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#1276 2012-08-29 23:26:37

Zangooser
Scratcher
Registered: 2012-03-18
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

Oh no! Where's everyone gone?

I feel lonely ;_;

I'm scared of being lonely.

EDIT: I take that back.

Zang, Y U No post after me? XD

Because I'm a troll. >:D


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i.imgur.com/O0efo.png&link2=http://i.imgur.com/B1KzK.png

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#1277 2012-08-30 03:51:09

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

Zangooser wrote:

The1UP wrote:

Oh no! Where's everyone gone?

I feel lonely ;_;

I'm scared of being lonely.

EDIT: I take that back.

Zang, Y U No post after me? XD

Because I'm a troll. >:D

:O

And we're going off-topic again. XD

OK, can you design an evo or pre-evo of the Jackal Fakemon?

Last edited by The1UP (2012-08-30 07:09:17)


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#1278 2012-08-30 07:20:02

Zangooser
Scratcher
Registered: 2012-03-18
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

:O

And we're going off-topic again. XD

OK, can you design an evo or pre-evo of the Jackal Fakemon?

Yep. Can do that later today. ;)


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i.imgur.com/O0efo.png&link2=http://i.imgur.com/B1KzK.png

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#1279 2012-08-30 08:58:27

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

Zangooser wrote:

The1UP wrote:

yikes

And we're going off-topic again. XD

OK, can you design an evo or pre-evo of the Jackal Fakemon?

Yep. Can do that later today.  wink

Good good (man, I have a lot of unique phrases).


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#1280 2012-08-30 09:22:30

wiimaster
Scratcher
Registered: 2008-09-17
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

Guys, we need to focus. We need to actually put some more effort into this.

I'll sprite whatever fakemon people design.
We need some people to write the stats, abilities and moves of every fakemon.
It would be nice if someone posted a full pokedex, of every fakemon we have.
I can do touch-ups on some of the poorer sprites. I can also do items.
Where is something I can actually look at? Is there a demo anywhere? I don't even know if the programming is going well or not.
Is anybody doing maps? That would be important.
And what about music? If nobody is doing that, I can.
Lastly, anything unnamed I can come up with names for (I'm good at that). Or, if there is a less good name, I can come up with alternatives.

This collab was good at first. Determined people and actual talent. Now it seems dead. People aren't doing much.
C'mon, lets keep this going.

Last edited by wiimaster (2012-08-30 09:26:45)


http://i584.photobucket.com/albums/ss286/wiimaster1/Wiimaster_zps107dca4c.gif

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#1281 2012-08-30 09:40:23

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

wiimaster wrote:

Guys, we need to focus. We need to actually put some more effort into this.

I'll sprite whatever fakemon people design.
We need some people to write the stats, abilities and moves of every fakemon.
It would be nice if someone posted a full pokedex, of every fakemon we have.
I can do touch-ups on some of the poorer sprites. I can also do items.
Where is something I can actually look at? Is there a demo anywhere? I don't even know if the programming is going well or not.
Is anybody doing maps? That would be important.
And what about music? If nobody is doing that, I can.
Lastly, anything unnamed I can come up with names for (I'm good at that). Or, if there is a less good name, I can come up with alternatives.

This collab was good at first. Determined people and actual talent. Now it seems dead. People aren't doing much.
C'mon, lets keep this going.

I agree, that's why I quote my


AAAAAAIIIIIIIEEEEEEEE!!!


I forgot about the stats, moves and abilities.

But seriously, we really haven't got much done  hmm

EDIT: Wait a sec, we still haven't got the sprites all clumped together. I need to that done... uh... I'd go ahead and do that if I knew how. XD I have a rough idea. But we really need someone to have that done.

PROGRAMMERS, WHERE HAVE YOU GONE? YOU BETTER BE WORKING ON PROGRAMMING!

Last edited by The1UP (2012-08-30 10:21:10)


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#1282 2012-08-30 10:28:40

bakumaster
Scratcher
Registered: 2009-11-12
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

wiimaster wrote:

Guys, we need to focus. We need to actually put some more effort into this.

I'll sprite whatever fakemon people design.
We need some people to write the stats, abilities and moves of every fakemon.
It would be nice if someone posted a full pokedex, of every fakemon we have.
I can do touch-ups on some of the poorer sprites. I can also do items.
Where is something I can actually look at? Is there a demo anywhere? I don't even know if the programming is going well or not.
Is anybody doing maps? That would be important.
And what about music? If nobody is doing that, I can.
Lastly, anything unnamed I can come up with names for (I'm good at that). Or, if there is a less good name, I can come up with alternatives.

This collab was good at first. Determined people and actual talent. Now it seems dead. People aren't doing much.
C'mon, lets keep this going.

I can start working on the region map, if you give me some landmarks and stuff.

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#1283 2012-08-30 10:31:04

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

bakumaster wrote:

wiimaster wrote:

Guys, we need to focus. We need to actually put some more effort into this.

I'll sprite whatever fakemon people design.
We need some people to write the stats, abilities and moves of every fakemon.
It would be nice if someone posted a full pokedex, of every fakemon we have.
I can do touch-ups on some of the poorer sprites. I can also do items.
Where is something I can actually look at? Is there a demo anywhere? I don't even know if the programming is going well or not.
Is anybody doing maps? That would be important.
And what about music? If nobody is doing that, I can.
Lastly, anything unnamed I can come up with names for (I'm good at that). Or, if there is a less good name, I can come up with alternatives.

This collab was good at first. Determined people and actual talent. Now it seems dead. People aren't doing much.
C'mon, lets keep this going.

I can start working on the region map, if you give me some landmarks and stuff.

Oh gawd, we don't even have any landmarks! Or stuff!


Ya know what, no signature. You have this useless dialogue to look at now.

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#1284 2012-08-30 13:30:28

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

bakumaster wrote:

wiimaster wrote:

Guys, we need to focus. We need to actually put some more effort into this.

I'll sprite whatever fakemon people design.
We need some people to write the stats, abilities and moves of every fakemon.
It would be nice if someone posted a full pokedex, of every fakemon we have.
I can do touch-ups on some of the poorer sprites. I can also do items.
Where is something I can actually look at? Is there a demo anywhere? I don't even know if the programming is going well or not.
Is anybody doing maps? That would be important.
And what about music? If nobody is doing that, I can.
Lastly, anything unnamed I can come up with names for (I'm good at that). Or, if there is a less good name, I can come up with alternatives.

This collab was good at first. Determined people and actual talent. Now it seems dead. People aren't doing much.
C'mon, lets keep this going.

I can start working on the region map, if you give me some landmarks and stuff.

Oh gawd, we don't even have any landmarks! Or stuff!

We have a mountain range in the region that could be based of Mount Kilimanjaro.


It's my birthday. Deal with it.

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#1285 2012-08-30 13:37:34

beyblade4
Scratcher
Registered: 2011-08-02
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

Maybe we can have a landmark statue that could've been created by a legendary pokemon hundreds of years ago in a certain town, maybe the 6-8 gym town, it could be a stone hedge but with a pokemon touch up. Or we can have a Battle Arena in a town, or an exclusive location in each one like Black City and White Forest in Pokemon Black/White respectively


http://blocks.scratchr.org/API.php?user=beyblade4&action=projects&type=newest&return=image&num=NUMBER

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#1286 2012-08-30 15:01:17

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

beyblade4 wrote:

Maybe we can have a landmark statue that could've been created by a legendary pokemon hundreds of years ago in a certain town, maybe the 6-8 gym town, it could be a stone hedge but with a pokemon touch up. Or we can have a Battle Arena in a town, or an exclusive location in each one like Black City and White Forest in Pokemon Black/White respectively

Actually in the Chroma Highlands in POkemon Ranger: Shadows of Almia there was a reference to stonehenge.

Eh, what's Nintendo gonna do to a bunch of kids? A plaigarism lawsuit?

Actually, that could happen.

And to max, that's a great idea, maybe one up north to signify the cold temperatures at the top.

And a desert in the middle, to signify the equator!

Last edited by The1UP (2012-08-30 15:07:09)


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#1287 2012-08-30 18:41:28

bakumaster
Scratcher
Registered: 2009-11-12
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

okay, I'll start working soon.

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#1288 2012-08-30 21:24:53

bakumaster
Scratcher
Registered: 2009-11-12
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

bakumaster wrote:

okay, I'll start working soon.

"soon" meaning I'm done except for roll-over text.

EDIT: I bet only I care, but 42 posts!
(In case you are stupid, 42 is the answer to life, the universe, and everything)

Last edited by bakumaster (2012-08-30 21:27:14)

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#1289 2012-08-31 00:44:29

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

We'll also need names for them.

Any suggestions?

EDIT: I also think there should be a mine in the mountains to signify South Africa's booming mining industry! That could link to the name. Maybe Gem Mountain Range? Then we'd need names for each mountain... Emerald Mountain, Sapphire Mountain etc. in reference that we got lot of our ideas from Gen 3 games?

Anyone concur?

Last edited by The1UP (2012-08-31 03:20:21)


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#1290 2012-08-31 09:55:21

GameGuy64
Scratcher
Registered: 2011-09-22
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

We'll also need names for them.

Any suggestions?

EDIT: I also think there should be a mine in the mountains to signify South Africa's booming mining industry! That could link to the name. Maybe Gem Mountain Range? Then we'd need names for each mountain... Emerald Mountain, Sapphire Mountain etc. in reference that we got lot of our ideas from Gen 3 games?

Anyone concur?

yes


http://i45.tinypic.com/25apxc7.png

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#1291 2012-08-31 10:00:12

wiimaster
Scratcher
Registered: 2008-09-17
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

So let me get this straight (clearly I missed something a while back.)
I don't know what the region is, but I have an idea... base it off of the entire world  big_smile
I have some big plans for this... this will be amazing 8D

Last edited by wiimaster (2012-08-31 13:32:49)


http://i584.photobucket.com/albums/ss286/wiimaster1/Wiimaster_zps107dca4c.gif

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#1292 2012-08-31 10:32:24

wiimaster
Scratcher
Registered: 2008-09-17
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

My idea:


There is 10 areass. 1 Hometown, 8 Gym Leader Towns and one Elite Four island.
The towns are based off of the USA, Canada, Japan, India, Africa, Brazil, a European mish-mash, Australia, the Arctic.
I propose these be the towns:

Usada (USA): The home town. No gym leader here. A small, rural town with some farms. Lots of basic pokemon. Has a pokemon daycare and lots of trainers.

Canuk (Canada): To get from Usada to Canuk, one must travel through a forest. As you go north, the forest gets chillier and chillier. When you arrive at Canuk, you are in a wintery forest. It is filled with natives living an ancient lifestyle. These trainers are one with the forest, and worship grass types. There is a grass type gym leader, naturally.

Kyoja (Japan): Travel east from Canuk to get to Kyoja, the town of Martial arts. The route to Kyoja is through a cherry blossom forest. Within this forest is a mountain upon which the town lies. The trainers in this town love fighting-types, and the place is peppered with pokemon dojos. The biggest dojo of them all is where you must challenge the fighting-type gym leader.

Jirani (India): Next you must travel south from Kyoja to get to Jirani. Jirani is a large desert with sandstone buildings. The town is surrounded by a scorching hot desert filled with fire types. The gym leader here uses fire types, of course.

Afrijaro (Africa): You take about form the Jirani port to Afrijaro, a large mountainous city that is mining based. The trainers use a variety of ground, rock and steel types. The main gym leader uses rock types.

Chiliz (Brazil): After defeating the rock-type leader, you must go back to Afrijaro's port to sail to Chiliz, the jungle island. The trainers on this tropical land like to use water types, because their seas are rich with many water pokemon. Of course, the gym leader is a water-trainer.

Euland (Europe): To get to Euland, you must travel by plane. The Chiliz airline takes you to Euland, the massive town of many cultures. There is lots to do in this city, like go to the pokemon theater (musicals and stuff) or the the pokemall! The gym leader uses electric types.

Stralia (Australia): Finally you end up in Stralia, a barely populated scrub. Fewer trainers means much more wild pokemon, though- Stralia is home to many unique pokemon! Part of Stralia is rainforest, and is home to wild dragon types! The gym leader here uses Dragon types, and just happens to be based off of Steve Irwin.

Artica (The Arctic): A cold, chilly place. Few houses and people except for the large iron building that used to be a testing lab. Now it is used by the gym leader of Artica, who specializes in ice.



My reasoning for all of this?
Usada is an homage to the USA's strong rural roots.
Canuk represents the prominent native culture in Canada.
Kyoja is all about martial arts, a symbol of Asian culture.
Jirani represents India's hot deserts.
Afrijaru shows the large mining industry in Africa.
Chiliz is about the jungles and the variety of aquatic life in South America.
Euland shows all the vast cultures Europe has to offer.
Stralia represents all the different animals Australia provides home to, particularly reptiles (or Dragon types in the pokemon world.)
Artica shows how scarce and unpopulated the Arctic is, and how it is used for testing ranges sometimes.


Who likes it? I can also now sort the pokemon into the areas of this region. If someone posts a full dex, I can do that!  big_smile


http://i584.photobucket.com/albums/ss286/wiimaster1/Wiimaster_zps107dca4c.gif

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#1293 2012-08-31 10:43:25

bakumaster
Scratcher
Registered: 2009-11-12
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

wiimaster wrote:

My idea:


There is 10 areass. 1 Hometown, 8 Gym Leader Towns and one Elite Four island.
The towns are based off of the USA, Canada, Japan, India, Africa, Brazil, a European mish-mash, Australia, the Arctic.
I propose these be the towns:

Usada (USA): The home town. No gym leader here. A small, rural town with some farms. Lots of basic pokemon. Has a pokemon daycare and lots of trainers.

Canuk (Canada): To get from Usada to Canuk, one must travel through a forest. As you go north, the forest gets chillier and chillier. When you arrive at Canuk, you are in a wintery forest. It is filled with natives living an ancient lifestyle. These trainers are one with the forest, and worship grass types. There is a grass type gym leader, naturally.

Kyoja (Japan): Travel east from Canuk to get to Kyoja, the town of Martial arts. The route to Kyoja is through a cherry blossom forest. Within this forest is a mountain upon which the town lies. The trainers in this town love fighting-types, and the place is peppered with pokemon dojos. The biggest dojo of them all is where you must challenge the fighting-type gym leader.

Jirani (India): Next you must travel south from Kyoja to get to Jirani. Jirani is a large desert with sandstone buildings. The town is surrounded by a scorching hot desert filled with fire types. The gym leader here uses fire types, of course.

Afrijaro (Africa): You take about form the Jirani port to Afrijaro, a large mountainous city that is mining based. The trainers use a variety of ground, rock and steel types. The main gym leader uses rock types.

Chiliz (Brazil): After defeating the rock-type leader, you must go back to Afrijaro's port to sail to Chiliz, the jungle island. The trainers on this tropical land like to use water types, because their seas are rich with many water pokemon. Of course, the gym leader is a water-trainer.

Euland (Europe): To get to Euland, you must travel by plane. The Chiliz airline takes you to Euland, the massive town of many cultures. There is lots to do in this city, like go to the pokemon theater (musicals and stuff) or the the pokemall! The gym leader uses electric types.

Stralia (Australia): Finally you end up in Stralia, a barely populated scrub. Fewer trainers means much more wild pokemon, though- Stralia is home to many unique pokemon! Part of Stralia is rainforest, and is home to wild dragon types! The gym leader here uses Dragon types, and just happens to be based off of Steve Irwin.

Artica (The Arctic): A cold, chilly place. Few houses and people except for the large iron building that used to be a testing lab. Now it is used by the gym leader of Artica, who specializes in ice.



My reasoning for all of this?
Usada is an homage to the USA's strong rural roots.
Canuk represents the prominent native culture in Canada.
Kyoja is all about martial arts, a symbol of Asian culture.
Jirani represents India's hot deserts.
Afrijaru shows the large mining industry in Africa.
Chiliz is about the jungles and the variety of aquatic life in South America.
Euland shows all the vast cultures Europe has to offer.
Stralia represents all the different animals Australia provides home to, particularly reptiles (or Dragon types in the pokemon world.)
Artica shows how scarce and unpopulated the Arctic is, and how it is used for testing ranges sometimes.


Who likes it? I can also now sort the pokemon into the areas of this region. If someone posts a full dex, I can do that!  big_smile

I kiiiiinda already made the map

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#1294 2012-08-31 10:45:51

wiimaster
Scratcher
Registered: 2008-09-17
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

bakumaster wrote:

wiimaster wrote:

My idea:


There is 10 areass. 1 Hometown, 8 Gym Leader Towns and one Elite Four island.
The towns are based off of the USA, Canada, Japan, India, Africa, Brazil, a European mish-mash, Australia, the Arctic.
I propose these be the towns:

Usada (USA): The home town. No gym leader here. A small, rural town with some farms. Lots of basic pokemon. Has a pokemon daycare and lots of trainers.

Canuk (Canada): To get from Usada to Canuk, one must travel through a forest. As you go north, the forest gets chillier and chillier. When you arrive at Canuk, you are in a wintery forest. It is filled with natives living an ancient lifestyle. These trainers are one with the forest, and worship grass types. There is a grass type gym leader, naturally.

Kyoja (Japan): Travel east from Canuk to get to Kyoja, the town of Martial arts. The route to Kyoja is through a cherry blossom forest. Within this forest is a mountain upon which the town lies. The trainers in this town love fighting-types, and the place is peppered with pokemon dojos. The biggest dojo of them all is where you must challenge the fighting-type gym leader.

Jirani (India): Next you must travel south from Kyoja to get to Jirani. Jirani is a large desert with sandstone buildings. The town is surrounded by a scorching hot desert filled with fire types. The gym leader here uses fire types, of course.

Afrijaro (Africa): You take about form the Jirani port to Afrijaro, a large mountainous city that is mining based. The trainers use a variety of ground, rock and steel types. The main gym leader uses rock types.

Chiliz (Brazil): After defeating the rock-type leader, you must go back to Afrijaro's port to sail to Chiliz, the jungle island. The trainers on this tropical land like to use water types, because their seas are rich with many water pokemon. Of course, the gym leader is a water-trainer.

Euland (Europe): To get to Euland, you must travel by plane. The Chiliz airline takes you to Euland, the massive town of many cultures. There is lots to do in this city, like go to the pokemon theater (musicals and stuff) or the the pokemall! The gym leader uses electric types.

Stralia (Australia): Finally you end up in Stralia, a barely populated scrub. Fewer trainers means much more wild pokemon, though- Stralia is home to many unique pokemon! Part of Stralia is rainforest, and is home to wild dragon types! The gym leader here uses Dragon types, and just happens to be based off of Steve Irwin.

Artica (The Arctic): A cold, chilly place. Few houses and people except for the large iron building that used to be a testing lab. Now it is used by the gym leader of Artica, who specializes in ice.



My reasoning for all of this?
Usada is an homage to the USA's strong rural roots.
Canuk represents the prominent native culture in Canada.
Kyoja is all about martial arts, a symbol of Asian culture.
Jirani represents India's hot deserts.
Afrijaru shows the large mining industry in Africa.
Chiliz is about the jungles and the variety of aquatic life in South America.
Euland shows all the vast cultures Europe has to offer.
Stralia represents all the different animals Australia provides home to, particularly reptiles (or Dragon types in the pokemon world.)
Artica shows how scarce and unpopulated the Arctic is, and how it is used for testing ranges sometimes.


Who likes it? I can also now sort the pokemon into the areas of this region. If someone posts a full dex, I can do that!  big_smile

I kiiiiinda already made the map

That clearly isn't the final map, and if it is, it needs a heck of a lot of work, its not even in pokemon map graphics.
But since it is not finalized, everything could be subject to change, and my ideas are still valid because nothing is set in stone. I am simply providing another region idea.


http://i584.photobucket.com/albums/ss286/wiimaster1/Wiimaster_zps107dca4c.gif

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#1295 2012-08-31 10:50:41

bakumaster
Scratcher
Registered: 2009-11-12
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

wiimaster wrote:

bakumaster wrote:

wiimaster wrote:

My idea:


There is 10 areass. 1 Hometown, 8 Gym Leader Towns and one Elite Four island.
The towns are based off of the USA, Canada, Japan, India, Africa, Brazil, a European mish-mash, Australia, the Arctic.
I propose these be the towns:

Usada (USA): The home town. No gym leader here. A small, rural town with some farms. Lots of basic pokemon. Has a pokemon daycare and lots of trainers.

Canuk (Canada): To get from Usada to Canuk, one must travel through a forest. As you go north, the forest gets chillier and chillier. When you arrive at Canuk, you are in a wintery forest. It is filled with natives living an ancient lifestyle. These trainers are one with the forest, and worship grass types. There is a grass type gym leader, naturally.

Kyoja (Japan): Travel east from Canuk to get to Kyoja, the town of Martial arts. The route to Kyoja is through a cherry blossom forest. Within this forest is a mountain upon which the town lies. The trainers in this town love fighting-types, and the place is peppered with pokemon dojos. The biggest dojo of them all is where you must challenge the fighting-type gym leader.

Jirani (India): Next you must travel south from Kyoja to get to Jirani. Jirani is a large desert with sandstone buildings. The town is surrounded by a scorching hot desert filled with fire types. The gym leader here uses fire types, of course.

Afrijaro (Africa): You take about form the Jirani port to Afrijaro, a large mountainous city that is mining based. The trainers use a variety of ground, rock and steel types. The main gym leader uses rock types.

Chiliz (Brazil): After defeating the rock-type leader, you must go back to Afrijaro's port to sail to Chiliz, the jungle island. The trainers on this tropical land like to use water types, because their seas are rich with many water pokemon. Of course, the gym leader is a water-trainer.

Euland (Europe): To get to Euland, you must travel by plane. The Chiliz airline takes you to Euland, the massive town of many cultures. There is lots to do in this city, like go to the pokemon theater (musicals and stuff) or the the pokemall! The gym leader uses electric types.

Stralia (Australia): Finally you end up in Stralia, a barely populated scrub. Fewer trainers means much more wild pokemon, though- Stralia is home to many unique pokemon! Part of Stralia is rainforest, and is home to wild dragon types! The gym leader here uses Dragon types, and just happens to be based off of Steve Irwin.

Artica (The Arctic): A cold, chilly place. Few houses and people except for the large iron building that used to be a testing lab. Now it is used by the gym leader of Artica, who specializes in ice.



My reasoning for all of this?
Usada is an homage to the USA's strong rural roots.
Canuk represents the prominent native culture in Canada.
Kyoja is all about martial arts, a symbol of Asian culture.
Jirani represents India's hot deserts.
Afrijaru shows the large mining industry in Africa.
Chiliz is about the jungles and the variety of aquatic life in South America.
Euland shows all the vast cultures Europe has to offer.
Stralia represents all the different animals Australia provides home to, particularly reptiles (or Dragon types in the pokemon world.)
Artica shows how scarce and unpopulated the Arctic is, and how it is used for testing ranges sometimes.


Who likes it? I can also now sort the pokemon into the areas of this region. If someone posts a full dex, I can do that!  big_smile

I kiiiiinda already made the map

That clearly isn't the final map, and if it is, it needs a heck of a lot of work, its not even in pokemon map graphics.
But since it is not finalized, everything could be subject to change, and my ideas are still valid because nothing is set in stone. I am simply providing another region idea.

1. this is not the final map
2. I like your ideas, I just spent a lot of time on this, even though it is nowhere near final. I was just posting it to get feedback.

Last edited by bakumaster (2012-08-31 10:51:02)

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#1296 2012-08-31 10:52:37

wiimaster
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Registered: 2008-09-17
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

bakumaster wrote:

wiimaster wrote:

bakumaster wrote:


I kiiiiinda already made the map

That clearly isn't the final map, and if it is, it needs a heck of a lot of work, its not even in pokemon map graphics.
But since it is not finalized, everything could be subject to change, and my ideas are still valid because nothing is set in stone. I am simply providing another region idea.

I was just posting it to get feedback.

So was I.  tongue


http://i584.photobucket.com/albums/ss286/wiimaster1/Wiimaster_zps107dca4c.gif

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#1297 2012-08-31 11:39:09

beyblade4
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Registered: 2011-08-02
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

It is a start I suppose, but, we'll need a tiles and heck of a lot programming for the cursor on the map and the map. As well as we need a really good looking map.
I suggest, (if you want to) we use this to make it look good, unless we can make it ourselves if that's the case.
http://i45.tinypic.com/ivy1vp.png

Last edited by beyblade4 (2012-08-31 11:41:28)


http://blocks.scratchr.org/API.php?user=beyblade4&action=projects&type=newest&return=image&num=NUMBER

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#1298 2012-08-31 11:42:43

The1UP
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Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

Hate to break the news but Mt. Kilimanjaro and South Africa and the Sahara are all African. Dosuo is based off Africa.

Sorry, those were some great ideas. But we could incorporate them as countries of Africa. It does have over Fifty countries in it. XD

Hey, I did some research on the new games Black 2 and white 2, and found that thee was a challenge mode, that makes the opposing trainers stronger (not wild pokemon) and an assist mode that weakens them. Can we implement this programmers?

Last edited by The1UP (2012-08-31 12:45:03)


Ya know what, no signature. You have this useless dialogue to look at now.

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#1299 2012-08-31 13:21:19

wiimaster
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Registered: 2008-09-17
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

Hate to break the news but Mt. Kilimanjaro and South Africa and the Sahara are all African. Dosuo is based off Africa.

Sorry, those were some great ideas. But we could incorporate them as countries of Africa. It does have over Fifty countries in it. XD

Are you talking about my ideas?  hmm
I take it you mean that the entire region is based off of Africa, that is fine with me, I just thought providing other ideas would be good.

Last edited by wiimaster (2012-08-31 13:23:40)


http://i584.photobucket.com/albums/ss286/wiimaster1/Wiimaster_zps107dca4c.gif

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#1300 2012-08-31 13:53:13

The1UP
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Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

wiimaster wrote:

The1UP wrote:

Hate to break the news but Mt. Kilimanjaro and South Africa and the Sahara are all African. Dosuo is based off Africa.

Sorry, those were some great ideas. But we could incorporate them as countries of Africa. It does have over Fifty countries in it. XD

Are you talking about my ideas?  hmm
I take it you mean that the entire region is based off of Africa, that is fine with me, I just thought providing other ideas would be good.

Oh yes, talking about your ideas, they're the best I've seen in a long time.


Ya know what, no signature. You have this useless dialogue to look at now.

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