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#401 2012-05-30 16:27:20

James07
Scratcher
Registered: 2012-04-04
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

fexlo wrote:

(video [motion v] on [stage v])
Why didn't that work if cloud did?

Fixed.


http://trinary.site40.net/images/scratchrank.php?username=James07

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#402 2012-05-30 17:38:28

zammer990
Scratcher
Registered: 2012-01-22
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

<<to [be v]> or <not<to [be v]>>>


http://i45.tinypic.com/2ynq7nn.jpg Play now!

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#403 2012-05-30 20:37:27

ScratchToonie
New Scratcher
Registered: 2012-05-13
Posts: 12

Re: Official [Scratchblocks] Testing Play Area

I sometimes mistake the

switch to costume [costume v]
into a
change to costume [costume v]
also I found a big glitch... (there will be a block you won't see but it will be there)

if <(touching [blah blah blah])>
broadcast [blah blah blah v]

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#404 2012-05-31 03:56:53

williambl
Scratcher
Registered: 2011-04-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when I recieve [v] //Glitch!
//Glitch!


http://internetometer.com/imagesmall/34650.png
http://www.danasoft.com/sig/Epicnesssign.jpg

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#405 2012-05-31 09:27:31

likegames
Scratcher
Registered: 2008-03-24
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when [space v] key pressed
if <(item (1 v) of [☁ high scores v]) < (score)>
    say [You got the high score!] for (5) secs
end
Let's play with some blocks...

when gf clicked
if <(round (square)) = (circle)>
    say [You made the square round?!]

when gf clicked
if <(judge) = (asking question)>
    say nothing //Really is an old block

Last edited by likegames (2012-05-31 09:46:24)


There are 10 types of people in this world: Those who understand trinary, those who don't, and those who think this is the same old signature.
Three lines! (and base three!)

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#406 2012-05-31 13:48:31

Splodgey
Scratcher
Registered: 2011-04-26
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

ScratchToonie wrote:

I sometimes mistake the

switch to costume [costume v]
into a
change to costume [costume v]
also I found a big glitch... (there will be a block you won't see but it will be there)

if <touching [blah blah blah v]?>
broadcast [blah blah blah v]
end

Fixed the touching block.

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#407 2012-05-31 18:48:36

ScratchToonie
New Scratcher
Registered: 2012-05-13
Posts: 12

Re: Official [Scratchblocks] Testing Play Area

Not really good at this...
Here is a dog script, am practicing, just in case if someone needs help with it.

when flag clicked
say nothing // Obsolete block and an old one.
wait (1) secs
say [BARK BARK BARK BARK BARK] for (3) secs
play sound [dog bark v]
when mute clicked
broadcast [mute v]
when I receive [mute v]
say nothing // Obsolete block.

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#408 2012-06-02 05:18:19

teachguy
Scratcher
Registered: 2012-02-01
Posts: 1

Re: Official [Scratchblocks] Testing Play Area

Thanks

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#409 2012-06-04 00:54:54

5632622roblox
Scratcher
Registered: 2011-06-17
Posts: 20

Re: Official [Scratchblocks] Testing Play Area

 when time clicked
 repeat until <(time) > [1337133713371337]>
   go to [mouse-pointer v]
 end
 think [Scripts in your stsop!] for (3) secs
 


http://scratch.mit.edu/projects/Hypnosis101/2941929
for boys

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#410 2012-06-04 00:56:57

5632622roblox
Scratcher
Registered: 2011-06-17
Posts: 20

Re: Official [Scratchblocks] Testing Play Area

 when PeePod Destroyed
die Until (speeedy) < Less than you wanted


http://scratch.mit.edu/projects/Hypnosis101/2941929
for boys

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#411 2012-06-04 02:41:39

Splodgey
Scratcher
Registered: 2011-04-26
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

ScratchToonie wrote:

Not really good at this...
Here is a dog script, am practicing, just in case if someone needs help with it.

when flag clicked
say nothing // Obsolete block and an old one.
wait (1) secs
say [BARK BARK BARK BARK BARK] for (3) secs
play sound [dog bark v]
when [mute v] clicked
broadcast [mute v]
when I receive [mute v]
say nothing // Obsolete block.

Don't forget the drop-down box on when [] clicked scripts

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#412 2012-06-04 02:51:30

lallaway12
Scratcher
Registered: 2012-01-04
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

When gf clicked // starts it
if <2.0 is here = (answer)>
 download [Scratch 2.0 v] // It downloads Scratch 2.0
 unstall [Scratch 1.4 v]
 add (all v) new blocks // This  is a block that adds all the new blocks 
 add (new v) flash
 unstall [Java v] // It dose that becuse it will not use java
end

Last edited by lallaway12 (2012-06-04 03:00:14)


http://i49.tinypic.com/2re4ied.png

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#413 2012-06-04 08:38:04

pinnipediator
Scratcher
Registered: 2012-02-10
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

Yay! Playarea!

 
when gf clicked 
forever 
if <<pinnipediator>=[scratchblock mad]> 
say [:lol: :D] for <until he gets bored of it> secs 
end 
end 
play sound [arf arf arf!] until done 
EDIT:
Aww, i'm playing
 
When gf clicked 
repeat until<<told off>or<gets bored>> 
Play with scratchblocks 
YEEAAAHH! 
end 

Last edited by pinnipediator (2012-06-04 08:43:08)

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#414 2012-06-05 05:12:59

legoboy09
Scratcher
Registered: 2012-03-28
Posts: 43

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
if (bladder)=[10])
go to toilet
end
if (hunger)=[10])
get a snack
end
if (boredom)=[10])
watch tv
end 

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#415 2012-06-05 05:14:09

legoboy09
Scratcher
Registered: 2012-03-28
Posts: 43

Re: Official [Scratchblocks] Testing Play Area

sorry i was trying to do if blocks

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#416 2012-06-05 05:16:57

legoboy09
Scratcher
Registered: 2012-03-28
Posts: 43

Re: Official [Scratchblocks] Testing Play Area

obsulute

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#417 2012-06-05 05:19:57

legoboy09
Scratcher
Registered: 2012-03-28
Posts: 43

Re: Official [Scratchblocks] Testing Play Area

williambl wrote:

when I recieve [v] //Glitch!
//Glitch!

[v]
glitch[v]
lol[v]

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#418 2012-06-05 05:22:42

legoboy09
Scratcher
Registered: 2012-03-28
Posts: 43

Re: Official [Scratchblocks] Testing Play Area

legoboy09 wrote:

williambl wrote:

when I recieve [v] //Glitch!
//Glitch!

[v]
glitch[v]
lol[v][/quote]
looooooooooooooool[loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool                  v ]

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#419 2012-06-05 08:30:27

pinnipediator
Scratcher
Registered: 2012-02-10
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

 
When gf clicked 
forever 
if <something goes jfudekcfreidkcjfd>  
Say [fjdcjvnfdcjidekw] for (njfc) secs 
end 
if <scratchblocks playarea closed> 
Pinnipediator say [noooo!] for (a long time) secs 
end 
Playplayplayplayplayplay hvjkdfjvn 
end 
Play sound <vfjdekgjnvkf> until done 

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#420 2012-06-05 11:44:13

JH1010
Scratcher
Registered: 2012-05-31
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

Conversation Scripts

First Person

when gf clicked
say [Hello] for (2) secs
wait (2) secs
say [How are you?] for (2) secs
wait (2) secs
say [I'm fine thank you.] for (2) secs
wait (2) secs
say [Goodbye] for (2) secs
Second Person

when gf clicked
wait (2) secs
say [Hello] for (2) secs
wait (2) secs
say [I'm fine thank you. What about you?] for (2) secs
wait (2) secs
say [Goodbye] for (2) secs

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#421 2012-06-05 14:07:58

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

I think this is a glitch...

Me wrote:

HI!

when gf clicked[/quote]
forever
   say (GLITCH) for (5) secs

Last edited by Firedrake969 (2012-06-05 14:08:13)


Click the sign.
https://s3.amazonaws.com/eterna/eterna2/logo2.png

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#422 2012-06-05 18:06:37

3sal2
Scratcher
Registered: 2012-03-22
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

Splodgey wrote:

SFollis wrote:

a spam detector! (how to make)

when gf clicked
set [spam v] to [0]
ask [username?] and wait
set [username v] to (answer)
when [c v]key pressed
ask [] and wait
if <(spam) < [3] >
   if <not <(answer) = (Last words)>>
      add (join (username) (answer)) to [chat v]
      set [last words v] to (answer)
   if <(answer) = (last words)> //answer will always=last words, last words was just set to answer...
      add (join (username) [ tried  to spam]) to [chat v]
      change [spam v] by [1]
when [c v] key pressed
if <(spam) = [3] >
   add (join (username) [ is now silenced]) to [chat v]
   wait (60) secs
   add (join (username) [ is now allowed to chat again]) to [chat v]
  set [spam v] to [0] //added this to fix it
I kept it without the block form, in case you want to edit your original post.

Code:

when gf clicked
set [spam v] to [0]
ask [username?] and wait
set [username v] to (answer)
when [c v]key pressed
ask [] and wait
if <(spam) < [3] > 
   if <not <(answer) = (Last words)>>
      add (join (username) (answer)) to [chat v]
      set [last words v] to (answer)
   if <(answer) = (last words)>
      add (join (username) [ tried  to spam]) to [chat v]
      change [spam v] by [1]
when [c v] key pressed
if <(spam) = [3] >
   add (join (username) [ is now silenced]) to [chat v]
   wait (60) secs
   add (join (username) [ is now allowed to chat again]) to [chat v]
   set [spam v] to [0]

The scratchblocks weren't glitchy, your syntax had some errors in it. Also there's a bug... The remains of the old scratchblocks are really annoying... Fixed with the code tag

Made a project with these scripts.


ScratchToonie wrote:

More practice, bad at the receive block, especially spelling receive.

when I receive [practice time v] //Still need some practice with that kind of block.
say [Let me see if I can do the colour picker block] for (5) secs
set pen color to [#FF0000]

"I before E, except after C." - I just had to slap spell check because it said "colour" was wrong  hmm

That's British English.


http://scratch.mit.edu/static/projects/3sal2/3120946_sm.png In 2012, scientists at the LHC discovered the Higgs boson, which explains the source of the masses of the W+, W-, and Z bosons, as well as fermions.

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#423 2012-06-05 22:32:32

gfchll
Scratcher
Registered: 2012-04-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

 when gf clicked
 repeat until >(answer) +- [10]>
   go to [mouse-pointer v]
broadcast [broadcast1] until done
 


HELLO EVERYBODY!

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#424 2012-06-05 22:36:09

gfchll
Scratcher
Registered: 2012-04-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

[scratchlocks]
when i recieve [mailman]
forever>
[bark] until done
end


HELLO EVERYBODY!

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#425 2012-06-06 00:35:09

wasabi56
Scratcher
Registered: 2012-02-10
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

gfchll wrote:

<when i receive [mailman v]>
forever
play sound [bark v] until done

is this what you were looking for?  smile


http://i.picasion.com/pic58/c23d4d2fc75f459dcf3d9ebf3e8ba395.gif
http://www.weebly.com/uploads/1/0/1/4/10146167/2294523_orig.png

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