when gf clicked if <touching [portal v]?> wait (0.2) secs go to x:(-154) y:(-68) change [level v] by (1) end
Last edited by maxamillion321 (2012-09-17 19:25:26)
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when gf clicked forever change x by (xvelocity) change y by (yvelocity) if <touching [course v]?> set [xcollision v] to (1) else set [xcollision v] to (0) end if <(xcollision) = (1)> if <touching [course v]?> change y by (xvelocity) if <touching [course v]?> change y by (xvelocity) else change y by <(xvelocity) * (-1)> end else change y by <(xvelocity) * (-1)> end
Last edited by bullelk12 (2012-09-17 22:31:06)
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when gf clicked forever change x by (xvelocity) change y by (yvelocity) if <touching [course v]?> set [xcollision v] to (1) else set [xcollision v] to (0) end if <(xcollision) = (1)> if <touching [course v]?> change y by (xvelocity) if <touching [course v]?> change y by (xvelocity) if <touching [course v]?> change y by (xvelocity) if <touching [course v]?> change y by <(xvelocity) * (-3)> change x by <(xvelocity) * (-1)> set [xvelocity v] to (0) end else change y by <(xvelocity) * (-1)> end else change y by <(xvelocity) * (-1)> end else change y by <(xvelocity) * (-1)> end
Last edited by bullelk12 (2012-09-17 22:35:55)
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when gf clicked repeat until <[I graduate] = [true]> go to [school] take [lots of] tests sleep at [school] go to [mouse-pointer] think [Why is there a giant pointer in front of me?] for [a few] secs wake [down v] fix [mistake] wake [up v] see teacher [yelling] at me raise [my v] hand ask [Could I sleep?] and wait no [answer] wait (2) hours wake at [principle's office v] think [Change option] for (1) secs wake at [home v] go to [scratch v] think [who scratched my walls?] for [ever] think [these scratch blocks will probably not work.] for [green v] secs endSomeone tell me if this works...
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Hi.
say [hi]
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when gf clicked forever if <key [space v] pressed?> if <(yvelocity) = (0)> set [jumping v] to (1) repeat (10) change [yvelocity v] by <(gravity) * (-1.4)> end set [jumping v] to (0)
Last edited by bullelk12 (2012-09-18 19:56:07)
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when gf clicked repeat until <(timer) > [10]> go to [mouse-pointer v] end think [Scripts in your posts!] for (3) secswhen clicked
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when sprite1 clicked when flag clicked when gf clicked when green flag clicked
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Test:
when gf clicked move (10) steps turn right (15) degrees turn left (15) degrees point in direction (90) point towards [Sprite1] go to x: (0) y: (0) go to [Sprite1] glide (1) secs to x: (0) y: (0) change x by (10) set x to (10) change y by (10) set y to (10) if on egde, bounce switch to costume [costume2] next costume say [Hello!] for (2) secs think [Hmm...] for (2) secs say [Hello!] think [Hmm...] change [color] effect by (25) change [fisheye] effect by (25) change [whirl] effect by (25) change [pixelate] effect by (25) change [mosaic] effect by (25) change [brightness] effect by (25) change [ghost] effect by (25) set [color] effect to (0) clear graphic effects change size by (10) set size to (100)% show hide go to front go back (1) layers play sound [meow] play sound [meow] until done stop all sounds play drum (48) for (0,2) beats rest for (0,2) beats
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a test again:
[scratchblocks]
when [a] key pressed
[0] = [0]
[0] < [0]
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if (scratch 2.0 was out?) set [emote v] to [happy]
Last edited by brycedhigg2 (2012-09-19 20:27:39)
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if (scratch 2.0 was out) say [Yay! 2.0!] say [I WANT TEH TBGS BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!] for (infinite) seconds set [emote v] to [???]
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joefarebrother wrote:
if (scratch 2.0 was out) say [Yay! 2.0!] say [I WANT TEH TBGS BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!] for (infinite) seconds set [emote v] to [???]
TBGS?
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Dadiwiki wrote:
a test again:
when [a] key pressed <[0] = [0]> <[0] < [0]>
Fixed. You left out the [/scratchblocks] at the end.
Also, you forgot the <> around the Booleans (the Diamond shaped ones)
Last edited by Splodgey (2012-09-20 14:48:29)
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move (10) steps turn left (15) degrees turn right (15) degrees point in direction (90 v) Point towards [ v] go to x: (0) y: (0) go to [ v] glide (1) secs to x: (0) y: (0) change x by (10) set x to (0) change y by (10) set y to (0) if on edge, bounce [] (x position) [] (y position) [] (direction)
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TheAwesomeCoder wrote:
hihihihihihihihihi
Typo fix.
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Splodgey wrote:
joefarebrother wrote:
if (scratch 2.0 was out) say [Yay! 2.0!] say [I WANT TEH TBGS BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!] for (infinite) seconds set [emote v] to [???]TBGS?
Text based games
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awesomeness321 wrote:
Splodgey wrote:
joefarebrother wrote:
if (scratch 2.0 was out) say [Yay! 2.0!] say [I WANT TEH TBGS BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!] for (infinite) seconds set [emote v] to [???]TBGS?
Text based games
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