16Skittles wrote:
Here's a screenshot of the program so far! Here!
This is nearly every texture in the game!
top row from left to right: Normal walkway, Bunker, Locked door
Middle: player (he's only 16*16, kind of small)
Bottom: Kony 2012 poster (small chance of appearing because it's a post-apocalyptic, dysfunctional city), Solid pathway (blocker), Key stone (opens locked doors to open up new places)
I now need to probably code a level editor so I don't need to try and custom do every one...
Nice!
I want the source when you're done for inspiration.
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Just finished the menu
How about this for a storyline: Doktor Kruger's time machine teleports him to a planet in which two races of robots, the Plasmabots (futuristic) and the Boilertrons (steampunk) are having a war.
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Are we allowed to have teams?
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ProgrammingFreak wrote:
I wanna do this, but yeah, I think its too late.
Anyone can join still, they just have a bit less time.
ProgrammingFreak wrote:
Are we allowed to have teams?
Sure!
Last edited by SeptimusHeap (2012-03-13 17:26:48)
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ProgrammingFreak wrote:
16Skittles wrote:
Here's a screenshot of the program so far! Here!
This is nearly every texture in the game!
top row from left to right: Normal walkway, Bunker, Locked door
Middle: player (he's only 16*16, kind of small)
Bottom: Kony 2012 poster (small chance of appearing because it's a post-apocalyptic, dysfunctional city), Solid pathway (blocker), Key stone (opens locked doors to open up new places)
I now need to probably code a level editor so I don't need to try and custom do every one...Nice!
![]()
I want the source when you're done for inspiration.![]()
The screenshot doesn't show the hard part
Down n the code, it took my level format (four lines per block, giving details like X, Y, and texture) and displayed them on the screen. Will DEFINITELY be used for UTS.
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16Skittles wrote:
ProgrammingFreak wrote:
16Skittles wrote:
Here's a screenshot of the program so far! Here!
This is nearly every texture in the game!
top row from left to right: Normal walkway, Bunker, Locked door
Middle: player (he's only 16*16, kind of small)
Bottom: Kony 2012 poster (small chance of appearing because it's a post-apocalyptic, dysfunctional city), Solid pathway (blocker), Key stone (opens locked doors to open up new places)
I now need to probably code a level editor so I don't need to try and custom do every one...Nice!
![]()
I want the source when you're done for inspiration.![]()
The screenshot doesn't show the hard part
Down n the code, it took my level format (four lines per block, giving details like X, Y, and texture) and displayed them on the screen. Will DEFINITELY be used for UTS.
I know, but cool. :3
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I'm done with the title screen. Not any levels though.
Let me give you the overview of my game(so far):
SPOILER ALERT!
-YOU NEED 2 PEOPLE.
-P1 controls George, P2 is Theo
-Arrow Keys to control George, W,A,S,D to control Theo
-George has a motorcycle, Theo has a sword.
btw, there is a surprise in the end that makes it modern.
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Anyone answering on wether they are entering Mini Ludum Dare 33 this weekend to next weekend? It's kind of like this. The theme is doodles... I have a really good idea for my storyline already...
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I've finished planning out the story and i've done two pieces of artwork
the title screen and the ONE WHOLE PICTURE in a "cutscene"-esque thing that starts off the story
It's only one player but there's two playable characters
The levels alternate between the characters
One's levels are platformers without scrolling! (It'll work
)
and the other's are Zelda 1 esque only smaller
and you can like level up your swords and stuff to do more damage
but the platformer girl doesn't have a sword so her levels are kinda stealth based
and all the levels are pretty short so it'll fit in 10MB nicely
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Working on the level editor! Here is an early screenshot! My plan is to crowdsource the level to other Scratchers and whoever makes (IMO) the best level will have their level used in the actual game!
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16Skittles wrote:
Working on the level editor! Here is an early screenshot! My plan is to crowdsource the level to other Scratchers and whoever makes (IMO) the best level will have their level used in the actual game!
Cool!
What kind of game are you making?
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I'm behind, I need to get started! I'll probably create it all on Sunday evening.
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ProgrammingFreak wrote:
16Skittles wrote:
Working on the level editor! Here is an early screenshot! My plan is to crowdsource the level to other Scratchers and whoever makes (IMO) the best level will have their level used in the actual game!
Cool!
![]()
What kind of game are you making?
A modern, post-apocalyptic dungeon-crawling platformer. For my game, basically your city has just been nuked (modern and post-apocalyptic) and you must find the keys (platformer-like) and search the destroyed streets ("dungeon" crawler) to make your way to the bunker (winning the game)
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16Skittles wrote:
Working on the level editor! Here is an early screenshot! My plan is to crowdsource the level to other Scratchers and whoever makes (IMO) the best level will have their level used in the actual game!
Wooaaah sweet!
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I'm doing a Steampunk, Dungeon Crawler. Plot coming soon.
Probably about getting supplies to make a big..."thing".
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what's with all the dungeon crawlers?
This is becoming scratch dungeon crawler game jam.
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brettman98 wrote:
what's with all the dungeon crawlers?
This is becoming scratch dungeon crawler game jam.
Lol that's what I was assigned
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brettman98 wrote:
what's with all the dungeon crawlers?
This is becoming scratch dungeon crawler game jam.
I know.
I'm probably going to switch. Maybe not.
Hey, poopo. Since we're so late, wanna do it together?
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Somehow I have to make it "sandbox". Guess what.
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ProgrammingFreak wrote:
brettman98 wrote:
what's with all the dungeon crawlers?
This is becoming scratch dungeon crawler game jam.I know.
I'm probably going to switch. Maybe not.
Hey, poopo. Since we're so late, wanna do it together?
Sure!
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poopo wrote:
ProgrammingFreak wrote:
brettman98 wrote:
what's with all the dungeon crawlers?
This is becoming scratch dungeon crawler game jam.I know.
I'm probably going to switch. Maybe not.
Hey, poopo. Since we're so late, wanna do it together?Sure!
Good, now it will be easier.
I had an idea for a modern/steampunk Wizard of Oz type thing.
The main character is the tinman, a trash can or something.
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ProgrammingFreak wrote:
poopo wrote:
ProgrammingFreak wrote:
I know.
I'm probably going to switch. Maybe not.
Hey, poopo. Since we're so late, wanna do it together?Sure!
Good, now it will be easier.
I had an idea for a modern/steampunk Wizard of Oz type thing.
The main character is the tinman, a trash can or something.![]()
XD ok can it be 8-bit too?
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MINE ISN'T A DUNGEON CRAWLER YAYAYAY
:>
Mine is more like uh
you get to ride a horse
enough said
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poopo wrote:
ProgrammingFreak wrote:
poopo wrote:
Sure!
Good, now it will be easier.
I had an idea for a modern/steampunk Wizard of Oz type thing.
The main character is the tinman, a trash can or something.![]()
XD ok can it be 8-bit too?
YESH. :3
Did you have another idea for the plot?
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