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#1526 2012-09-28 11:49:10

dvd4
Scratcher
Registered: 2010-06-30
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

when <say<forever<(what)*(hun?)>>> clicked //this is confusing ...

Last edited by dvd4 (2012-09-28 11:53:18)


I made a mod  big_smile  It's called blook!
http://i49.tinypic.com/16ia63p.png

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#1527 2012-09-28 12:11:15

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

derpyepicderpy wrote:

when gf clicked
repeat until <(burger) = (served)>
  ask [Can I have a burger?] and wait
end
say [Yum!] for (10) secs
if <(burger) = (eaten)>
  say [GIMME MORE!] for (10) secs
end
Just testing.

Fixed

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#1528 2012-09-28 12:41:57

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#1529 2012-09-28 12:46:37

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

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#1531 2012-09-28 13:34:01

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

maxamillion321 wrote:

derpyepicderpy wrote:

when gf clicked
repeat until <(burger) = (served)>
  ask [Can I have a burger?] and wait
end
forever
say [Yum!] for (10) secs
if <(burger) = (eaten)>
  say [GIMME MORE!] for (10) secs
end
Just testing.

Fixed

Fixed again

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#1532 2012-09-28 13:43:02

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
go to [candy store v]
ask [Can I have a chocolate bar pleez?] and wait
if <(answer) = [yes]>//It should always be yes
eat [chocolate bar v]
else
if <(answer) = [no]>
say [You $%^%!]
if <(candy dude) = <not [sorry]>>
steel (all) [candy bars v]
eat (all) [candy bars v]
end

Last edited by maxamillion321 (2012-09-28 13:54:01)

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#1533 2012-09-28 13:53:00

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

<<<<<<hi<<<<<<isn't<<<<<<scratchblocks<<<<<<awesome>>>>>>>>>>>>>>>>>>>>>>>>

Last edited by maxamillion321 (2012-09-28 13:53:12)

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#1534 2012-09-28 14:34:02

dvd4
Scratcher
Registered: 2010-06-30
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

maxamillion321 wrote:

<<<<<<hi<<<<<<isn't<<<<<<scratchblocks<<<<<<awesome>>>>>>>>>>>>>>>>>>>>>>>>

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<yes they are !>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


I made a mod  big_smile  It's called blook!
http://i49.tinypic.com/16ia63p.png

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#1535 2012-09-28 19:39:53

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

when gf < >clicked
repeat <(timer< >) > [10]>
go to < >[mouse-pointer v]
end
think < >[Scripts in your posts!] < >for (3) secs

Last edited by maxamillion321 (2012-09-28 19:42:26)

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#1536 2012-09-28 19:49:42

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

Rainbow  smile

eat [hi v]
add [hi] to [hi v]
set [hi] to [hi v]
broadcast [hi v]
stamp
ask [hi] and wait
go to [hi v]
stop all pinks
say [hi]

Last edited by maxamillion321 (2012-09-29 09:21:22)

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#1537 2012-09-29 00:11:41

JayThePony
New Scratcher
Registered: 2012-09-29
Posts: 2

Re: Official [Scratchblocks] Testing Play Area

Hardmath123 wrote:

You can get a relatively good approximation by writing the project summary (shift-click File).

    when green flag clicked
        point in direction 90
        set "PlayerX" to "0"
        set "PlayerY" to "0"
        set "LevelNumber" to "1"
        set "Dir" to "0"
        set "Xvel" to "0"
        set "Yvel" to "0"
        forever  
            clear
            go to x: 0 y: 0
            switch to costume ((LevelNumber) + 1)
            stamp
            switch to costume "Marble"
            if ((Dir) = "0") else 
                go to x: ((PlayerX) * 30) y: ((PlayerY) * 30)
            else
                if ((Dir) = "1") else 
                    go to x: ((PlayerY) * 30) y: ((PlayerX) * -30)
                else
                    if ((Dir) = "2") else 
                        go to x: ((PlayerX) * -30) y: ((PlayerY) * -30)
                    else
                        go to x: ((PlayerY) * -30) y: ((PlayerX) * 30)
            stamp
            if (key "right arrow" pressed?) 
                switch to costume ((LevelNumber) + 1)
                go to x: 0 y: 0
                clear
                set "Dir" to (((Dir) + 1) mod 4)
                set "PlayerX" to (round (PlayerX))
                set "PlayerY" to (round (PlayerY))
                repeat 10  
                    turn  9 degrees
            if (key "left arrow" pressed?) 
                switch to costume ((LevelNumber) + 1)
                go to x: 0 y: 0
                clear
                set "Dir" to (((Dir) - 1) mod 4)
                set "PlayerX" to (round (PlayerX))
                set "PlayerY" to (round (PlayerY))
                repeat 10  
                    turn  -9 degrees
            if (((Dir) = "0") and ("0" = (letter ((((round (PlayerX)) + 0) + 4) + ((((round ((PlayerY) + 0.5)) + -1) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerY" by -0.1
            if (((Dir) = "1") and ("0" = (letter ((((round ((PlayerX) - 0.5)) + 1) + 4) + ((((round ((PlayerY) + 0.5)) + 0) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerX" by 0.1
            if (((Dir) = "2") and ("0" = (letter ((((round (PlayerX)) + 0) + 4) + ((((round ((PlayerY) - 0.5)) + 1) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerY" by 0.1
            if (((Dir) = "3") and ("0" = (letter ((((round ((PlayerX) + 0.5)) + -1) + 4) + ((((round ((PlayerY) - 0.5)) + 0) - 3) * -7)) of (item (LevelNumber) of "LevelData" )))) 
                change "PlayerX" by -0.1
    end

I see what you did there....gotcha... WOW thats long O.o

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#1538 2012-09-29 09:03:22

gfchll
Scratcher
Registered: 2012-04-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

maxamillion321 wrote:

Rainbow  smile

eat [hi v] <y>
add [hi] to [hi v] <length of [ list v]>
set [hi] to [hi v] (yv)
broadcast [hi v]
stamp
ask [hi] and wait (timer)
go to [hi v] (x position)
say [hi] (Costume #)



<join [hello] [world]>


(volume)

Last edited by gfchll (2012-09-29 11:33:51)


HELLO EVERYBODY!

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#1539 2012-09-29 09:21:49

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

maxamillion321 wrote:

Rainbow  smile

eat [hi v]
add [hi] to [hi v]
set [hi] to [hi v]
broadcast [hi v]
stamp
ask [hi] and wait
go to [hi v]
stop all pinks
say [hi]

Added pink.

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#1540 2012-09-29 09:49:01

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

derpyepicderpy wrote:

say [OMG YOU DROPPED MY LAPTOP! YOU BROKE IT! I WILL NEVAH PLAY SCRATCH ANYMOAR! WAAAAH!] for (3) secs

LOL

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#1541 2012-09-29 11:43:32

3sal2
Scratcher
Registered: 2012-03-22
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked //Godfrey Nicknames
say [Godzilla] for (2) secs //1
say [Boring.com] for (3) secs //2
say [Pass the Gravy] for (5) secs //3
say [She who Must Not Be Named] for (7) secs //4
say [Dragon Breath] for (3) secs //5
say [I Can't Believe She's Not Butter] for (7) secs //6
say [Dark Side of the Moon] for (5) secs //7
say [Extra Crispy] for (3) secs //8
say [There's No Place Like Homework] for (5) secs //9
say [Ozone] for (2) secs //10
say [Queen Kong] for (3) secs //11
say [Gas Station] for (3) secs //12
say [Big Bang] for (3) secs //13
say [Animal Planet] for (3) secs //14
say [Wrecking Ball] for (3) secs //15
say [Dullapalooza] for (3) secs //16
say [El Guapo] for (3) secs //17
say [Pardon My Nachos] for (3) secs //18
say [Jaws] for (2) secs //19
say [Venus de Silo] for (2) secs //20
stop all //The end


http://scratch.mit.edu/static/projects/3sal2/3120946_sm.png In 2012, scientists at the LHC discovered the Higgs boson, which explains the source of the masses of the W+, W-, and Z bosons, as well as fermions.

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#1542 2012-09-29 12:01:15

Ajnin2008
Scratcher
Registered: 2008-07-05
Posts: 15

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
repeat until <(game tics) > [5]>
  go to [nearest player v]
end
think [I am Herobrine!] for (3) secs

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#1543 2012-09-29 12:16:33

Ajnin2008
Scratcher
Registered: 2008-07-05
Posts: 15

Re: Official [Scratchblocks] Testing Play Area

[/scratchblocks]
when creeper clicked
switch to costume "green"
        wait 0.5 secs
        switch to costume "white"
        wait 0.5 secs
        switch to costume "green"
        play sound "ssssss"
        explode 1 secs to x: 7-10 y: 7-10
    end

    when start game clicked
        switch to costume "green"
    end
[/scratchblocks]

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#1544 2012-09-29 12:48:00

gfchll
Scratcher
Registered: 2012-04-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

Ajnin2008 wrote:

when [creeper v] clicked
switch to costume [green v]
        wait (0.5) secs
        switch to costume [white v]
        wait (0.5) secs
        switch to costume [green v]
        play sound [ssssss v]
        explode (1) secs to x: ((7)-(10)) y: ((7)-(10))
    end

    when start game clicked// did ypu mean gf?
        switch to costume [green v}
    end

fixed

Last edited by gfchll (2012-09-29 12:52:18)


HELLO EVERYBODY!

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#1545 2012-09-29 13:08:33

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

gfchll wrote:

Ajnin2008 wrote:

when [creeper v] clicked
switch to costume [green v]
        wait (0.5) secs
        switch to costume [white v]
        wait (0.5) secs
        switch to costume [green v]
        play sound [ssssss v]
        explode (1) secs to x: ((7)-(10)) y: ((7)-(10))
    end

when gf clicked// did ypu mean gf?
    switch to costume [green v]
end

fixed

Fixed.


http://i46.tinypic.com/35ismmc.png

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#1546 2012-09-29 14:49:18

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

dvd4 wrote:

maxamillion321 wrote:

<<<<<<hi<<<<<<isn't<<<<<<scratchblocks<<<<<<awesome>>>>>>>>>>>>>>>>>>>>>>>>

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<yes they are !>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

<<<<<<<<<<<<<<<<<<<<[ikr v]>>>>>>>>>>>>>>>>>>>>

Last edited by Mokat (2012-09-29 14:50:01)


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#1547 2012-09-29 14:54:56

P110
Scratcher
Registered: 2011-04-12
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

when i receive [New 2.0 testers v]//any scratcher's reaction
if <(me) = (peoples selected)>
forever
say [:O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O ] 
end
end

Last edited by P110 (2012-09-29 14:55:24)


Me live on 2.0 now  sad

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#1548 2012-09-29 16:20:47

thebriculator
Scratcher
Registered: 2011-07-11
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

WHOA!!!!!!

the scratchblocks are completely different with Chrome!!!!
so cool!


.     http://tiny.cc/2cwgpw    http://tiny.cc/viwgpw    http://tiny.cc/iwwgpw

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#1549 2012-09-29 16:35:31

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

No

stop all sounds
sad

Last edited by soupoftomato (2012-09-29 16:35:40)


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#1550 2012-09-29 17:46:48

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

soupoftomato wrote:

No

stop all [sounds v]
sad

Fixed

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