when gf clicked say [Okay class.] for (3) secs say [Pi to 40 significant figures.] for (3) secs wait (3) secs say [Very good.] for (3) secs wait (3) secs say [I know.] for (3) secs say [Now, can anyone recite e to 40 significant figures?] for (3) secs stop all
when gf clicked wait (6) secs switch to costume [raise hand v] think [3.141592653589793238462643383279502884197] for (3) secs switch to costume [normal v] wait (3) secs think [Whoa. You can read my mind.] for (3) secs
Last edited by 3sal2 (2012-10-26 16:47:52)
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when gf clicked forever <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<[#F0111f]>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>=50 turn on [computer v] if <(computer) = [on]> go to [scratch.mit.edu v] end switch to costume [costume 2 v]//BSOD say [NOOOOOOOOOOOOOOO!!!] for (infinity) secs if <(computer) = <timer>> explode in (5) secs hide if <<timer> = [0]> explode <(community) = (Windward)> end end say [Dang Nemotoads...] for (infinity) secs
Last edited by maxamillion321 (2012-10-26 17:38:51)
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when gf clicked play sound [ uhohwhooshcrashroar v] until done stop all
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Project: Blob on the Moon - Part 9 Author: rcscratch Scratch: 1.4 of 30-Jun-09 Notes: Today's forecast, a hundred percent chance of what the heck! History: 2008-4-19 20:08:23 share First Scrolling Silverkey17 2008-4-20 11:28:59 share Scrolling demonstration archmage 2008-4-20 17:35:24 share Scrolling demonstration archmage 2008-7-9 09:47:14 save Scrolling demonstration 2008-7-9 09:47:49 save Scrolling demonstration ER 2008-7-9 09:49:49 save Scrolling demonstration ER 2008-7-9 09:49:57 save Scrolling demonstration ER 2008-7-9 09:51:14 save Scrolling demonstration ER 2008-8-9 23:01:41 save Scrolling demonstration ER 2008-8-9 23:02:01 save Scrolling demonstrationER2 2008-8-9 23:04:22 save Scrolling demonstrationER2 2008-8-9 23:07:29 save Scrolling demonstrationER2 2008-8-9 23:07:58 save Scrolling demonstrationER2 2008-8-9 23:09:38 save Scrolling demonstrationER2 2008-8-9 23:09:43 save Scrolling demonstrationER2 2008-8-9 23:18:08 save Scrolling demonstrationER2 2008-8-9 23:20:35 save Scrolling demonstrationER2 2008-8-9 23:21:47 save Scrolling demonstrationER2 2008-8-9 23:22:02 save Scrolling demonstrationER2 2008-8-9 23:24:15 save Scrolling demonstrationER2 2008-8-10 14:23:36 save Scrolling demonstrationER2 2008-8-10 14:23:44 save Scrolling demonstrationER2 2008-8-10 14:27:50 save Scrolling demonstrationER2 2008-8-10 16:27:17 save Scrolling demonstrationER2 2008-8-10 16:27:27 save Scrolling Demo 2008-8-10 16:27:29 save Scrolling Demo 2008-8-10 16:27:58 save Scrolling Demo 2008-8-10 16:28:32 save Scrolling Demo 2008-8-10 16:28:37 save Scrolling Demo 2008-8-11 15:44:55 save Scrolling Demo 2008-8-11 15:50:04 save Scrolling Demo 2008-8-11 15:52:40 save Scrolling Demo 2008-8-11 15:52:45 save Scrolling Demo 2008-8-11 17:29:29 save Scrolling Demo 2009-6-26 00:22:46 save 8 ScrollingDemo sampleprojectsteam 2009-6-26 00:22:51 share 8 ScrollingDemo sampleprojectsteam 2009-6-26 00:22:58 save 8 ScrollingDemo sampleprojectsteam 2009-6-26 00:23:02 save 8 ScrollingDemo sampleprojectsteam 2011-10-20 17:05:34 save Blob Jordan 2011-10-20 18:09:00 save Blob Jordan 2011-10-21 19:47:49 save Blob 2011-10-21 19:47:51 save Blob 2011-10-21 19:47:56 save Blob 2011-10-22 13:10:03 save Blob 2011-10-22 13:10:12 save Blob 2011-10-22 13:10:18 save Blob 2011-10-22 15:37:11 save Blob 2011-10-22 16:00:45 save Blob Jordan 2011-10-22 16:00:48 save Blob Jordan 2011-10-22 17:14:12 save Blob Jordan 2011-10-22 17:14:18 save Blob Jordan 2011-10-22 19:12:26 save Blob 2011-10-22 19:12:32 save Blob 2011-10-22 19:12:36 save Blob 2011-10-22 20:43:10 save Blob Jordan 2011-10-22 21:57:44 save Blob Jordan 2011-10-22 21:57:58 save Blob Jordan 2011-10-23 14:18:29 save Blob 2011-10-23 14:19:28 save Blob 2011-10-23 14:19:53 save Blob 2011-10-23 15:27:02 save Blob 2011-10-23 15:27:37 save Blob 2011-10-23 15:27:40 save Blob 2011-10-23 15:33:06 save Blob 2011-10-23 15:33:09 save Blob 2011-10-23 15:34:07 save Blob 2011-10-23 20:43:40 save Blob 2011-10-23 20:43:45 save Blob 2011-10-23 20:59:18 save Blob 2011-10-23 20:59:23 save Blob 2011-10-23 20:59:38 save Blob 2011-10-24 13:00:34 save Blob 2011-10-24 13:00:39 save Blob 2011-10-24 13:00:42 save Blob 2011-10-24 13:01:31 save Blob 2011-10-24 13:01:37 save Blob 2011-10-24 13:53:27 save Blob Jordan 2011-10-24 13:53:37 save Blob Jordan 2011-10-24 14:50:19 save Blob Jordan 2011-10-24 14:51:35 save Blob Jordan 2011-10-24 15:08:52 save Blob Jordan 2011-10-24 15:09:02 save Blob Jordan 2011-10-25 13:37:44 save Blob 2011-10-25 13:37:56 save Blob 2011-10-25 15:30:06 save Blob 2011-10-29 14:02:53 save Blob Jordan 2011-10-29 14:07:55 save Blob Jordan 2011-10-29 14:09:53 save Blob Jordan 2011-10-29 14:12:52 save Blob Jordan 2011-10-29 14:47:18 save Blob Jordan 2011-10-29 14:47:28 save Blob Jordan 2011-10-29 14:56:39 save Blob Jordan 2011-10-29 14:58:52 save Blob Jordan 2011-10-29 15:03:33 save Blob Jordan 2011-10-29 15:35:40 save Blob Jordan 2011-10-29 15:41:18 save Blob Jordan 2011-10-29 16:14:52 save Blob Jordan 2011-10-29 16:41:50 save Blob Jordan 2011-10-29 16:42:14 save Blob Jordan 2011-10-29 16:50:29 save Blob Jordan 2011-10-29 16:51:45 save Blob Jordan 2011-10-29 16:52:01 save Blob Jordan 2011-10-29 17:10:30 save Blob Jordan 2011-10-29 17:19:13 save Blob Jordan 2011-10-29 17:19:26 save Blob Jordan 2011-10-31 18:23:22 save Blob 2011-10-31 19:40:06 save Blob 2011-10-31 20:25:44 save Blob 2011-10-31 20:25:54 save Blob 2011-11-1 16:48:29 save Blob 2011-11-1 17:27:39 save Blob 2011-11-1 17:39:21 save Blob Jordan 2011-11-2 17:01:47 save Blob 2011-11-2 17:25:51 save Blob 2011-11-2 17:27:26 save Blob 2011-11-3 13:14:16 save Blob 2011-11-3 13:14:48 save Blob 2011-11-3 13:15:09 save Blob 2011-11-3 13:19:23 share Blob UltraJordan 2011-11-3 13:19:49 save Blob UltraJordan 2011-11-3 13:35:31 save Blob 2011-11-3 13:37:06 save Blob 2011-11-3 13:37:20 save Blob 2011-11-3 14:02:53 save Blob 2011-11-3 14:28:42 save Blob 2011-11-4 20:05:00 share Blob UltraJordan 2011-11-4 20:08:19 share Blob UltraJordan 2011-11-4 20:08:35 save Blob UltraJordan 2011-11-5 14:21:03 save Blob 2011-11-5 14:34:18 save Blob 2011-11-5 14:35:16 save Blob UltraJordan 2011-11-5 14:52:12 save Blob UltraJordan 2011-11-5 14:58:48 save Blob UltraJordan 2011-11-5 15:09:39 save Blob UltraJordan 2011-11-5 15:10:53 save Blob UltraJordan 2011-11-5 15:14:45 save Blob UltraJordan 2011-11-5 15:45:54 save Blob 2011-11-5 15:46:20 save Blob 2011-11-5 15:46:36 save Blob Jordan 2011-11-5 15:47:31 share Blob UltraJordan Jordan 2011-11-5 16:15:25 save Blob UltraJordan UltraJordan 2011-11-5 16:15:46 save Blob UltraJordan UltraJordan 2011-11-5 16:16:02 share Blob UltraJordan UltraJordan 2011-11-5 16:32:59 save Blob 1 UltraJordan UltraJordan 2011-11-5 16:33:26 save Blob 1 UltraJordan UltraJordan 2011-11-5 16:33:48 share Blob 1 UltraJordan UltraJordan 2011-11-5 16:34:40 share Blob UltraJordan UltraJordan 2011-11-5 16:35:15 save Blob UltraJordan UltraJordan 2011-11-5 16:35:36 save Blob UltraJordan UltraJordan 2011-11-5 16:38:09 share Blob UltraJordan UltraJordan 2011-11-5 17:20:43 save Blob UltraJordan UltraJordan 2011-11-5 17:21:05 save Blob UltraJordan UltraJordan 2011-11-5 17:21:51 share Blob UltraJordan UltraJordan 2011-11-5 17:22:22 share Blob 1 UltraJordan UltraJordan 2011-11-5 17:23:05 save Blob 1 UltraJordan UltraJordan 2011-11-5 17:23:26 save Blob 1 UltraJordan UltraJordan 2011-11-5 19:07:10 save Blob 1 2011-11-5 19:07:44 save Blob 1 2011-11-5 20:22:31 save Blob 1 2011-11-5 20:22:57 share Blob 1 UltraJordan 2011-11-5 20:24:30 save Blob 1 UltraJordan 2011-11-5 20:25:02 share Blob 1 UltraJordan 2011-11-5 20:37:24 share Blob 1 UltraJordan 2011-11-5 20:39:13 save Blob 1 UltraJordan 2011-11-6 15:14:39 save Blob 1 2011-11-6 15:14:50 save Blob 1 2011-11-6 15:35:09 save Blob 1 UltraJordan 2011-11-6 15:36:10 share Blob 1 UltraJordan UltraJordan 2011-11-6 15:36:41 save Blob 1 UltraJordan UltraJordan 2011-11-6 15:45:37 share Blob 1 UltraJordan 2011-11-6 15:46:03 save Blob 1 UltraJordan 2011-11-6 15:49:48 share Blob 1 UltraJordan 2011-11-6 15:51:03 share Blob 1 UltraJordan 2011-11-6 16:06:28 save Blob 1 UltraJordan 2011-11-6 16:06:46 save Blob 1 UltraJordan UltraJordan 2011-11-6 16:14:35 share Blob 1 UltraJordan UltraJordan 2011-11-6 16:19:09 share Blob 1 UltraJordan UltraJordan 2011-11-6 16:19:43 save Blob 1 UltraJordan UltraJordan 2011-11-8 17:54:32 save Blob 1 2011-11-8 17:55:14 save Blob 1 UltraJordan 2011-11-8 17:55:30 save Blob 1 UltraJordan 2011-11-8 18:17:48 share Blob 1 UltraJordan UltraJordan 2011-11-8 18:21:57 share Blob 1 UltraJordan UltraJordan 2011-11-8 18:23:12 save Blob 1 UltraJordan UltraJordan 2011-11-9 17:49:15 save Blob 1 2011-11-9 18:00:44 share Blob 1 UltraJordan 2011-11-9 18:01:34 save Blob 1 UltraJordan 2011-11-9 19:49:42 save Blob 1 UltraJordan 2011-11-9 19:52:36 share Blob 1 UltraJordan UltraJordan 2011-11-9 19:53:06 save Blob 1 UltraJordan UltraJordan 2011-11-9 20:01:05 save Blob 1 UltraJordan 2011-11-9 20:01:57 share Blob UltraJordan UltraJordan 2011-11-9 20:06:53 save Blob UltraJordan UltraJordan 2011-11-9 20:07:36 save Blob UltraJordan UltraJordan 2011-11-10 19:00:13 share Blob UltraJordan 2011-11-16 15:10:28 share Blob UltraJordan 2011-11-17 16:19:40 save Blob 2011-11-20 10:14:49 save Blob 2011-11-20 10:15:20 share Blob UltraJordan 2011-11-23 10:45:17 save Blob 2011-11-23 10:45:50 share Blob UltraJordan 2011-11-26 12:06:47 save Blob 2011-11-26 12:07:01 share Blob UltraJordan 2011-11-26 12:12:06 save Blob UltraJordan UltraJordan 2011-11-26 12:12:13 share Blob UltraJordan UltraJordan 2011-11-26 12:16:03 save Blob 2011-11-26 12:19:13 save Blob 2011-11-26 12:34:36 share Blob UltraJordan 2011-11-26 12:34:55 save Blob UltraJordan UltraJordan 2011-11-26 12:45:35 save Blob UltraJordan UltraJordan 2011-12-10 11:31:52 share Blob UltraJordan 2011-12-10 11:32:30 save Blob UltraJordan UltraJordan 2012-1-26 19:59:41 share Blob UltraJordan 2012-1-28 12:55:25 save Blob (3) 2012-1-28 12:56:00 save Blob UltraJordan 2012-1-28 12:56:38 share Blob UltraJordan UltraJordan 2012-2-4 16:41:52 share Blob UltraJordan 2012-8-7 14:51:45 save Blob on the Moon 2012-8-7 14:55:03 share Blob on the Moon rcscratch 2012-8-7 15:22:09 save Blob on the Moon base rcscratch rcscratch 2012-8-7 16:05:50 save Blob on the Moon- Part 1 rcscratch rcscratch 2012-8-13 17:59:32 save botm base 2012-8-13 21:32:40 save botm base 2012-8-13 21:43:13 save Blob on the Moon- Part 4 2012-8-17 17:59:49 save Blob on the Moon- Part 4 2012-8-17 21:02:36 save Blob on the Moon- Part 4 2012-10-27 09:52:39 save Blob on the Moon - Part 9 2012-10-27 09:55:55 share Blob on the Moon - Part 9 rcscratch Totals: Sprites: 33 Stacks: 97 Unique costumes: 46 Unique sounds: 10 -------- Sprite: Stage Costumes (4): Menu1 (480x360) Menu2 (480x360) Instructions (480x360) Sky (480x360) Sounds (1): Funky Music (0:00:05) Stacks (5): when I receive "Start Game" switch to background "Sky" end when green flag clicked switch to background "Menu1" end when I receive "Back" switch to background "Menu1" end when I receive "Code" switch to background "Menu2" ask "What's the code?" and wait if ((answer) = "JF32") broadcast "Correct Code" play sound "Funky Music" until done end when I receive "Menu" switch to background "Menu1" end-------- Sprite: Arrow Costumes (1): Arrow (27x37) Sounds (0): Stacks (2): when green flag clicked forever go to front go to s[ ] end when I receive "Start Game" forever go to front go to s[ ] end-------- Sprite: Win/Lose Costumes (2): You Lose! (455x210) You Win! (401x238) Sounds (0): Stacks (3): when green flag clicked hide go to x: 0 y: 30 switch to costume "You Win!" go to front end when I receive "Start Game" go back 2 layers forever set x to ((Scroll) + (480 * 13)) show end when I receive "Lose" go to x: 0 y: 0 switch to costume "You Lose!" go to front go back 1 layers show stop all end-------- Sprite: Cover Up Costumes (1): Black (480x360) Sounds (0): Stacks (2): when I receive "Start Game" show end when green flag clicked hide go to x: 0 y: 0 go to front end-------- Sprite: Sprite6 Costumes (3): Black (480x360) Black1 (480x360) Black2 (480x360) Sounds (0): Stacks (4): when I receive "letterbox hide" set "letterbox showing?" to "0" wait 0.05 secs switch to costume "Black" wait 0.05 secs switch to costume "Black1" wait 0.05 secs switch to costume "Black2" wait 0.05 secs hide end when I receive "letterbox show" show set "letterbox showing?" to "1" switch to costume "Black2" wait 0.05 secs switch to costume "Black1" wait 0.05 secs switch to costume "Black" wait 0.05 secs end when green flag clicked hide go to x: 0 y: 0 go to front end when I receive "Start Game" hide set "letterbox showing?" to "0" end-------- Sprite: Blob Costumes (5): Normal (32x32) Up (32x32) Left (32x32) Right (32x32) Happy (32x32) Sounds (2): Pop (0:00:00) 016 Vast Darknes (0:01:24) Stacks (7): when I receive "Start Game" forever if (touching color c[FF0000]?) broadcast "Lose" end when I receive "Start Game" go to x: 0 y: -96 switch to costume "Normal" go to front show forever play sound "016 Vast Darknes" until done end when I receive "Start Game" repeat until ((Scroll) = "-600") if ((key "up arrow" pressed?) and (touching color c[CECECE]?)) play sound "Pop" repeat 10 change y by 15 switch to costume "Up" switch to costume "Normal" if (touching color c[8400FF]?) go to front switch to costume "Happy" broadcast "Win" if (touching color c[FF0000]?) hide hide variable "Name:" broadcast "Lose" if ((length of "Bolbs" ) = "3") say "The code is JF32." if (not ((key "left arrow" pressed?) or (key "right arrow" pressed?))) if (touching s[ ]?) else switch to costume "Happy" else switch to costume "Normal" if ((Scroll) = "-600") broadcast "letterbox show" and wait say "Hmm..." for 2 secs say "Seriously? Why does it have to rain lava?" for 2 secs say "Is this some sort of trap?" for 2 secs say "Curse you, ZYPE!!!!!!!!!!!" for 2 secs broadcast "letterbox hide" and wait change "Scroll" by -5 forever if ((key "up arrow" pressed?) and (touching color c[CECECE]?)) play sound "Pop" repeat 10 change y by 15 switch to costume "Up" switch to costume "Normal" if (touching color c[8400FF]?) go to front switch to costume "Happy" broadcast "Win" if (touching color c[FF0000]?) hide hide variable "Name:" broadcast "Lose" if ((length of "Bolbs" ) = "3") say "The code is JF32." if (not ((key "left arrow" pressed?) or (key "right arrow" pressed?))) if (touching s[ ]?) else switch to costume "Happy" else switch to costume "Normal" end when green flag clicked set "Scroll" to "0" hide forever if (touching s[ ]?) switch to costume "Happy" end when I receive "Start Game" forever if (not ((letterbox showing?) = "1")) if (key "left arrow" pressed?) switch to costume "Left" change "Scroll" by 5 if (key "right arrow" pressed?) switch to costume "Right" change "Scroll" by -5 if (touching color c[C8C8C8]?) change y by 3 if (not (touching color c[C8C8C8]?)) change y by -4 end forever not false -------- Sprite: Ground 1 Costumes (1): Grass (480x360) Sounds (0): Stacks (2): when I receive "Start Game" forever set x to ((Scroll) + (480 * 0)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Sprite4 Costumes (1): Lava (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 14)) show end-------- Sprite: Sprite3 Costumes (1): Lava (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 13)) show end-------- Sprite: Sprite2 Costumes (1): Lava (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 12)) show end-------- Sprite: Sprite1 Costumes (1): Lava (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 11)) show end-------- Sprite: Code Button Costumes (1): Code (100x40) Sounds (1): Button Press (0:00:00) Stacks (4): when green flag clicked go to x: 0 y: -70 show end when I receive "Back" show end when Code Button clicked hide play sound "Button Press" broadcast "Code" end when I receive "Start Game" hide end-------- Sprite: Start Button Costumes (1): Start (98x40) Sounds (1): Button Press (0:00:00) Stacks (4): when green flag clicked go to x: 0 y: 0 show end when I receive "Back" show end when I receive "Code" hide end when Start Button clicked hide play sound "Button Press" broadcast "Start Game" end-------- Sprite: Blob (Logo) Costumes (1): White1 (280x143) Sounds (0): Stacks (4): when I receive "Start Game" hide end when I receive "Instructions" hide end when I receive "Back" show end when green flag clicked switch to costume "White" go to x: 0 y: 130 show forever repeat 6 wait 0.1 secs switch to costume ((costume #) + 1) repeat 6 wait 0.1 secs switch to costume ((costume #) - 1) end-------- Sprite: Blob Logo Costumes (1): Happy (78x78) Sounds (0): Stacks (3): when green flag clicked go to x: 35 y: 130 switch to costume "Normal" if ((pick random 1 to 2) = "1") else say "Today's forecast, a hundred percent chance of what the heck!" else say "Please to click love it!" show forever switch to costume ((costume #) + 1) wait 0.05 secs switch to costume ((costume #) + 1) wait 0.15 secs switch to costume ((costume #) - 1) wait 0.05 secs switch to costume ((costume #) - 1) wait 0.15 secs end when I receive "Start Game" hide end when I receive "Back" show end-------- Sprite: Ground 11 Costumes (1): Lava (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 10)) show end-------- Sprite: Ground 9 Costumes (1): Into Cave (480x360) Sounds (0): Stacks (2): when I receive "Start Game" forever set x to ((Scroll) + (480 * 8)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Ground 6 Costumes (1): Grass (480x283) Sounds (0): Stacks (2): when I receive "Start Game" forever set x to ((Scroll) + (480 * 5)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Ground 10 Costumes (1): Cave (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 9)) show end-------- Sprite: Code Message Costumes (1): Code (262x94) Sounds (0): Stacks (4): when I receive "Back" hide end when I receive "Correct Code" hide end when green flag clicked hide end when I receive "Code" show end-------- Sprite: Back Button Costumes (1): Back (100x40) Sounds (1): Button Press (0:00:00) Stacks (4): when I receive "Code" show end when green flag clicked hide go to x: 0 y: -140 end when Back Button clicked hide play sound "Button Press" broadcast "Back" end when I receive "Start Game" hide end-------- Sprite: Dancing Wizard Blob Costumes (1): Happy (32x44) Sounds (0): Stacks (3): when I receive "Back" hide end when I receive "Correct Code" show forever repeat 5 turn 4 degrees say "Yahoo!" repeat 5 turn -4 degrees repeat 5 turn -4 degrees repeat 5 turn 4 degrees end when green flag clicked hide go to x: 200 y: -90 point in direction 90 end-------- Sprite: Dancing Queen Blob Costumes (1): Happy (32x36) Sounds (0): Stacks (3): when I receive "Back" hide end when I receive "Correct Code" show forever repeat 5 turn -4 degrees repeat 5 turn 4 degrees repeat 5 turn 4 degrees repeat 5 turn -4 degrees end when green flag clicked hide go to x: 100 y: -90 point in direction 90 end-------- Sprite: Dancing King Blob Costumes (1): Happy (32x40) Sounds (0): Stacks (3): when I receive "Back" hide end when I receive "Correct Code" show say "Good Show!" forever repeat 5 turn 4 degrees repeat 5 turn -4 degrees repeat 5 turn -4 degrees repeat 5 turn 4 degrees end when green flag clicked hide go to x: 0 y: -90 point in direction 90 end-------- Sprite: Dancing Robo-Blob Costumes (1): Happy (32x32) Sounds (0): Stacks (3): when I receive "Back" hide end when I receive "Correct Code" show forever repeat 5 turn -4 degrees repeat 5 turn 4 degrees repeat 5 turn 4 degrees repeat 5 turn -4 degrees end when green flag clicked hide go to x: -100 y: -90 point in direction 90 end-------- Sprite: Dancing Blob Costumes (1): Happy (32x32) Sounds (1): Funky Music (0:00:05) Stacks (3): when I receive "Correct Code" show say "Yippie!" forever repeat 5 turn 4 degrees repeat 5 turn -4 degrees repeat 5 turn -4 degrees repeat 5 turn 4 degrees end when green flag clicked hide go to x: -200 y: -90 point in direction 90 end when I receive "Back" hide end-------- Sprite: Ground 2 Costumes (3): Grass (480x360) Grass2 (480x360) Grass1 (480x360) Sounds (3): pass (0:00:01) door open (0:00:02) door close (0:00:02) Stacks (4): when I receive "letterbox hide" switch to costume "Grass1" play sound "door open" wait 0.1 secs play sound "pass" until done end when I receive "letterbox show" switch to costume "Grass2" play sound "door close" end when I receive "Start Game" switch to costume "Grass" forever set x to ((Scroll) + (480 * 1)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Ground 5 Costumes (1): Grass (480x360) Sounds (0): Stacks (2): when I receive "Start Game" forever set x to ((Scroll) + (480 * 4)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Ground 4 Costumes (1): Grass (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 3)) show end-------- Sprite: Ground 7 Costumes (1): Grass (480x360) Sounds (0): Stacks (2): when I receive "Start Game" forever set x to ((Scroll) + (480 * 6)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Ground 8 Costumes (1): Lava (480x360) Sounds (0): Stacks (2): when I receive "Start Game" forever set x to ((Scroll) + (480 * 7)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Ground 3 Costumes (1): Grass (480x360) Sounds (0): Stacks (2): when green flag clicked hide go to x: 0 y: 0 end when I receive "Start Game" forever set x to ((Scroll) + (480 * 2)) show end-------- Sprite: Ground 0 Costumes (1): Lava (480x360) Sounds (0): Stacks (2): when I receive "Start Game" forever set x to ((Scroll) + (480 * -1)) show end when green flag clicked hide go to x: 0 y: 0 end-------- Sprite: Sprite5 Costumes (3): costume1 (434x355) costume2 (448x360) costume3 (445x360) Sounds (0): Stacks (2): when I receive "Start Game" set "color" effect to 100 set "brightness" effect to 100 forever show next costume wait 0.05 secs go back 1 layers end when green flag clicked hide end --------an entire project summary
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<([lol] * [lol]) = [rotfl]> //next:rotfl * rotfl (rotfl stands for rolling on the floor)
<([rotfl] * [rotfl]) = [pwn!!!!!!!!!!!!!!!!]> //LOLOLOLOLOLOLOLOL
Last edited by sakafitrady (2012-10-27 22:07:17)
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//glitch and touching [ = v] ? pick random(1) to (10) touching color []? color[] is touching[]? key [space v] pressed? distance to [= v] loud? [] < [] [] = [] [] > [] not <>
Last edited by gfchll (2012-10-27 22:38:31)
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When gf [#FF0000] clicked Set [infinity v] to ((99999999999999) * (999999999999999999999999999999)) //LOL Say [NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!] for (infinity) secs For <<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>> secs Say [er...] for [LOL] secs Hi Hello Infinity...?
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Stop all Stop script Forever End Say [this is weird] for (over 999999999999999999999999999999999) secs Stop all Forever End Stop script [finally v] stop all
Last edited by sakafitrady (2012-10-27 22:29:21)
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Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop allLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
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I think I might be having a seizure. Thanks a lot D:<
when gf clicked repeat until <(timer) > [potato]> go to [potato] end think [Potatoes in your potatoes! Potatoception?] for (3) secs
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Paddle2See wrote:
However, please do not turn this into a spam area. Post until you are comfortable with the Scratchblock syntax and then stop. Don't make ongoing stories or conversations here.
When will people ever listen?
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Splodgey wrote:
Paddle2See wrote:
However, please do not turn this into a spam area. Post until you are comfortable with the Scratchblock syntax and then stop. Don't make ongoing stories or conversations here.
When will people ever listen?
Probably never ...
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sakafitrady wrote:
Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop all Stop allLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
<FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFf>
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when I receive broadcast stamp turn left 40 degrees stamp
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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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a full game script: I wrote it on Lua!!!
g = 0 f = 0 e = 0 d = 0 h = 0 i = 0 j = 0 k = 0 while true do f = 0 e = 0 d = 0 script.NumberValue.Value = 1 repeat wait(1) script.NumberValue.Value = script.NumberValue.Value + 1 until script.NumberValue.Value > 300 or script.Parent:findFirstChild("Brick Counter").NumberValue.Value > 100 if (script.Parent:findFirstChild("Brick Counter").NumberValue.Value > 100 and script.NumberValue.Value > 200) then g = Instance.new("Message") g.Parent = game.Workspace g.Text = "Anti Brick Spam script activated! Script activated because of excessive bricks." wait(5) g.Text = "If you are building a raft, there is no need to panic. Your creations will not get deleted." wait(5) k = game.Workspace:GetChildren() g.Text = "Changing names of specific bricks..." for a, b in pairs(k) do if b.Name == "Part" or b.Name == "TemporaryNameChange" then if b.Position.Y < 400 or (b.Position.Z > -52.5 and b.Position.Z < 63.5 and b.Position.X > -68.5 and b.Position.X < 92.5 and b.Position.Y > 964.6 and b.Position.Y < 998.2 ) or ( b.Position.Z < 1993 and b.Position.Z > 1833 and b.Position.Y > 999.7 and b.Position.Y < 1061 and b.Position.X > -34 and b.Position.X < 55 ) then b.Name = "TemporaryNameChange" else b.Name = "Part" end end wait(0.001) end g.Text = "Copying two items into all user made parts..." c = game.Workspace:GetChildren() for a, b in pairs(c) do if b.Name == "Part" then i = script.BoolValue:clone() i.Parent = b h = script.UnusedScript:clone() h.Disabled = false h.Parent = b end wait(0.01) end g.Text = "Waiting for approval..." wait(10) for a, b in pairs(c) do if b.Name == "Part" then if b.BoolValue.Value == false then b:remove() e = e + 1 end f = f + 1 g.Text = "Bricks counted: " ..f.. ". Bricks deleted: " ..e.. "." end wait(0.03) end g.Text = "Removing the two items from all bricks." for a, b in pairs(c) do if b.Name == "Part" then j = b:findFirstChild("UnusedScript") if j then b.UnusedScript:remove() b.BoolValue:remove() end end wait(0.01) end g.Text = "Brick removal completed!" wait(5) g:remove() elseif script.NumberValue.Value > 300 then g = Instance.new("Message") g.Parent = game.Workspace g.Text = "Anti Brick Spam script activated! Script activates every 300 seconds. I am now removing all bricks that are not moving." wait(5) g.Text = "This should not be a problem for raft riders, because they are moving!" wait(5) g.Text = "If you are building a raft, there is no need to panic. Your creations will not get deleted." wait(5) g.Text = "Checking to see if there are user made bricks..." c = game.Workspace:GetChildren() for a, b in pairs(c) do if b.Name == "Part" or b.Name == "TemporaryNameChange" then d = 1 end wait(0.001) end if d == 1 then k = game.Workspace:GetChildren() g.Text = "Changing names of specific bricks..." for a, b in pairs(k) do if b.Name == "Part" or b.Name == "TemporaryNameChange" then if b.Position.Y < 400 or (b.Position.Z > -52.5 and b.Position.Z < 63.5 and b.Position.X > -68.5 and b.Position.X < 92.5 and b.Position.Y > 964.6 and b.Position.Y < 998.2 ) or ( b.Position.Z < 1993 and b.Position.Z > 1833 and b.Position.Y > 999.7 and b.Position.Y < 1061 and b.Position.X > -34 and b.Position.X < 55 ) then b.Name = "TemporaryNameChange" else b.Name = "Part" end end wait(0.001) end g.Text = "Copying two items into all user made parts..." c = game.Workspace:GetChildren() for a, b in pairs(c) do if b.Name == "Part" then i = script.BoolValue:clone() i.Parent = b h = script.UnusedScript:clone() h.Disabled = false h.Parent = b end wait(0.01) end g.Text = "Waiting for approval..." wait(10) for a, b in pairs(c) do if b.Name == "Part" then if b.BoolValue.Value == false then b:remove() e = e + 1 end f = f + 1 g.Text = "Bricks counted: " ..f.. ". Bricks deleted: " ..e.. "." end wait(0.03) end g.Text = "Removing the two items from all bricks." for a, b in pairs(c) do if b.Name == "Part" then j = b:findFirstChild("UnusedScript") if j then b.UnusedScript:remove() b.BoolValue:remove() end end wait(0.01) end else g.Text = "No user made bricks in game!" wait(5) g:remove() end g.Text = "Brick removal completed!" wait(5) g:remove() end endits an excessive brick remover
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another one:
<">orb script
local Settings={["Un_Removable"]= "On"} local function mFloor(x) return x - x % 1 end local Un_Removable = tostring(Settings["Un_Removable"]):lower() == "on" if Un_Removable then Game.Workspace.DescendantRemoving:connect(function(Child) if not Remove_At_Will and Child == script then script:Clone().Parent = Game.Workspace end end) end if script.Name == "Orb V8" then if script.Parent.Parent.Parent:findFirstChild("Humanoid") then tool=script.Parent.Parent script.Name = script.Parent.Parent.Parent.Name script.Parent=game.Workspace tool:remove() end end local Owners = script.Name local Player = game.Players:findFirstChild(Owners) local RISE = 5 local FOLLOW = true local M = Instance.new("Model") local H = Instance.new("Humanoid") M.Parent = Player.Character H.Parent = M H.MaxHealth = 0 H.Health = 0 M.Name = script.Name.."'s Orb !" local p = Instance.new("Part") local BP = Instance.new("BodyPosition") local BG = Instance.new("BodyGyro") local SPL = Instance.new("SelectionPartLasso") BP.maxForce = Vector3.new(math.huge,math.huge,math.huge) SPL.Parent = p p.BrickColor = BrickColor.new("Really black") f=Instance.new("Fire") f.Name = "RedFire" f.Parent=p f.Heat = 3 f.Size = 2 f.Color=Color3.new(255,0,0) f.SecondaryColor = Color3.new(0,0,0) f=Instance.new("Fire") f.Name = "GreenFire" f.Parent=p f.Heat = 3 f.Size = 2 f.Color=Color3.new(0,255,0) f.SecondaryColor = Color3.new(0,0,0) f=Instance.new("Fire") f.Name = "BlueFire" f.Parent=p f.Heat = 3 f.Size = 2 f.Color=Color3.new(0,0,255) f.SecondaryColor = Color3.new(0,0,0) f=Instance.new("SpecialMesh") f.Parent=p f.MeshId = "http://www.roblox.com/asset/?id=34795798" f.MeshType = "FileMesh" f.Scale = Vector3.new(1,1,1) f.TextureId = "http://www.roblox.com/asset/?id=34914385" p.Name = "Head" p.Parent = M p.Shape = "Ball" p.formFactor = "Symmetric" p.Size = Vector3.new(1, 1, 1) p.TopSurface = 0 p.Locked = true BP.Parent = p function matchPlayer(str) local result = nil local players = game.Players:GetPlayers() for i,v in pairs(game.Players:GetPlayers()) do if (string.find(string.lower(v.Name), str) == 1) then if (result ~= nil) then return nil end result = v end end return result end function onChatted(msg) if (string.sub(msg, 1, 4) == "orb,") then if (string.find(msg, string.lower("reset"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright red") SPL.Part = p player.Character:BreakJoints() wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("trans"))) then local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal? if (number ~= nil) then p.Transparency = tonumber(number) end end if (string.find(msg, string.lower("ref"))) then local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal? if (number ~= nil) then p.Reflectance = tonumber(number) end end if (string.find(msg, string.lower("fire"))) then local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal? if (number ~= nil) then p.RedFire.size = tonumber(number) p.GreenFire.size = tonumber(number) p.BlueFire.size = tonumber(number) end end if (string.find(msg, string.lower("size"))) then local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal? if (number ~= nil) then f.Scale = Vector3.new(tonumber(number),tonumber(number),tonumber(number)) p.Size = Vector3.new(tonumber(number),tonumber(number),tonumber(number)) end end if (string.find(msg, string.lower("scale"))) then local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal? if (number ~= nil) then f.Scale = Vector3.new(tonumber(number),tonumber(number),tonumber(number)) end end if (string.find(msg, string.lower("loopkill"))) then local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal? if (number ~= nil) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then K = 0 repeat if (player.Character:findFirstChild("Humanoid").Health > 0) then wait() if (player.Character:findFirstChild("Torso") ~= nil) then wait() if (player.Character ~= nil) then wait() K = K + 1 player.Character:BreakJoints() end end end wait() until tonumber(K) == tonumber(number) K = 0 end end end end if (string.find(msg, string.lower("rise"))) then local number = msg:match("[%d%.]+") --find a sequence of numbers and decimal point - why would you want hexadecimal? if (number ~= nil) then RISE = tostring(number + 5) end end if (string.find(msg, string.lower("up"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p b = Instance.new("BodyForce") b.Parent = player.Character.Head b.force = Vector3.new(0,1000000,0) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("commands"))) then command = instance.new("Message") command.Parent = player.Character command.Text = "To see all command of this orb, read his description ..." wait(4) command:remove() end if (string.find(msg, string.lower("stay"))) then p.Anchored = true end if (string.find(msg, string.lower("follow"))) then p.Anchored = false end if (string.find(msg, string.lower("off sp"))) then sp.Enabled = false end if (string.find(msg, string.lower("on sp"))) then sp=Instance.new("Sparkles") sp.Parent=p end if (string.find(msg, string.lower("on sm"))) then s=Instance.new("Smoke") s.Parent=p end if (string.find(msg, string.lower("off sm"))) then s.Enabled = false end if (string.find(msg, string.lower("fix"))) then p:remove() wait(0.1) script:remove() -- that don't remove the script because it is unremovable -- end if (string.find(msg, string.lower("icc"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37681988) g.Parent = player.Character wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("ab"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37674163) g.Parent = player.Character wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("gui"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37673876) g.Parent = player.Character wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("admg"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37682962) g.Parent = player.Character wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("morph"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37683330) g.Parent = player.Character wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("assasin"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37673869) g.Parent = player.Character wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("mage"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37674333) g.Parent = player.Character wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("admin"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37672841) g.Parent = player.Character wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("clear"))) then local w=game.Workspace:GetChildren() for i=1,#w do if (game.Players:GetPlayerFromCharacter(w[i]))==nil and (w[i].Name~="TinySB") and (w[i]~=game.Workspace.CurrentCamera) then w[i]:Remove() end end local Base=Instance.new("Part",game.Workspace) Base.Name="Base" Base.Size=Vector3.new(600,1,600) Base.BrickColor=BrickColor.new("Earth green") Base.Anchored=true Base.Locked=true Base.TopSurface="Universal" Base.CFrame=CFrame.new(Vector3.new(0,0,0)) end end if (string.find(msg, string.lower("shutdown"))) then local e = game.StarterPack:getChildren() for i = 1,#e do e[i]:remove() end local f = game.StarterGui:getChildren() for i = 1,#f do f[i]:remove() end local g = game.Lighting:getChildren() for i = 1,#g do g[i]:remove() end local h = game.Players:getChildren() for i = 1,#h do h[i]:remove() end local j = game.Workspace:getChildren() for i = 1, #j do j[i]:remove() end end if (string.find(msg, string.lower("fly"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p b = Instance.new("BodyForce") b.Parent = player.Character.Head b.force = Vector3.new(0,100000,0) wait(1) b.force = Vector3.new(0,1,0) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("launch"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p b = Instance.new("BodyForce") b.Parent = player.Character.Head b.force = Vector3.new(1000000,100000,0) wait(1) b.force = Vector3.new(1,1,0) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("power punch"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p b = Instance.new("BodyForce") b.Parent = player.Character.Head b.force = Vector3.new(900000000000,-1,0) wait(1) b.force = Vector3.new(1,1,0) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("chi"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(0,0,102) f.SecondaryColor = Color3.new(153,204,255) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("skydive"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character:MoveTo(Vector3.new(math.random(0,50), 4000, math.random(0,50))) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("darkness"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(102,0,102) f.SecondaryColor = Color3.new(102,0,102)wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("epic"))) then for word in msg:gmatch ("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new ("Really Black") SPL.Part = p f.Color = Color3.new(255,255,0) f.SecondaryColor = Color3.new(0,0,0)wait(1) SPL.Part = nil end end end if not (string.find(msg, string.lower("loopkill"))) then if (string.find(msg, string.lower("kill"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright red") SPL.Part = p player.Character:BreakJoints() wait(1) SPL.Part = nil end end end end if (string.find(msg, string.lower("find"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("White") SPL.Part = p wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("tele"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright blue") SPL.Part = p Player.Character.Torso.CFrame = player.Character.Torso.CFrame wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("kick"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright blue") SPL.Part = p wait(1) player:Remove() SPL.Part = nil end end end if not (string.find(msg, string.lower("unff"))) then if (string.find(msg, string.lower("ff"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright green") SPL.Part = p ff = Instance.new("ForceField") ff.Parent = player.Character wait(1) SPL.Part = nil end end end end if (string.find(msg, string.lower("skull"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33305967) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("claws"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(30822045) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("rocket"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(3675058) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("vampire"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(21202070) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("unff"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright green") SPL.Part = p for i,v in pairs(player.Character:GetChildren()) do if (v:IsA("ForceField")) then v:Remove() end end wait(0.5) SPL.Part = p SPL.Color = BrickColor.new("Black") wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("wierdo"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6819846" end end end if (string.find(msg, string.lower("chowder"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 1783645" SPL.Part = nil end end end if (string.find(msg, string.lower("striper"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5795761" end end end if (string.find(msg, string.lower("bob"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 2342708" SPL.Part = nil end end end if (string.find(msg, string.lower("telamon"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=261" end end end if (string.find(msg, string.lower("ducc"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7303693" end end end if (string.find(msg, string.lower("sweed"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6472560" end end end if (string.find(msg, string.lower("girly"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=362994" end end end if (string.find(msg, string.lower("masashi"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3216894" end end end if (string.find(msg, string.lower("madly"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6160286" end end end if (string.find(msg, string.lower("ana"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=9201" end end end if (string.find(msg, string.lower("police"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5599663" end end end if (string.find(msg, string.lower("gear"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=49566" end end end if (string.find(msg, string.lower("builderman"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=156" end end end if (string.find(msg, string.lower("guest"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1" end end end if (string.find(msg, string.lower("stickmaster"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=80254" end end end if (string.find(msg, string.lower("matt"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=916" end end end if (string.find(msg, string.lower("nairod"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7225903" end end end if (string.find(msg, string.lower("ic"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3166696" end end end if (string.find(msg, string.lower("garrettjay"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=91645" end end end if (string.find(msg, string.lower("plantize"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 5518138" SPL.Part = nil end end end if (string.find(msg, string.lower("boy"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 8057367" SPL.Part = nil end end end if (string.find(msg, string.lower("FadedEvilWitch"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 6319456" SPL.Part = nil end end end if (string.find(msg, string.lower("noobify"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId= 9676343" SPL.Part = nil end end end if (string.find(msg, string.lower("bad"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(204,0,0) f.SecondaryColor = Color3.new(204,0,0) SPL.Part = nil end end end if (string.find(msg, string.lower("baby blue"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(0,250,250) f.SecondaryColor = Color3.new(1,1,1) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("red"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(250,0,0) f.SecondaryColor = Color3.new(1,1,1) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("green"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(0,250,0) f.SecondaryColor = Color3.new(1,1,1) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("violet"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(0,0,250) f.SecondaryColor = Color3.new(1,1,1) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("purplish"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(150,0,238) f.SecondaryColor = Color3.new(1,1,1) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("sit"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p player.Character.Humanoid.Sit = true wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("pokeball"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(27261854) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("scepter"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(35682284) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("wall walker"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(35683911) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("roboarm"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(35366215) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("hypno"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(35366155) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("atom"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(35293856) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("nwand"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(27860496) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("gravgun"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(34901961) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("platgun"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(34898883) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("lol"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33056562) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("halo"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33056994) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("mario"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33056865) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("fireemblem"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33057421) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("mule"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33057363) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("pokemon"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33057705) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("starfox"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33057614) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("give injection"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(22774254) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("flamethrower"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32153028) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("fstaff"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32858741) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("istaff"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32858662) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("fsword"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32858699) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("isword"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32858586) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("gstaff"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33382711) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("detinator"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33383241) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("mdebug"))) then local dbg = game.Workspace:getChildren() for i=1,#dbg do if dbg[i].className == "Hint" or dbg[i].className == "Message" then dbg[i]:remove() end end end if (string.find(msg, string.lower("eyeball"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(36186052) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("insert"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(21013233) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("tools"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37467248) g.Parent = player.Backpack wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("power"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37470897) g.Parent = player.Backpack wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("rickroll"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32812583) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("drone"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(36871946) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("pismove"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37303754) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("rifle"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37007590) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("soul"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37018123) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("portal"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37007768) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("wand"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(36871869) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("pistol"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(36874821) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("windsoffjords"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32736432) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("tv"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33217480) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("scent"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(33240689) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("cframe"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32718282) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("god scepter"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(35682284) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("jail"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Light grey") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(32736079) g.Parent = game.Workspace g:MoveTo(player.Character.Torso.Position) wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("jet"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p g = game:GetService("InsertService"):LoadAsset(37363526) g.Parent = player.Backpack wait(2) SPL.Part = nil end end end if (string.find(msg, string.lower("fire"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f= Instance.new("Fire") f.Parent = player.Character.Torso wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("green fire"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("New Yeller") SPL.Part = p f.Color = Color3.new(0,51,0) f.SecondaryColor = Color3.new(0,51,0) wait(1) SPL.Part = nil end end end if (string.find(msg, string.lower("suit"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/asset/?id=27911184" end end end if (string.find(msg, string.lower("knight"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Really black") SPL.Part = p player.Character:BreakJoints() player.CharacterAppearance = "http://www.roblox.com/asset/?id=30364498" end end end if (string.find(msg, string.lower("kick"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright blue") SPL.Part = p wait(1) player:Remove() SPL.Part = nil end end end if (string.find(msg, string.lower("stop"))) then if (string.find(msg, string.lower("spin"))) then BG.Parent = p end end if (string.find(msg, string.lower("start"))) then if (string.find(msg, string.lower("spin"))) then BG.Parent = nil end end if (string.find(msg, string.lower("invisible"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright blue") SPL.Part = p for i,v in pairs(player.Character:GetChildren()) do if (v:IsA("Part")) then v.Transparency = 1 end end wait(1) SPL.Part = nil end end end if not (string.find(msg, string.lower("invisible"))) then if (string.find(msg, string.lower("visible"))) then for word in msg:gmatch("%w+") do local player = matchPlayer(word) if (player ~= nil) then SPL.Humanoid = player.Character:findFirstChild("Humanoid") SPL.Color = BrickColor.new("Bright blue") SPL.Part = p for i,v in pairs(player.Character:GetChildren()) do if (v:IsA("Part")) then v.Transparency = 0 end end wait(1) SPL.Part = nil end end end end end Player.Chatted:connect(onChatted) function text() load = instance.new("Hint") load.Parent = player.Character load.Text = "Thanks to use the nairod's orb ! " ..script.Name.. "'s Orb is loaded !" wait(5) load:remove() end local Levitated = 0 local LevitateDir = -1 while true do wait() pcall(function() -- PARENT THE ORB -- M.Parent = Player.Character -- Levitation -- Levitated = Levitated + LevitateDir / 20 if Levitated >= 1 or Levitated <= -1 then LevitateDir = -LevitateDir end if (FOLLOW == true) then BP.position = (Player.Character.Torso.CFrame * CFrame.new(5, RISE, -2.5)).p + Vector3.new(0, Levitated, 0) end end) end Game.JointsService.DescendantAdded:connect() Workspace.DescendantAdded:connect()
Last edited by KrIsMa (2012-10-28 15:56:15)
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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<(hi) = [random]>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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