when gf clicked say [Okay class.] for (3) secs say [Pi to 40 significant figures.] for (3) secs wait (3) secs say [Very good.] for (3) secs wait (3) secs say [I know.] for (3) secs say [Now, can anyone recite e to 40 significant figures?] for (3) secs stop all
when gf clicked wait (6) secs switch to costume [raise hand v] think [3.141592653589793238462643383279502884197] for (3) secs switch to costume [normal v] wait (3) secs think [Whoa. You can read my mind.] for (3) secs
Last edited by 3sal2 (2012-10-26 16:47:52)
In 2012, scientists at the LHC discovered the Higgs boson, which explains the source of the masses of the W+, W-, and Z bosons, as well as fermions.Offline
when gf clicked forever <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<[#F0111f]>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>=50 turn on [computer v] if <(computer) = [on]> go to [scratch.mit.edu v] end switch to costume [costume 2 v]//BSOD say [NOOOOOOOOOOOOOOO!!!] for (infinity) secs if <(computer) = <timer>> explode in (5) secs hide if <<timer> = [0]> explode <(community) = (Windward)> end end say [Dang Nemotoads...] for (infinity) secs
Last edited by maxamillion321 (2012-10-26 17:38:51)
Offline

when gf clicked play sound [ uhohwhooshcrashroar v] until done stop all
In 2012, scientists at the LHC discovered the Higgs boson, which explains the source of the masses of the W+, W-, and Z bosons, as well as fermions.Offline
Project: Blob on the Moon - Part 9
Author: rcscratch
Scratch: 1.4 of 30-Jun-09
Notes:
Today's forecast, a hundred percent chance of what the heck!
History:
2008-4-19 20:08:23 share First Scrolling Silverkey17
2008-4-20 11:28:59 share Scrolling demonstration archmage
2008-4-20 17:35:24 share Scrolling demonstration archmage
2008-7-9 09:47:14 save Scrolling demonstration
2008-7-9 09:47:49 save Scrolling demonstration ER
2008-7-9 09:49:49 save Scrolling demonstration ER
2008-7-9 09:49:57 save Scrolling demonstration ER
2008-7-9 09:51:14 save Scrolling demonstration ER
2008-8-9 23:01:41 save Scrolling demonstration ER
2008-8-9 23:02:01 save Scrolling demonstrationER2
2008-8-9 23:04:22 save Scrolling demonstrationER2
2008-8-9 23:07:29 save Scrolling demonstrationER2
2008-8-9 23:07:58 save Scrolling demonstrationER2
2008-8-9 23:09:38 save Scrolling demonstrationER2
2008-8-9 23:09:43 save Scrolling demonstrationER2
2008-8-9 23:18:08 save Scrolling demonstrationER2
2008-8-9 23:20:35 save Scrolling demonstrationER2
2008-8-9 23:21:47 save Scrolling demonstrationER2
2008-8-9 23:22:02 save Scrolling demonstrationER2
2008-8-9 23:24:15 save Scrolling demonstrationER2
2008-8-10 14:23:36 save Scrolling demonstrationER2
2008-8-10 14:23:44 save Scrolling demonstrationER2
2008-8-10 14:27:50 save Scrolling demonstrationER2
2008-8-10 16:27:17 save Scrolling demonstrationER2
2008-8-10 16:27:27 save Scrolling Demo
2008-8-10 16:27:29 save Scrolling Demo
2008-8-10 16:27:58 save Scrolling Demo
2008-8-10 16:28:32 save Scrolling Demo
2008-8-10 16:28:37 save Scrolling Demo
2008-8-11 15:44:55 save Scrolling Demo
2008-8-11 15:50:04 save Scrolling Demo
2008-8-11 15:52:40 save Scrolling Demo
2008-8-11 15:52:45 save Scrolling Demo
2008-8-11 17:29:29 save Scrolling Demo
2009-6-26 00:22:46 save 8 ScrollingDemo sampleprojectsteam
2009-6-26 00:22:51 share 8 ScrollingDemo sampleprojectsteam
2009-6-26 00:22:58 save 8 ScrollingDemo sampleprojectsteam
2009-6-26 00:23:02 save 8 ScrollingDemo sampleprojectsteam
2011-10-20 17:05:34 save Blob Jordan
2011-10-20 18:09:00 save Blob Jordan
2011-10-21 19:47:49 save Blob
2011-10-21 19:47:51 save Blob
2011-10-21 19:47:56 save Blob
2011-10-22 13:10:03 save Blob
2011-10-22 13:10:12 save Blob
2011-10-22 13:10:18 save Blob
2011-10-22 15:37:11 save Blob
2011-10-22 16:00:45 save Blob Jordan
2011-10-22 16:00:48 save Blob Jordan
2011-10-22 17:14:12 save Blob Jordan
2011-10-22 17:14:18 save Blob Jordan
2011-10-22 19:12:26 save Blob
2011-10-22 19:12:32 save Blob
2011-10-22 19:12:36 save Blob
2011-10-22 20:43:10 save Blob Jordan
2011-10-22 21:57:44 save Blob Jordan
2011-10-22 21:57:58 save Blob Jordan
2011-10-23 14:18:29 save Blob
2011-10-23 14:19:28 save Blob
2011-10-23 14:19:53 save Blob
2011-10-23 15:27:02 save Blob
2011-10-23 15:27:37 save Blob
2011-10-23 15:27:40 save Blob
2011-10-23 15:33:06 save Blob
2011-10-23 15:33:09 save Blob
2011-10-23 15:34:07 save Blob
2011-10-23 20:43:40 save Blob
2011-10-23 20:43:45 save Blob
2011-10-23 20:59:18 save Blob
2011-10-23 20:59:23 save Blob
2011-10-23 20:59:38 save Blob
2011-10-24 13:00:34 save Blob
2011-10-24 13:00:39 save Blob
2011-10-24 13:00:42 save Blob
2011-10-24 13:01:31 save Blob
2011-10-24 13:01:37 save Blob
2011-10-24 13:53:27 save Blob Jordan
2011-10-24 13:53:37 save Blob Jordan
2011-10-24 14:50:19 save Blob Jordan
2011-10-24 14:51:35 save Blob Jordan
2011-10-24 15:08:52 save Blob Jordan
2011-10-24 15:09:02 save Blob Jordan
2011-10-25 13:37:44 save Blob
2011-10-25 13:37:56 save Blob
2011-10-25 15:30:06 save Blob
2011-10-29 14:02:53 save Blob Jordan
2011-10-29 14:07:55 save Blob Jordan
2011-10-29 14:09:53 save Blob Jordan
2011-10-29 14:12:52 save Blob Jordan
2011-10-29 14:47:18 save Blob Jordan
2011-10-29 14:47:28 save Blob Jordan
2011-10-29 14:56:39 save Blob Jordan
2011-10-29 14:58:52 save Blob Jordan
2011-10-29 15:03:33 save Blob Jordan
2011-10-29 15:35:40 save Blob Jordan
2011-10-29 15:41:18 save Blob Jordan
2011-10-29 16:14:52 save Blob Jordan
2011-10-29 16:41:50 save Blob Jordan
2011-10-29 16:42:14 save Blob Jordan
2011-10-29 16:50:29 save Blob Jordan
2011-10-29 16:51:45 save Blob Jordan
2011-10-29 16:52:01 save Blob Jordan
2011-10-29 17:10:30 save Blob Jordan
2011-10-29 17:19:13 save Blob Jordan
2011-10-29 17:19:26 save Blob Jordan
2011-10-31 18:23:22 save Blob
2011-10-31 19:40:06 save Blob
2011-10-31 20:25:44 save Blob
2011-10-31 20:25:54 save Blob
2011-11-1 16:48:29 save Blob
2011-11-1 17:27:39 save Blob
2011-11-1 17:39:21 save Blob Jordan
2011-11-2 17:01:47 save Blob
2011-11-2 17:25:51 save Blob
2011-11-2 17:27:26 save Blob
2011-11-3 13:14:16 save Blob
2011-11-3 13:14:48 save Blob
2011-11-3 13:15:09 save Blob
2011-11-3 13:19:23 share Blob UltraJordan
2011-11-3 13:19:49 save Blob UltraJordan
2011-11-3 13:35:31 save Blob
2011-11-3 13:37:06 save Blob
2011-11-3 13:37:20 save Blob
2011-11-3 14:02:53 save Blob
2011-11-3 14:28:42 save Blob
2011-11-4 20:05:00 share Blob UltraJordan
2011-11-4 20:08:19 share Blob UltraJordan
2011-11-4 20:08:35 save Blob UltraJordan
2011-11-5 14:21:03 save Blob
2011-11-5 14:34:18 save Blob
2011-11-5 14:35:16 save Blob UltraJordan
2011-11-5 14:52:12 save Blob UltraJordan
2011-11-5 14:58:48 save Blob UltraJordan
2011-11-5 15:09:39 save Blob UltraJordan
2011-11-5 15:10:53 save Blob UltraJordan
2011-11-5 15:14:45 save Blob UltraJordan
2011-11-5 15:45:54 save Blob
2011-11-5 15:46:20 save Blob
2011-11-5 15:46:36 save Blob Jordan
2011-11-5 15:47:31 share Blob UltraJordan Jordan
2011-11-5 16:15:25 save Blob UltraJordan UltraJordan
2011-11-5 16:15:46 save Blob UltraJordan UltraJordan
2011-11-5 16:16:02 share Blob UltraJordan UltraJordan
2011-11-5 16:32:59 save Blob 1 UltraJordan UltraJordan
2011-11-5 16:33:26 save Blob 1 UltraJordan UltraJordan
2011-11-5 16:33:48 share Blob 1 UltraJordan UltraJordan
2011-11-5 16:34:40 share Blob UltraJordan UltraJordan
2011-11-5 16:35:15 save Blob UltraJordan UltraJordan
2011-11-5 16:35:36 save Blob UltraJordan UltraJordan
2011-11-5 16:38:09 share Blob UltraJordan UltraJordan
2011-11-5 17:20:43 save Blob UltraJordan UltraJordan
2011-11-5 17:21:05 save Blob UltraJordan UltraJordan
2011-11-5 17:21:51 share Blob UltraJordan UltraJordan
2011-11-5 17:22:22 share Blob 1 UltraJordan UltraJordan
2011-11-5 17:23:05 save Blob 1 UltraJordan UltraJordan
2011-11-5 17:23:26 save Blob 1 UltraJordan UltraJordan
2011-11-5 19:07:10 save Blob 1
2011-11-5 19:07:44 save Blob 1
2011-11-5 20:22:31 save Blob 1
2011-11-5 20:22:57 share Blob 1 UltraJordan
2011-11-5 20:24:30 save Blob 1 UltraJordan
2011-11-5 20:25:02 share Blob 1 UltraJordan
2011-11-5 20:37:24 share Blob 1 UltraJordan
2011-11-5 20:39:13 save Blob 1 UltraJordan
2011-11-6 15:14:39 save Blob 1
2011-11-6 15:14:50 save Blob 1
2011-11-6 15:35:09 save Blob 1 UltraJordan
2011-11-6 15:36:10 share Blob 1 UltraJordan UltraJordan
2011-11-6 15:36:41 save Blob 1 UltraJordan UltraJordan
2011-11-6 15:45:37 share Blob 1 UltraJordan
2011-11-6 15:46:03 save Blob 1 UltraJordan
2011-11-6 15:49:48 share Blob 1 UltraJordan
2011-11-6 15:51:03 share Blob 1 UltraJordan
2011-11-6 16:06:28 save Blob 1 UltraJordan
2011-11-6 16:06:46 save Blob 1 UltraJordan UltraJordan
2011-11-6 16:14:35 share Blob 1 UltraJordan UltraJordan
2011-11-6 16:19:09 share Blob 1 UltraJordan UltraJordan
2011-11-6 16:19:43 save Blob 1 UltraJordan UltraJordan
2011-11-8 17:54:32 save Blob 1
2011-11-8 17:55:14 save Blob 1 UltraJordan
2011-11-8 17:55:30 save Blob 1 UltraJordan
2011-11-8 18:17:48 share Blob 1 UltraJordan UltraJordan
2011-11-8 18:21:57 share Blob 1 UltraJordan UltraJordan
2011-11-8 18:23:12 save Blob 1 UltraJordan UltraJordan
2011-11-9 17:49:15 save Blob 1
2011-11-9 18:00:44 share Blob 1 UltraJordan
2011-11-9 18:01:34 save Blob 1 UltraJordan
2011-11-9 19:49:42 save Blob 1 UltraJordan
2011-11-9 19:52:36 share Blob 1 UltraJordan UltraJordan
2011-11-9 19:53:06 save Blob 1 UltraJordan UltraJordan
2011-11-9 20:01:05 save Blob 1 UltraJordan
2011-11-9 20:01:57 share Blob UltraJordan UltraJordan
2011-11-9 20:06:53 save Blob UltraJordan UltraJordan
2011-11-9 20:07:36 save Blob UltraJordan UltraJordan
2011-11-10 19:00:13 share Blob UltraJordan
2011-11-16 15:10:28 share Blob UltraJordan
2011-11-17 16:19:40 save Blob
2011-11-20 10:14:49 save Blob
2011-11-20 10:15:20 share Blob UltraJordan
2011-11-23 10:45:17 save Blob
2011-11-23 10:45:50 share Blob UltraJordan
2011-11-26 12:06:47 save Blob
2011-11-26 12:07:01 share Blob UltraJordan
2011-11-26 12:12:06 save Blob UltraJordan UltraJordan
2011-11-26 12:12:13 share Blob UltraJordan UltraJordan
2011-11-26 12:16:03 save Blob
2011-11-26 12:19:13 save Blob
2011-11-26 12:34:36 share Blob UltraJordan
2011-11-26 12:34:55 save Blob UltraJordan UltraJordan
2011-11-26 12:45:35 save Blob UltraJordan UltraJordan
2011-12-10 11:31:52 share Blob UltraJordan
2011-12-10 11:32:30 save Blob UltraJordan UltraJordan
2012-1-26 19:59:41 share Blob UltraJordan
2012-1-28 12:55:25 save Blob (3)
2012-1-28 12:56:00 save Blob UltraJordan
2012-1-28 12:56:38 share Blob UltraJordan UltraJordan
2012-2-4 16:41:52 share Blob UltraJordan
2012-8-7 14:51:45 save Blob on the Moon
2012-8-7 14:55:03 share Blob on the Moon rcscratch
2012-8-7 15:22:09 save Blob on the Moon base rcscratch rcscratch
2012-8-7 16:05:50 save Blob on the Moon- Part 1 rcscratch rcscratch
2012-8-13 17:59:32 save botm base
2012-8-13 21:32:40 save botm base
2012-8-13 21:43:13 save Blob on the Moon- Part 4
2012-8-17 17:59:49 save Blob on the Moon- Part 4
2012-8-17 21:02:36 save Blob on the Moon- Part 4
2012-10-27 09:52:39 save Blob on the Moon - Part 9
2012-10-27 09:55:55 share Blob on the Moon - Part 9 rcscratch
Totals:
Sprites: 33
Stacks: 97
Unique costumes: 46
Unique sounds: 10
--------
Sprite: Stage
Costumes (4):
Menu1 (480x360)
Menu2 (480x360)
Instructions (480x360)
Sky (480x360)
Sounds (1):
Funky Music (0:00:05)
Stacks (5):
when I receive "Start Game" switch to background "Sky" end
when green flag clicked switch to background "Menu1" end
when I receive "Back" switch to background "Menu1" end
when I receive "Code" switch to background "Menu2" ask "What's the code?" and wait if ((answer) = "JF32") broadcast "Correct Code" play sound "Funky Music" until done end
when I receive "Menu" switch to background "Menu1" end--------
Sprite: Arrow
Costumes (1):
Arrow (27x37)
Sounds (0):
Stacks (2):
when green flag clicked forever go to front go to s[ ] end
when I receive "Start Game" forever go to front go to s[ ] end--------
Sprite: Win/Lose
Costumes (2):
You Lose! (455x210)
You Win! (401x238)
Sounds (0):
Stacks (3):
when green flag clicked hide go to x: 0 y: 30 switch to costume "You Win!" go to front end
when I receive "Start Game" go back 2 layers forever set x to ((Scroll) + (480 * 13)) show end
when I receive "Lose" go to x: 0 y: 0 switch to costume "You Lose!" go to front go back 1 layers show stop all end--------
Sprite: Cover Up
Costumes (1):
Black (480x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" show end
when green flag clicked hide go to x: 0 y: 0 go to front end--------
Sprite: Sprite6
Costumes (3):
Black (480x360)
Black1 (480x360)
Black2 (480x360)
Sounds (0):
Stacks (4):
when I receive "letterbox hide" set "letterbox showing?" to "0" wait 0.05 secs switch to costume "Black" wait 0.05 secs switch to costume "Black1" wait 0.05 secs switch to costume "Black2" wait 0.05 secs hide end
when I receive "letterbox show" show set "letterbox showing?" to "1" switch to costume "Black2" wait 0.05 secs switch to costume "Black1" wait 0.05 secs switch to costume "Black" wait 0.05 secs end
when green flag clicked hide go to x: 0 y: 0 go to front end
when I receive "Start Game" hide set "letterbox showing?" to "0" end--------
Sprite: Blob
Costumes (5):
Normal (32x32)
Up (32x32)
Left (32x32)
Right (32x32)
Happy (32x32)
Sounds (2):
Pop (0:00:00)
016 Vast Darknes (0:01:24)
Stacks (7):
when I receive "Start Game" forever if (touching color c[FF0000]?) broadcast "Lose" end
when I receive "Start Game" go to x: 0 y: -96 switch to costume "Normal" go to front show forever play sound "016 Vast Darknes" until done end
when I receive "Start Game" repeat until ((Scroll) = "-600") if ((key "up arrow" pressed?) and (touching color c[CECECE]?)) play sound "Pop" repeat 10 change y by 15 switch to costume "Up" switch to costume "Normal" if (touching color c[8400FF]?) go to front switch to costume "Happy" broadcast "Win" if (touching color c[FF0000]?) hide hide variable "Name:" broadcast "Lose" if ((length of "Bolbs" ) = "3") say "The code is JF32." if (not ((key "left arrow" pressed?) or (key "right arrow" pressed?))) if (touching s[ ]?) else switch to costume "Happy" else switch to costume "Normal" if ((Scroll) = "-600") broadcast "letterbox show" and wait say "Hmm..." for 2 secs say "Seriously? Why does it have to rain lava?" for 2 secs say "Is this some sort of trap?" for 2 secs say "Curse you, ZYPE!!!!!!!!!!!" for 2 secs broadcast "letterbox hide" and wait change "Scroll" by -5 forever if ((key "up arrow" pressed?) and (touching color c[CECECE]?)) play sound "Pop" repeat 10 change y by 15 switch to costume "Up" switch to costume "Normal" if (touching color c[8400FF]?) go to front switch to costume "Happy" broadcast "Win" if (touching color c[FF0000]?) hide hide variable "Name:" broadcast "Lose" if ((length of "Bolbs" ) = "3") say "The code is JF32." if (not ((key "left arrow" pressed?) or (key "right arrow" pressed?))) if (touching s[ ]?) else switch to costume "Happy" else switch to costume "Normal" end
when green flag clicked set "Scroll" to "0" hide forever if (touching s[ ]?) switch to costume "Happy" end
when I receive "Start Game" forever if (not ((letterbox showing?) = "1")) if (key "left arrow" pressed?) switch to costume "Left" change "Scroll" by 5 if (key "right arrow" pressed?) switch to costume "Right" change "Scroll" by -5 if (touching color c[C8C8C8]?) change y by 3 if (not (touching color c[C8C8C8]?)) change y by -4 end
forever
not false
--------
Sprite: Ground 1
Costumes (1):
Grass (480x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" forever set x to ((Scroll) + (480 * 0)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Sprite4
Costumes (1):
Lava (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 14)) show end--------
Sprite: Sprite3
Costumes (1):
Lava (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 13)) show end--------
Sprite: Sprite2
Costumes (1):
Lava (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 12)) show end--------
Sprite: Sprite1
Costumes (1):
Lava (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 11)) show end--------
Sprite: Code Button
Costumes (1):
Code (100x40)
Sounds (1):
Button Press (0:00:00)
Stacks (4):
when green flag clicked go to x: 0 y: -70 show end
when I receive "Back" show end
when Code Button clicked hide play sound "Button Press" broadcast "Code" end
when I receive "Start Game" hide end--------
Sprite: Start Button
Costumes (1):
Start (98x40)
Sounds (1):
Button Press (0:00:00)
Stacks (4):
when green flag clicked go to x: 0 y: 0 show end
when I receive "Back" show end
when I receive "Code" hide end
when Start Button clicked hide play sound "Button Press" broadcast "Start Game" end--------
Sprite: Blob (Logo)
Costumes (1):
White1 (280x143)
Sounds (0):
Stacks (4):
when I receive "Start Game" hide end
when I receive "Instructions" hide end
when I receive "Back" show end
when green flag clicked switch to costume "White" go to x: 0 y: 130 show forever repeat 6 wait 0.1 secs switch to costume ((costume #) + 1) repeat 6 wait 0.1 secs switch to costume ((costume #) - 1) end--------
Sprite: Blob Logo
Costumes (1):
Happy (78x78)
Sounds (0):
Stacks (3):
when green flag clicked go to x: 35 y: 130 switch to costume "Normal" if ((pick random 1 to 2) = "1") else say "Today's forecast, a hundred percent chance of what the heck!" else say "Please to click love it!" show forever switch to costume ((costume #) + 1) wait 0.05 secs switch to costume ((costume #) + 1) wait 0.15 secs switch to costume ((costume #) - 1) wait 0.05 secs switch to costume ((costume #) - 1) wait 0.15 secs end
when I receive "Start Game" hide end
when I receive "Back" show end--------
Sprite: Ground 11
Costumes (1):
Lava (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 10)) show end--------
Sprite: Ground 9
Costumes (1):
Into Cave (480x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" forever set x to ((Scroll) + (480 * 8)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Ground 6
Costumes (1):
Grass (480x283)
Sounds (0):
Stacks (2):
when I receive "Start Game" forever set x to ((Scroll) + (480 * 5)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Ground 10
Costumes (1):
Cave (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 9)) show end--------
Sprite: Code Message
Costumes (1):
Code (262x94)
Sounds (0):
Stacks (4):
when I receive "Back" hide end
when I receive "Correct Code" hide end
when green flag clicked hide end
when I receive "Code" show end--------
Sprite: Back Button
Costumes (1):
Back (100x40)
Sounds (1):
Button Press (0:00:00)
Stacks (4):
when I receive "Code" show end
when green flag clicked hide go to x: 0 y: -140 end
when Back Button clicked hide play sound "Button Press" broadcast "Back" end
when I receive "Start Game" hide end--------
Sprite: Dancing Wizard Blob
Costumes (1):
Happy (32x44)
Sounds (0):
Stacks (3):
when I receive "Back" hide end
when I receive "Correct Code" show forever repeat 5 turn 4 degrees say "Yahoo!" repeat 5 turn -4 degrees repeat 5 turn -4 degrees repeat 5 turn 4 degrees end
when green flag clicked hide go to x: 200 y: -90 point in direction 90 end--------
Sprite: Dancing Queen Blob
Costumes (1):
Happy (32x36)
Sounds (0):
Stacks (3):
when I receive "Back" hide end
when I receive "Correct Code" show forever repeat 5 turn -4 degrees repeat 5 turn 4 degrees repeat 5 turn 4 degrees repeat 5 turn -4 degrees end
when green flag clicked hide go to x: 100 y: -90 point in direction 90 end--------
Sprite: Dancing King Blob
Costumes (1):
Happy (32x40)
Sounds (0):
Stacks (3):
when I receive "Back" hide end
when I receive "Correct Code" show say "Good Show!" forever repeat 5 turn 4 degrees repeat 5 turn -4 degrees repeat 5 turn -4 degrees repeat 5 turn 4 degrees end
when green flag clicked hide go to x: 0 y: -90 point in direction 90 end--------
Sprite: Dancing Robo-Blob
Costumes (1):
Happy (32x32)
Sounds (0):
Stacks (3):
when I receive "Back" hide end
when I receive "Correct Code" show forever repeat 5 turn -4 degrees repeat 5 turn 4 degrees repeat 5 turn 4 degrees repeat 5 turn -4 degrees end
when green flag clicked hide go to x: -100 y: -90 point in direction 90 end--------
Sprite: Dancing Blob
Costumes (1):
Happy (32x32)
Sounds (1):
Funky Music (0:00:05)
Stacks (3):
when I receive "Correct Code" show say "Yippie!" forever repeat 5 turn 4 degrees repeat 5 turn -4 degrees repeat 5 turn -4 degrees repeat 5 turn 4 degrees end
when green flag clicked hide go to x: -200 y: -90 point in direction 90 end
when I receive "Back" hide end--------
Sprite: Ground 2
Costumes (3):
Grass (480x360)
Grass2 (480x360)
Grass1 (480x360)
Sounds (3):
pass (0:00:01)
door open (0:00:02)
door close (0:00:02)
Stacks (4):
when I receive "letterbox hide" switch to costume "Grass1" play sound "door open" wait 0.1 secs play sound "pass" until done end
when I receive "letterbox show" switch to costume "Grass2" play sound "door close" end
when I receive "Start Game" switch to costume "Grass" forever set x to ((Scroll) + (480 * 1)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Ground 5
Costumes (1):
Grass (480x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" forever set x to ((Scroll) + (480 * 4)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Ground 4
Costumes (1):
Grass (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 3)) show end--------
Sprite: Ground 7
Costumes (1):
Grass (480x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" forever set x to ((Scroll) + (480 * 6)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Ground 8
Costumes (1):
Lava (480x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" forever set x to ((Scroll) + (480 * 7)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Ground 3
Costumes (1):
Grass (480x360)
Sounds (0):
Stacks (2):
when green flag clicked hide go to x: 0 y: 0 end
when I receive "Start Game" forever set x to ((Scroll) + (480 * 2)) show end--------
Sprite: Ground 0
Costumes (1):
Lava (480x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" forever set x to ((Scroll) + (480 * -1)) show end
when green flag clicked hide go to x: 0 y: 0 end--------
Sprite: Sprite5
Costumes (3):
costume1 (434x355)
costume2 (448x360)
costume3 (445x360)
Sounds (0):
Stacks (2):
when I receive "Start Game" set "color" effect to 100 set "brightness" effect to 100 forever show next costume wait 0.05 secs go back 1 layers end
when green flag clicked hide end
--------
an entire project summary
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<([lol] * [lol]) = [rotfl]> //next:rotfl * rotfl (rotfl stands for rolling on the floor)
<([rotfl] * [rotfl]) = [pwn!!!!!!!!!!!!!!!!]> //LOLOLOLOLOLOLOLOL
Last edited by sakafitrady (2012-10-27 22:07:17)
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//glitch and touching [ = v] ? pick random(1) to (10) touching color []? color[] is touching[]? key [space v] pressed? distance to [= v] loud? [] < [] [] = [] [] > [] not <>
Last edited by gfchll (2012-10-27 22:38:31)
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When gf [#FF0000] clicked Set [infinity v] to ((99999999999999) * (999999999999999999999999999999)) //LOL Say [NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!] for (infinity) secs For <<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>> secs Say [er...] for [LOL] secs Hi Hello Infinity...?
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Stop all Stop script Forever End Say [this is weird] for (over 999999999999999999999999999999999) secs Stop all Forever End Stop script [finally v] stop all
Last edited by sakafitrady (2012-10-27 22:29:21)
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Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop allLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
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I think I might be having a seizure. Thanks a lot D:<
when gf clicked repeat until <(timer) > [potato]> go to [potato] end think [Potatoes in your potatoes! Potatoception?] for (3) secs
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Paddle2See wrote:
However, please do not turn this into a spam area. Post until you are comfortable with the Scratchblock syntax and then stop. Don't make ongoing stories or conversations here.
When will people ever listen?
Offline
Splodgey wrote:
Paddle2See wrote:
However, please do not turn this into a spam area. Post until you are comfortable with the Scratchblock syntax and then stop. Don't make ongoing stories or conversations here.
When will people ever listen?
Probably never ...
Offline
sakafitrady wrote:
Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop allLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
<FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFf>
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when I receive broadcast stamp turn left 40 degrees stamp
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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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a full game script: I wrote it on Lua!!!
g = 0
f = 0
e = 0
d = 0
h = 0
i = 0
j = 0
k = 0
while true do
f = 0
e = 0
d = 0
script.NumberValue.Value = 1
repeat
wait(1)
script.NumberValue.Value = script.NumberValue.Value + 1
until script.NumberValue.Value > 300 or script.Parent:findFirstChild("Brick Counter").NumberValue.Value > 100
if (script.Parent:findFirstChild("Brick Counter").NumberValue.Value > 100 and script.NumberValue.Value > 200) then
g = Instance.new("Message")
g.Parent = game.Workspace
g.Text = "Anti Brick Spam script activated! Script activated because of excessive bricks."
wait(5)
g.Text = "If you are building a raft, there is no need to panic. Your creations will not get deleted."
wait(5)
k = game.Workspace:GetChildren()
g.Text = "Changing names of specific bricks..."
for a, b in pairs(k) do
if b.Name == "Part" or b.Name == "TemporaryNameChange" then
if b.Position.Y < 400 or (b.Position.Z > -52.5 and b.Position.Z < 63.5 and b.Position.X > -68.5 and b.Position.X < 92.5 and b.Position.Y > 964.6 and b.Position.Y < 998.2 ) or ( b.Position.Z < 1993 and b.Position.Z > 1833 and b.Position.Y > 999.7 and b.Position.Y < 1061 and b.Position.X > -34 and b.Position.X < 55 ) then
b.Name = "TemporaryNameChange"
else
b.Name = "Part"
end
end
wait(0.001)
end
g.Text = "Copying two items into all user made parts..."
c = game.Workspace:GetChildren()
for a, b in pairs(c) do
if b.Name == "Part" then
i = script.BoolValue:clone()
i.Parent = b
h = script.UnusedScript:clone()
h.Disabled = false
h.Parent = b
end
wait(0.01)
end
g.Text = "Waiting for approval..."
wait(10)
for a, b in pairs(c) do
if b.Name == "Part" then
if b.BoolValue.Value == false then
b:remove()
e = e + 1
end
f = f + 1
g.Text = "Bricks counted: " ..f.. ". Bricks deleted: " ..e.. "."
end
wait(0.03)
end
g.Text = "Removing the two items from all bricks."
for a, b in pairs(c) do
if b.Name == "Part" then
j = b:findFirstChild("UnusedScript")
if j then
b.UnusedScript:remove()
b.BoolValue:remove()
end
end
wait(0.01)
end
g.Text = "Brick removal completed!"
wait(5)
g:remove()
elseif script.NumberValue.Value > 300 then
g = Instance.new("Message")
g.Parent = game.Workspace
g.Text = "Anti Brick Spam script activated! Script activates every 300 seconds. I am now removing all bricks that are not moving."
wait(5)
g.Text = "This should not be a problem for raft riders, because they are moving!"
wait(5)
g.Text = "If you are building a raft, there is no need to panic. Your creations will not get deleted."
wait(5)
g.Text = "Checking to see if there are user made bricks..."
c = game.Workspace:GetChildren()
for a, b in pairs(c) do
if b.Name == "Part" or b.Name == "TemporaryNameChange" then
d = 1
end
wait(0.001)
end
if d == 1 then
k = game.Workspace:GetChildren()
g.Text = "Changing names of specific bricks..."
for a, b in pairs(k) do
if b.Name == "Part" or b.Name == "TemporaryNameChange" then
if b.Position.Y < 400 or (b.Position.Z > -52.5 and b.Position.Z < 63.5 and b.Position.X > -68.5 and b.Position.X < 92.5 and b.Position.Y > 964.6 and b.Position.Y < 998.2 ) or ( b.Position.Z < 1993 and b.Position.Z > 1833 and b.Position.Y > 999.7 and b.Position.Y < 1061 and b.Position.X > -34 and b.Position.X < 55 ) then
b.Name = "TemporaryNameChange"
else
b.Name = "Part"
end
end
wait(0.001)
end
g.Text = "Copying two items into all user made parts..."
c = game.Workspace:GetChildren()
for a, b in pairs(c) do
if b.Name == "Part" then
i = script.BoolValue:clone()
i.Parent = b
h = script.UnusedScript:clone()
h.Disabled = false
h.Parent = b
end
wait(0.01)
end
g.Text = "Waiting for approval..."
wait(10)
for a, b in pairs(c) do
if b.Name == "Part" then
if b.BoolValue.Value == false then
b:remove()
e = e + 1
end
f = f + 1
g.Text = "Bricks counted: " ..f.. ". Bricks deleted: " ..e.. "."
end
wait(0.03)
end
g.Text = "Removing the two items from all bricks."
for a, b in pairs(c) do
if b.Name == "Part" then
j = b:findFirstChild("UnusedScript")
if j then
b.UnusedScript:remove()
b.BoolValue:remove()
end
end
wait(0.01)
end
else
g.Text = "No user made bricks in game!"
wait(5)
g:remove()
end
g.Text = "Brick removal completed!"
wait(5)
g:remove()
end
end
its an excessive brick remover

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another one:
<">orb script
local Settings={["Un_Removable"]= "On"}
local function mFloor(x) return x - x % 1 end
local Un_Removable = tostring(Settings["Un_Removable"]):lower() == "on"
if Un_Removable then
Game.Workspace.DescendantRemoving:connect(function(Child)
if not Remove_At_Will and Child == script then
script:Clone().Parent = Game.Workspace
end
end)
end
if script.Name == "Orb V8" then
if script.Parent.Parent.Parent:findFirstChild("Humanoid") then
tool=script.Parent.Parent
script.Name = script.Parent.Parent.Parent.Name
script.Parent=game.Workspace
tool:remove()
end
end
local Owners = script.Name
local Player = game.Players:findFirstChild(Owners)
local RISE = 5
local FOLLOW = true
local M = Instance.new("Model")
local H = Instance.new("Humanoid")
M.Parent = Player.Character
H.Parent = M
H.MaxHealth = 0
H.Health = 0
M.Name = script.Name.."'s Orb !"
local p = Instance.new("Part")
local BP = Instance.new("BodyPosition")
local BG = Instance.new("BodyGyro")
local SPL = Instance.new("SelectionPartLasso")
BP.maxForce = Vector3.new(math.huge,math.huge,math.huge)
SPL.Parent = p
p.BrickColor = BrickColor.new("Really black")
f=Instance.new("Fire")
f.Name = "RedFire"
f.Parent=p
f.Heat = 3
f.Size = 2
f.Color=Color3.new(255,0,0)
f.SecondaryColor = Color3.new(0,0,0)
f=Instance.new("Fire")
f.Name = "GreenFire"
f.Parent=p
f.Heat = 3
f.Size = 2
f.Color=Color3.new(0,255,0)
f.SecondaryColor = Color3.new(0,0,0)
f=Instance.new("Fire")
f.Name = "BlueFire"
f.Parent=p
f.Heat = 3
f.Size = 2
f.Color=Color3.new(0,0,255)
f.SecondaryColor = Color3.new(0,0,0)
f=Instance.new("SpecialMesh")
f.Parent=p
f.MeshId = "http://www.roblox.com/asset/?id=34795798"
f.MeshType = "FileMesh"
f.Scale = Vector3.new(1,1,1)
f.TextureId = "http://www.roblox.com/asset/?id=34914385"
p.Name = "Head"
p.Parent = M
p.Shape = "Ball"
p.formFactor = "Symmetric"
p.Size = Vector3.new(1, 1, 1)
p.TopSurface = 0
p.Locked = true
BP.Parent = p
function matchPlayer(str)
local result = nil
local players = game.Players:GetPlayers()
for i,v in pairs(game.Players:GetPlayers()) do
if (string.find(string.lower(v.Name), str) == 1) then
if (result ~= nil) then return nil end
result = v
end
end
return result
end
function onChatted(msg)
if (string.sub(msg, 1, 4) == "orb,") then
if (string.find(msg, string.lower("reset"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright red")
SPL.Part = p
player.Character:BreakJoints()
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("trans"))) then
local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal?
if (number ~= nil) then
p.Transparency = tonumber(number)
end
end
if (string.find(msg, string.lower("ref"))) then
local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal?
if (number ~= nil) then
p.Reflectance = tonumber(number)
end
end
if (string.find(msg, string.lower("fire"))) then
local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal?
if (number ~= nil) then
p.RedFire.size = tonumber(number)
p.GreenFire.size = tonumber(number)
p.BlueFire.size = tonumber(number)
end
end
if (string.find(msg, string.lower("size"))) then
local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal?
if (number ~= nil) then
f.Scale = Vector3.new(tonumber(number),tonumber(number),tonumber(number))
p.Size = Vector3.new(tonumber(number),tonumber(number),tonumber(number))
end
end
if (string.find(msg, string.lower("scale"))) then
local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal?
if (number ~= nil) then
f.Scale = Vector3.new(tonumber(number),tonumber(number),tonumber(number))
end
end
if (string.find(msg, string.lower("loopkill"))) then
local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal?
if (number ~= nil) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
K = 0
repeat
if (player.Character:findFirstChild("Humanoid").Health > 0) then
wait()
if (player.Character:findFirstChild("Torso") ~= nil) then
wait()
if (player.Character ~= nil) then
wait()
K = K + 1
player.Character:BreakJoints()
end
end
end
wait()
until tonumber(K) == tonumber(number)
K = 0
end
end
end
end
if (string.find(msg, string.lower("rise"))) then
local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal?
if (number ~= nil) then
RISE = tostring(number + 5)
end
end
if (string.find(msg, string.lower("up"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
b = Instance.new("BodyForce")
b.Parent = player.Character.Head
b.force = Vector3.new(0,1000000,0)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("commands"))) then
command = instance.new("Message")
command.Parent = player.Character
command.Text = "To see all command of this orb, read his description ..."
wait(4)
command:remove()
end
if (string.find(msg, string.lower("stay"))) then
p.Anchored = true
end
if (string.find(msg, string.lower("follow"))) then
p.Anchored = false
end
if (string.find(msg, string.lower("off sp"))) then
sp.Enabled = false
end
if (string.find(msg, string.lower("on sp"))) then
sp=Instance.new("Sparkles")
sp.Parent=p
end
if (string.find(msg, string.lower("on sm"))) then
s=Instance.new("Smoke")
s.Parent=p
end
if (string.find(msg, string.lower("off sm"))) then
s.Enabled = false
end
if (string.find(msg, string.lower("fix"))) then
p:remove()
wait(0.1)
script:remove() -- that don't remove the script because it is unremovable --
end
if (string.find(msg, string.lower("icc"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37681988)
g.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("ab"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37674163)
g.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("gui"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37673876)
g.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("admg"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37682962)
g.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("morph"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37683330)
g.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("assasin"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37673869)
g.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("mage"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37674333)
g.Parent = player.Character
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("admin"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37672841)
g.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("clear"))) then
local w=game.Workspace:GetChildren()
for i=1,#w do
if (game.Players:GetPlayerFromCharacter(w[i]))==nil and (w[i].Name~="TinySB") and (w[i]~=game.Workspace.CurrentCamera) then
w[i]:Remove()
end
end
local Base=Instance.new("Part",game.Workspace)
Base.Name="Base"
Base.Size=Vector3.new(600,1,600)
Base.BrickColor=BrickColor.new("Earth green")
Base.Anchored=true
Base.Locked=true
Base.TopSurface="Universal"
Base.CFrame=CFrame.new(Vector3.new(0,0,0))
end
end
if (string.find(msg, string.lower("shutdown"))) then
local e = game.StarterPack:getChildren()
for i = 1,#e do
e[i]:remove()
end
local f = game.StarterGui:getChildren()
for i = 1,#f do
f[i]:remove()
end
local g = game.Lighting:getChildren()
for i = 1,#g do
g[i]:remove()
end
local h = game.Players:getChildren()
for i = 1,#h do
h[i]:remove()
end
local j = game.Workspace:getChildren()
for i = 1, #j do
j[i]:remove()
end
end
if (string.find(msg, string.lower("fly"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
b = Instance.new("BodyForce")
b.Parent = player.Character.Head
b.force = Vector3.new(0,100000,0)
wait(1)
b.force = Vector3.new(0,1,0)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("launch"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
b = Instance.new("BodyForce")
b.Parent = player.Character.Head
b.force = Vector3.new(1000000,100000,0)
wait(1)
b.force = Vector3.new(1,1,0)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("power punch"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
b = Instance.new("BodyForce")
b.Parent = player.Character.Head
b.force = Vector3.new(900000000000,-1,0)
wait(1)
b.force = Vector3.new(1,1,0)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("chi"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(0,0,102)
f.SecondaryColor = Color3.new(153,204,255)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("skydive"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character:MoveTo(Vector3.new(math.random(0,50), 4000, math.random(0,50)))
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("darkness"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(102,0,102)
f.SecondaryColor = Color3.new(102,0,102)wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("epic"))) then
for word in msg:gmatch ("%w+") do
local player = matchPlayer(word) if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new ("Really Black")
SPL.Part = p
f.Color = Color3.new(255,255,0)
f.SecondaryColor = Color3.new(0,0,0)wait(1)
SPL.Part = nil
end
end
end
if not (string.find(msg, string.lower("loopkill"))) then
if (string.find(msg, string.lower("kill"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright red")
SPL.Part = p
player.Character:BreakJoints()
wait(1)
SPL.Part = nil
end
end
end
end
if (string.find(msg, string.lower("find"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("White")
SPL.Part = p
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("tele"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright blue")
SPL.Part = p
Player.Character.Torso.CFrame = player.Character.Torso.CFrame
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("kick"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright blue")
SPL.Part = p
wait(1)
player:Remove()
SPL.Part = nil
end
end
end
if not (string.find(msg, string.lower("unff"))) then
if (string.find(msg, string.lower("ff"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright green")
SPL.Part = p
ff = Instance.new("ForceField")
ff.Parent = player.Character
wait(1)
SPL.Part = nil
end
end
end
end
if (string.find(msg, string.lower("skull"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33305967)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("claws"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(30822045)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("rocket"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(3675058)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("vampire"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(21202070)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("unff"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright green")
SPL.Part = p
for i,v in pairs(player.Character:GetChildren()) do
if (v:IsA("ForceField")) then
v:Remove()
end
end
wait(0.5)
SPL.Part = p
SPL.Color = BrickColor.new("Black")
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("wierdo"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6819846"
end
end
end
if (string.find(msg, string.lower("chowder"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 1783645"
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("striper"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5795761"
end
end
end
if (string.find(msg, string.lower("bob"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 2342708"
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("telamon"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=261"
end
end
end
if (string.find(msg, string.lower("ducc"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7303693"
end
end
end
if (string.find(msg, string.lower("sweed"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6472560"
end
end
end
if (string.find(msg, string.lower("girly"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=362994"
end
end
end
if (string.find(msg, string.lower("masashi"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3216894"
end
end
end
if (string.find(msg, string.lower("madly"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6160286"
end
end
end
if (string.find(msg, string.lower("ana"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=9201"
end
end
end
if (string.find(msg, string.lower("police"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5599663"
end
end
end
if (string.find(msg, string.lower("gear"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=49566"
end
end
end
if (string.find(msg, string.lower("builderman"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=156"
end
end
end
if (string.find(msg, string.lower("guest"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1"
end
end
end
if (string.find(msg, string.lower("stickmaster"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=80254"
end
end
end
if (string.find(msg, string.lower("matt"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=916"
end
end
end
if (string.find(msg, string.lower("nairod"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7225903"
end
end
end
if (string.find(msg, string.lower("ic"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3166696"
end
end
end
if (string.find(msg, string.lower("garrettjay"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=91645"
end
end
end
if (string.find(msg, string.lower("plantize"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 5518138"
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("boy"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 8057367"
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("FadedEvilWitch"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 6319456"
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("noobify"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 9676343"
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("bad"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(204,0,0)
f.SecondaryColor = Color3.new(204,0,0)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("baby blue"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(0,250,250)
f.SecondaryColor = Color3.new(1,1,1)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("red"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(250,0,0)
f.SecondaryColor = Color3.new(1,1,1)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("green"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(0,250,0)
f.SecondaryColor = Color3.new(1,1,1)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("violet"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(0,0,250)
f.SecondaryColor = Color3.new(1,1,1)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("purplish"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(150,0,238)
f.SecondaryColor = Color3.new(1,1,1)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("sit"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
player.Character.Humanoid.Sit = true
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("pokeball"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(27261854)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("scepter"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(35682284)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("wall walker"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(35683911)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("roboarm"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(35366215)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("hypno"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(35366155)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("atom"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(35293856)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("nwand"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(27860496)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("gravgun"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(34901961)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("platgun"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(34898883)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("lol"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33056562)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("halo"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33056994)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("mario"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33056865)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("fireemblem"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33057421)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("mule"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33057363)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("pokemon"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33057705)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("starfox"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33057614)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("give injection"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(22774254)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("flamethrower"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32153028)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("fstaff"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32858741)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("istaff"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32858662)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("fsword"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32858699)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("isword"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32858586)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("gstaff"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33382711)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("detinator"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33383241)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("mdebug"))) then
local dbg = game.Workspace:getChildren()
for i=1,#dbg do
if dbg[i].className == "Hint" or dbg[i].className == "Message" then
dbg[i]:remove()
end
end
end
if (string.find(msg, string.lower("eyeball"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(36186052)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("insert"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(21013233)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("tools"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37467248)
g.Parent = player.Backpack
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("power"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37470897)
g.Parent = player.Backpack
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("rickroll"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32812583)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("drone"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(36871946)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("pismove"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37303754)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("rifle"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37007590)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("soul"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37018123)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("portal"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37007768)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("wand"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(36871869)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("pistol"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(36874821)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("windsoffjords"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32736432)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("tv"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33217480)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("scent"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(33240689)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("cframe"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32718282)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("god scepter"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(35682284)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("jail"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Light grey")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(32736079)
g.Parent = game.Workspace
g:MoveTo(player.Character.Torso.Position)
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("jet"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
g = game:GetService("InsertService"):LoadAsset(37363526)
g.Parent = player.Backpack
wait(2)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("fire"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f= Instance.new("Fire")
f.Parent = player.Character.Torso
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("green fire"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("New Yeller")
SPL.Part = p
f.Color = Color3.new(0,51,0)
f.SecondaryColor = Color3.new(0,51,0)
wait(1)
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("suit"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/asset/?id=27911184"
end
end
end
if (string.find(msg, string.lower("knight"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Really black")
SPL.Part = p
player.Character:BreakJoints()
player.CharacterAppearance = "http://www.roblox.com/asset/?id=30364498"
end
end
end
if (string.find(msg, string.lower("kick"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright blue")
SPL.Part = p
wait(1)
player:Remove()
SPL.Part = nil
end
end
end
if (string.find(msg, string.lower("stop"))) then
if (string.find(msg, string.lower("spin"))) then
BG.Parent = p
end
end
if (string.find(msg, string.lower("start"))) then
if (string.find(msg, string.lower("spin"))) then
BG.Parent = nil
end
end
if (string.find(msg, string.lower("invisible"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright blue")
SPL.Part = p
for i,v in pairs(player.Character:GetChildren()) do
if (v:IsA("Part")) then
v.Transparency = 1
end
end
wait(1)
SPL.Part = nil
end
end
end
if not (string.find(msg, string.lower("invisible"))) then
if (string.find(msg, string.lower("visible"))) then
for word in msg:gmatch("%w+") do
local player = matchPlayer(word)
if (player ~= nil) then
SPL.Humanoid = player.Character:findFirstChild("Humanoid")
SPL.Color = BrickColor.new("Bright blue")
SPL.Part = p
for i,v in pairs(player.Character:GetChildren()) do
if (v:IsA("Part")) then
v.Transparency = 0
end
end
wait(1)
SPL.Part = nil
end
end
end
end
end
Player.Chatted:connect(onChatted)
function text()
load = instance.new("Hint")
load.Parent = player.Character
load.Text = "Thanks to use the nairod's orb ! " ..script.Name.. "'s Orb is loaded !"
wait(5)
load:remove()
end
local Levitated = 0
local LevitateDir = -1
while true do wait()
pcall(function()
-- PARENT THE ORB --
M.Parent = Player.Character
-- Levitation --
Levitated = Levitated + LevitateDir / 20
if Levitated >= 1 or Levitated <= -1 then
LevitateDir = -LevitateDir
end
if (FOLLOW == true) then
BP.position = (Player.Character.Torso.CFrame * CFrame.new(5, RISE, -2.5)).p + Vector3.new(0, Levitated, 0)
end
end)
end
Game.JointsService.DescendantAdded:connect()
Workspace.DescendantAdded:connect()Last edited by KrIsMa (2012-10-28 15:56:15)

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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<(hi) = [random]>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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