle engine (again), I've gotten quite a bit done. I can't find move animations for Pokemon, do you want me to include those, or just do without them? Instead of waiting for me though, I would recommend starting to make maps to fit in the scroller, because the scroller will be the one most difficult part of the programming. I would believe the other would be the battle engine, because there will (I am going to guess) lots of battles, and Pokemon will each have to have stats and types to go along with it. We need a few overworld trainers and pokemon.
Also,
What about the Clumping? I need some of those Fakemon, because all my files were erased.
As for the map,
I think this might help:
http://i45.tinypic.com/qsnvqd.png
Its a little small right now because scratch is making it so, but in real it is much bigger.
and of course, we need trees
http://i48.tinypic.com/bj8spk.jpg...Well Then....
Everybody's favorite lazy leader is back with some more bad news.
Clump-Clump went Bye-Bye.
My whole motherboard crashed, I lost all the clumping, as well as other Scratch Projects XD, I got a new one about a day ago.
Pop, where'd you those sprites, they're awesome
I'm planning to restart the clumping tomorrow, as I've once again, spent to much time on projects on various Minecraft Servers to pointlessly impress Moderators.
And before Max resigned, I never got a clear answer, what Fakemon from my FakeDex are we using (look at the ones from my 5th Updated FakeDex, it's a bit far back)?
I think we should use most of the sprites we have, seeing as:
A- we don't have many
B- I was thinking of something clever then I forgot it, so you have useless text instead
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bakumaster wrote:
pokedirector wrote:
popopobob wrote:
Begun progress on battle engine (again), I've gotten quite a bit done. I can't find move animations for Pokemon, do you want me to include those, or just do without them? Instead of waiting for me though, I would recommend starting to make maps to fit in the scroller, because the scroller will be the one most difficult part of the programming. I would believe the other would be the battle engine, because there will (I am going to guess) lots of battles, and Pokemon will each have to have stats and types to go along with it. We need a few overworld trainers and pokemon.
Also,
What about the Clumping? I need some of those Fakemon, because all my files were erased.
As for the map,
I think this might help:
http://i45.tinypic.com/qsnvqd.png
Its a little small right now because scratch is making it so, but in real it is much bigger.
and of course, we need trees
http://i48.tinypic.com/bj8spk.jpg...Well Then....
Everybody's favorite lazy leader is back with some more bad news.
Clump-Clump went Bye-Bye.
My whole motherboard crashed, I lost all the clumping, as well as other Scratch Projects XD, I got a new one about a day ago.
Pop, where'd you those sprites, they're awesome
I'm planning to restart the clumping tomorrow, as I've once again, spent to much time on projects on various Minecraft Servers to pointlessly impress Moderators.
And before Max resigned, I never got a clear answer, what Fakemon from my FakeDex are we using (look at the ones from my 5th Updated FakeDex, it's a bit far back)?I think we should use most of the sprites we have, seeing as:
A- we don't have many
B- I was thinking of something clever then I forgot it, so you have useless text instead
Alright.
Let's use dose ideas.
I have a cold, it works. XD
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dont you realize
the size of this will cause MEGA LAG
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jamiewinter wrote:
dont you realize
the size of this will cause MEGA LAG
Don't you realise?
That demoralising people is against Scratch rules.
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dont you realise
im making a point
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Don't you realize
Both of you are wrong.
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firedrake969_test wrote:
Don't you realize
Both of you are wrong.
Let's stop this, it's getting out of hand. XD
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The1UP wrote:
firedrake969_test wrote:
Don't you realize
Both of you are wrong.Let's stop this, it's getting out of hand. XD
I know, that's why I said it.
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firedrake969_test wrote:
The1UP wrote:
firedrake969_test wrote:
Don't you realize
Both of you are wrong.Let's stop this, it's getting out of hand. XD
I know, that's why I said it.
i know thats what he said
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jamiewinter wrote:
dont you realize
the size of this will cause MEGA LAG
Lag will be a major issue, but all of that can be fixed if you just download. Also after Scratch 2.0 is out, we will have much more space.
Anyways, we are separating the games. That will lessen lag.
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popopobob wrote:
jamiewinter wrote:
dont you realize
the size of this will cause MEGA LAGLag will be a major issue, but all of that can be fixed if you just download. Also after Scratch 2.0 is out, we will have much more space.
Anyways, we are separating the games. That will lessen lag.
teh phew.
Alright. I gotta go to bed soon. Lotsa homework I'm expecting >.<
Think it's building up on me. I'll have to stop doing this just for a while, maybe a week...
See you on the 9th then.
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The1UP wrote:
popopobob wrote:
jamiewinter wrote:
dont you realize
the size of this will cause MEGA LAGLag will be a major issue, but all of that can be fixed if you just download. Also after Scratch 2.0 is out, we will have much more space.
Anyways, we are separating the games. That will lessen lag.teh phew.
Alright. I gotta go to bed soon. Lotsa homework I'm expecting >.<
Think it's building up on me. I'll have to stop doing this just for a while, maybe a week...
See you on the 9th then.
Alright, I may be a little less active, but I think I can come on once a day.
Last edited by popopobob (2012-10-03 16:04:16)
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^Me too popopopbob. I can only be on once or twice a day. I have too much work that I stay up to 11:30 everyday and I end up sleeping and doing my homework at 5:00 a.m and sleeping during TESTS and lessons. Well it pays off in the end because I am averaging pretty well.
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I have limitations on my time because my dad doesn't let me on the computer between 10 and 5.
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I had no Idea that would happen...
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The1UP wrote:
popopobob wrote:
jamiewinter wrote:
dont you realize
the size of this will cause MEGA LAGLag will be a major issue, but all of that can be fixed if you just download. Also after Scratch 2.0 is out, we will have much more space.
Anyways, we are separating the games. That will lessen lag.teh phew.
Alright. I gotta go to bed soon. Lotsa homework I'm expecting >.<
Think it's building up on me. I'll have to stop doing this just for a while, maybe a week...
See you on the 9th then.
Le bye. My first l'exam is on le 5th of November and I've had loads of h/w anyway. Stoopid school, getting le hard. D:< (apparently d*** is censored )
Last edited by GameGuy64 (2012-10-04 16:53:31)
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Quick checkup-
Anyone make any progress with anything?
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Guess I'm back early to oink.
Seems school has had a hard impact on us. *sigh* Well, there's always Summer. XD
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BTW, It's my birthday! Not much work for me today!
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popopobob wrote:
bakumaster wrote:
BTW, It's my birthday! Not much work for me today!
Happy Birthday
Do you want me to start making the map with those sprites I got?
Thanks!
Also,I don't think we've decided on a map yet. We should.
Last edited by bakumaster (2012-10-06 22:05:05)
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Happy (late) birthday! XD
Alright, we need to work on map design. XD
Any ideas?
Maybe the name of a town or something?
Last edited by The1UP (2012-10-07 07:54:50)
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The1UP wrote:
Happy (late) birthday! XD
Alright, we need to work on map design. XD
Any ideas?
Maybe the name of a town or something?
hmm..
I can't think because I'm too exited for black and white 2!
Anyone else getting it today?
/offtopic
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bakumaster wrote:
The1UP wrote:
Happy (late) birthday! XD
Alright, we need to work on map design. XD
Any ideas?
Maybe the name of a town or something?hmm..
I can't think because I'm too exited for black and white 2!
Anyone else getting it today?
/offtopic
Not coming out here in the UK until the 12th.
I got Keldeo today though. XD
Right, let's get back on topic. What could we have for the starting town?
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