ProgrammingFreak wrote:
poopo wrote:
ProgrammingFreak wrote:
Good, now it will be easier.
I had an idea for a modern/steampunk Wizard of Oz type thing.
The main character is the tinman, a trash can or something.![]()
XD ok can it be 8-bit too?
YESH. :3
Did you have another idea for the plot?
How bout you have to go around and collect peices of junk (cause your a trash can) and you can make tools. I'm also thinking platformer.
Offline
poopo wrote:
ProgrammingFreak wrote:
poopo wrote:
XD ok can it be 8-bit too?YESH. :3
Did you have another idea for the plot?How bout you have to go around and collect peices of junk (cause your a trash can) and you can make tools. I'm also thinking platformer.
That'd be cool.
I still wanna do Dungeon Crawler type thing, though.
Whatev.
Offline
ProgrammingFreak wrote:
poopo wrote:
ProgrammingFreak wrote:
YESH. :3
Did you have another idea for the plot?How bout you have to go around and collect peices of junk (cause your a trash can) and you can make tools. I'm also thinking platformer.
That'd be cool.
I still wanna do Dungeon Crawler type thing, though.
Whatev.
He could collect junk in the dungeon and the tools you make will help him get out so he can follow his dream of being a park trash can. XD
Offline
samtwheels wrote:
Somehow I have to make it "sandbox". Guess what.
You can ignore the sandbox part if you really want. I might.
Offline
Level editor seems to work now!
Still some glitches, but it does export the level.alp file
Edit: pretty major glitch, only the last block that was placed is visible >.>
Edit: I found the glitch, at least.
Last edited by 16Skittles (2012-03-15 09:00:26)
Offline
poopo wrote:
ProgrammingFreak wrote:
poopo wrote:
How bout you have to go around and collect peices of junk (cause your a trash can) and you can make tools. I'm also thinking platformer.That'd be cool.
I still wanna do Dungeon Crawler type thing, though.
Whatev.He could collect junk in the dungeon and the tools you make will help him get out so he can follow his dream of being a park trash can. XD
xD
I had another idea. The Watchmaker.
A watch maker accidentally makes a time machine and lets out people/things from history. He must go about, defeating the people from history and close the portals that let them out.
Offline
ProgrammingFreak wrote:
poopo wrote:
ProgrammingFreak wrote:
That'd be cool.
I still wanna do Dungeon Crawler type thing, though.
Whatev.He could collect junk in the dungeon and the tools you make will help him get out so he can follow his dream of being a park trash can. XD
xD
I had another idea. The Watchmaker.
A watch maker accidentally makes a time machine and lets out people/things from history. He must go about, defeating the people from history and close the portals that let them out.
As long as it's 8 bit I'm happy.
Offline
poopo wrote:
ProgrammingFreak wrote:
poopo wrote:
He could collect junk in the dungeon and the tools you make will help him get out so he can follow his dream of being a park trash can. XDxD
I had another idea. The Watchmaker.
A watch maker accidentally makes a time machine and lets out people/things from history. He must go about, defeating the people from history and close the portals that let them out.As long as it's 8 bit I'm happy.
![]()
xD
I love 8bit, so it will be.
Do you like any of the ideas?
Offline
ProgrammingFreak wrote:
poopo wrote:
ProgrammingFreak wrote:
xD
I had another idea. The Watchmaker.
A watch maker accidentally makes a time machine and lets out people/things from history. He must go about, defeating the people from history and close the portals that let them out.As long as it's 8 bit I'm happy.
![]()
xD
I love 8bit, so it will be.
Do you like any of the ideas?
The trashcan one was funnier but this one has more game substince. I like the educational aspect too.
Offline
poopo wrote:
ProgrammingFreak wrote:
poopo wrote:
As long as it's 8 bit I'm happy.
![]()
xD
I love 8bit, so it will be.
Do you like any of the ideas?The trashcan one was funnier but this one has more game substince. I like the educational aspect too.
Okay. I'll make the sprites (some of them at least) and upload them.
I have an idea for the title screen and such.
Offline
ProgrammingFreak wrote:
poopo wrote:
ProgrammingFreak wrote:
xD
I love 8bit, so it will be.
Do you like any of the ideas?The trashcan one was funnier but this one has more game substince. I like the educational aspect too.
Okay. I'll make the sprites (some of them at least) and upload them.
I have an idea for the title screen and such.
Oky dok.
Offline
argh! I made the glitch go away... While creating a new one.
Offline
poopo wrote:
ProgrammingFreak wrote:
poopo wrote:
The trashcan one was funnier but this one has more game substince. I like the educational aspect too.Okay. I'll make the sprites (some of them at least) and upload them.
I have an idea for the title screen and such.Oky dok.
http://scratch.mit.edu/projects/ProgrammingFreak/2399151
Offline
Well, I ditched the idea of a level editor due to impracticality and failure (I could make the blocks in the right places, but then they were saved at the wrong location! The new save format is actually human-readable, and it's working fine for what I'll need. Youtube video is right here!
Edit: It is NOT as laggy as it appears in the video!
Last edited by 16Skittles (2012-03-15 16:55:59)
Offline
wiimaster wrote:
I'm in for now, whats the current theme?
By the way, I may need to drop out at some point. (Business D![]()
uh, read the OP man ;_;
Offline
I've done like nothing so far XD
Offline
wiimaster wrote:
I'm in for now, whats the current theme?
By the way, I may need to drop out at some point. (Business D![]()
Entries aren't open anymore, sorry.
Offline
maxdoss wrote:
I haven't been working on mine recently. I'll spend a load of time on it on Saturday and Sunday.
Lolsame
Offline
16Skittles wrote:
Well, I ditched the idea of a level editor due to impracticality and failure (I could make the blocks in the right places, but then they were saved at the wrong location! The new save format is actually human-readable, and it's working fine for what I'll need. Youtube video is right here!
Edit: It is NOT as laggy as it appears in the video!![]()
Did you pre make the level or is it randomly generated?
Offline
poopo wrote:
16Skittles wrote:
Well, I ditched the idea of a level editor due to impracticality and failure (I could make the blocks in the right places, but then they were saved at the wrong location! The new save format is actually human-readable, and it's working fine for what I'll need. Youtube video is right here!
Edit: It is NOT as laggy as it appears in the video!![]()
Did you pre make the level or is it randomly generated?
Premade. I may be able to make a level gen, but I don't think I will during the challenge. All I need now is to make the final end sequence!
Offline
Based on Ludum Dare?
Offline
16Skittles wrote:
poopo wrote:
16Skittles wrote:
Well, I ditched the idea of a level editor due to impracticality and failure (I could make the blocks in the right places, but then they were saved at the wrong location! The new save format is actually human-readable, and it's working fine for what I'll need. Youtube video is right here!
Edit: It is NOT as laggy as it appears in the video!![]()
Did you pre make the level or is it randomly generated?
Premade. I may be able to make a level gen, but I don't think I will during the challenge. All I need now is to make the final end sequence!
Really what I was wondering is if you had managed to make an infinite level generator.
Offline