So like when you are playing a published or unpublished there should be scripts to make it multiplayer. So you can program a game you created so that another player who is playing it at the same time as you can see that person. Make settings for games so that you can allow certian users to play or certian users for the multiplayer version of the game to play. Make scripts so when you start the game you can choose a character. More than one of the same character can be chosen, but their will be the users name on top of the sprite.
Offline
The whole point of Scratch is to learn how to program. If there's one block that does practically everything, how are you gonna improve your programming skills? All of those can be easily replicated using fairly simple scripts.
Offline
RedRocker227 wrote:
The whole point of Scratch is to learn how to program. If there's one block that does practically everything, how are you gonna improve your programming skills? All of those can be easily replicated using fairly simple scripts.
I totally agree. Like, there's no script for jump. You have to start from Scrath in your scripts to make it jump. Hey, maybe that's why they call it scratch
Offline
RedRocker227 wrote:
The whole point of Scratch is to learn how to program. If there's one block that does practically everything, how are you gonna improve your programming skills? All of those can be easily replicated using fairly simple scripts.
Well I meant a few blocks for that. And an own section for multiplayer games.
Offline
Scratch isn't all about games. Have you heard of Mesh? It'll probably be gone in 2.0, but was fun while it lasted. ::)
Last edited by scratchisthebest (2012-03-10 09:02:11)
Offline
You can use the Mesh feature on scratch to create multiplayer games. Unneccesary.
Offline
when is 2.0
Offline
turkey3 wrote:
RedRocker227 wrote:
The whole point of Scratch is to learn how to program. If there's one block that does practically everything, how are you gonna improve your programming skills? All of those can be easily replicated using fairly simple scripts.
I totally agree. Like, there's no script for jump. You have to start from Scrath in your scripts to make it jump. Hey, maybe that's why they call it scratch
LOL. Anyway, think of how many inputs that would take: "Jump with color [] as wall, and set [variable v] to [15]" and I'm sure I missed a few.
Offline
how do you make a multi player game
Offline