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#3326 2013-04-23 19:24:23

MaraschinoMan
Scratcher
Registered: 2013-02-15
Posts: 55

Re: Official [Scratchblocks] Testing Play Area

The most useless script in the world.

when gf clicked
stop all

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#3327 2013-04-23 19:59:36

dr3w8
Scratcher
Registered: 2011-07-29
Posts: 81

Re: Official [Scratchblocks] Testing Play Area

when gf [flag v] [green flag v] clicked
say [Running project at triple speed...] for (1) secs
when I receive <when gf [flag v] [green flag v] clicked>
a block
a block
a block
say [1230812371489127913871290333333333728193712983721893712391873984648264127649376428794623874637812463187461274617926473146732467912671924621746371641784617629476127461279612847672846821761284687426128764812746861428764284276428642726414614804130492390] for (3) secs//The numbers in this block go off the post, and so does this comment because this comment is so long it goes off the post!
say [`1234567890-=qwertyuiop[]\asdfghjkl;'zxcvbnm,./~!@#$%^&*()_+QWERTYUIOP{}|ASDFGHJKL:"ZXCVBNM<>?......................................inside the block] for ( [cos v] of ( [sin v] of ( [tan v] of (pick random (100) to (1000))))) secs//Weird!


http://i46.tinypic.com/1zfr32r.gif
http://i37.tinypic.com/2qixx6c.png

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#3328 2013-04-24 08:08:08

FriedChickenLA
New Scratcher
Registered: 2013-04-22
Posts: 11

Re: Official [Scratchblocks] Testing Play Area

MaraschinoMan wrote:

The most useless script in the world.

when gf clicked
stop all

no it isnt. it would stop everything and then you couldnt do anything it the game/animation/simulation/story/ exc.  tongue  This is a pointless script:

when gf clicked
forever
 stop script

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#3329 2013-04-24 10:20:59

MEOWCAT34
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

FriedChickenLA wrote:

MaraschinoMan wrote:

The most useless script in the world.

when gf clicked
stop all

no it isnt. it would stop everything and then you couldnt do anything it the game/animation/simulation/story/ exc.  tongue  This is a pointless script:

when gf clicked
forever
 stop script

When gf clicked
Set [hi v] to (hi)


Wuntz a pun a tiem dere wuz a ranndumb guy. da end.
GENERATION 32: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment

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#3330 2013-04-24 12:37:08

sammyuri
New Scratcher
Registered: 2013-03-16
Posts: 17

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
broadcast [how to use scratchblocks in forum v] and wait.
forever
play sound [ending music v] until done

when I receive [how to use scratchblocks in forum v]
repeat until <scratchers [know how to use forum bricks v]?>
[teach v] scratchers [how to use forum scratchblocks v]
end

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#3331 2013-04-24 13:51:41

mmccray
Scratcher
Registered: 2012-11-02
Posts: 6

Re: Official [Scratchblocks] Testing Play Area

[scratchblocks]
when gf clicked
think [I am an awesome programmer] for (2) secs

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#3332 2013-04-24 14:15:27

bluecat600
Scratcher
Registered: 2012-02-12
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
if [pickle] has been eaten
say [Noooo] for (-1) secs
end


I gaze off into the boundless skyline, noteblock choirs playin in the sunshine, turn round pick up my sword and wield the blade that once forced evil mobs to yield, if this battle shall leave me slain, I know Herobrine still calls my name, better just take a stand, that was when I ruled the land.

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#3333 2013-04-24 14:17:10

bluecat600
Scratcher
Registered: 2012-02-12
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

mmccray wrote:

when gf clicked
think [I am an awesome programmer] for (2) secs

Fixed  big_smile


I gaze off into the boundless skyline, noteblock choirs playin in the sunshine, turn round pick up my sword and wield the blade that once forced evil mobs to yield, if this battle shall leave me slain, I know Herobrine still calls my name, better just take a stand, that was when I ruled the land.

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#3334 2013-04-24 18:37:54

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

bluecat600 wrote:

when gf clicked
if [pickle v] has been eaten
say [Noooo] for [-1] secs
end

here ya go!


http://i39.tinypic.com/3309476.jpg

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#3335 2013-04-24 18:39:13

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

sammyuri wrote:

when gf clicked
broadcast [how to use scratchblocks in forum v] and wait
forever
play sound [ending music v] until done

fixedyfixfixfix  big_smile

Last edited by Liamadams (2013-04-24 19:15:41)


http://i39.tinypic.com/3309476.jpg

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#3336 2013-04-24 18:59:50

Mikestar
New Scratcher
Registered: 2013-04-04
Posts: 13

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
repeat (length of [answers v] )
say [hi] for [5] secs
end
stop script

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#3337 2013-04-24 19:02:08

beyen
Scratcher
Registered: 2013-04-02
Posts: 53

Re: Official [Scratchblocks] Testing Play Area

sammyuri wrote:

when gf clicked
broadcast [how to use scratchblocks in forum v] and wait
forever
play sound [ending music v] until done

when I receive [how to use scratchblocks in forum v]
repeat until <scratchers [know how to use forum bricks v]?>
[teach v] scratchers [how to use forum scratchblocks v]
end

fixed.  big_smile

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#3338 2013-04-24 20:20:42

beyen
Scratcher
Registered: 2013-04-02
Posts: 53

Re: Official [Scratchblocks] Testing Play Area

<">
if <ask and wait>//'if' blocks are not to be flat..
go to

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#3339 2013-04-24 20:31:05

Liamadams
Scratcher
Registered: 2012-12-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

([ceiling v] of ([floor v] of (10)))
lol, that stuff is actually on 2.0.  tongue

Last edited by Liamadams (2013-04-24 20:31:21)


http://i39.tinypic.com/3309476.jpg

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#3340 2013-04-24 21:23:03

Mikestar
New Scratcher
Registered: 2013-04-04
Posts: 13

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
if

else
end

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#3341 2013-04-24 21:34:08

Mikestar
New Scratcher
Registered: 2013-04-04
Posts: 13

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
switch to costume [costume 1 v]
set [question counter v] tp (0)
set [incorrect answers v] to (0)
set [correct answers v] to (0)
set [did not answer v] to (0)
set [next costume v] to (0)
repeat (length of [answers v])
reset timer
ask item [question counter] of [answers v]
if timer <(timer) > [3.5]>
change [incorrect answers v] by [1]
else
if <(answer) = <[item [question counter v] of [answers v]
change [correct answers v] by [1]
else
change [incorrect answers v] by [1]
end
end
change [question counter v] by [1]
change [next costume] by [1]
brodcast [next costume]

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#3342 2013-04-24 21:49:35

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

Mikestar wrote:

when gf clicked
switch to costume [costume 1 v]
set [question counter v] to (0)
set [incorrect answers v] to (0)
set [correct answers v] to (0)
set [did not answer v] to (0)
set [next costume v] to (0)
repeat (length of [answers v])
reset timer
ask (item [question counter v] of [answers v]) and wait
if <(timer) > [3.5]>
change [incorrect answers v] by [1]
else
if <(answer) = (item [question counter v] of [answers v])>
change [correct answers v] by [1]
else
change [incorrect answers v] by [1]
end
end
change [question counter v] by [1]
change [next costume v] by [1]
broadcast [next costume v]
end

Fixed; mainly there were some mistakes about ()'s and <>'s.

With regards,

ErnieParke

Last edited by ErnieParke (2013-04-25 21:51:10)


http://i46.tinypic.com/35ismmc.png

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#3343 2013-04-25 03:33:55

beyen
Scratcher
Registered: 2013-04-02
Posts: 53

Re: Official [Scratchblocks] Testing Play Area

else

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#3344 2013-04-25 03:40:50

beyen
Scratcher
Registered: 2013-04-02
Posts: 53

Re: Official [Scratchblocks] Testing Play Area

beyen wrote:

else

that was pointless.

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#3345 2013-04-25 07:13:13

nathan_tanara
New Scratcher
Registered: 2013-03-01
Posts: 12

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
say [Thank you scratch team!]

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#3346 2013-04-25 07:25:10

FriedChickenLA
New Scratcher
Registered: 2013-04-22
Posts: 11

Re: Official [Scratchblocks] Testing Play Area

ErnieParke wrote:

Mikestar wrote:

when gf clicked
switch to costume [costume 1 v]
set [question counter v] to [0]
set [incorrect answers v] to [0]
set [correct answers v] to [0]
set [did not answer v] to [0]
set [next costume v] to [0]
repeat (length of [answers v])
reset timer
ask (item (question counter) of [answers v]) and wait
if <(timer) > [3.5]>
change [incorrect answers v] by [1]
else
if <(answer) = (item question counter)of [answers v])>
change [correct answers v] by [1]
else
change [incorrect answers v] by [1]
end
end
change [question counter v] by [1]
change [next costume v] by [1]
broadcast [next costume v]
end

Fixed; mainly there were some mistakes about ()'s and <>'s.

With regards,

ErnieParke

here ya go ErniePerke! You just medded up the item question counter part.  tongue

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#3347 2013-04-25 07:28:15

FriedChickenLA
New Scratcher
Registered: 2013-04-22
Posts: 11

Re: Official [Scratchblocks] Testing Play Area

FriedChickenLA wrote:

ErnieParke wrote:

Mikestar wrote:

when gf clicked
switch to costume [costume 1 v]
set [question counter v] to [0]
set [incorrect answers v] to [0]
set [correct answers v] to [0]
set [did not answer v] to [0]
set [next costume v] to [0]
repeat (length of [answers v])
reset timer
ask (item (question counter) of [answers v])) and wait
if <(timer) > [3.5]>
change [incorrect answers v] by [1]
else
if <(answer) = (item question counter) of [answers v])>
change [correct answers v] by [1]
else
change [incorrect answers v] by [1]
end
end
change [question counter v] by [1]
change [next costume v] by [1]
broadcast [next costume v]
end

Fixed; mainly there were some mistakes about ()'s and <>'s.

With regards,

ErnieParke

here ya go ErniePerke! You just medded up the item question counter part.  tongue

lol. fixed now at least!  lol

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#3348 2013-04-25 07:32:47

FriedChickenLA
New Scratcher
Registered: 2013-04-22
Posts: 11

Re: Official [Scratchblocks] Testing Play Area

FriedChickenLA wrote:

FriedChickenLA wrote:

ErnieParke wrote:


Fixed; mainly there were some mistakes about ()'s and <>'s.

With regards,

ErnieParke

here ya go ErniePerke! You just medded up the item question counter part.  tongue

lol. fixed now at least!  lol

?fixed? Gee, i hope itis! I keep messing up! I hope that stupid forum glitch doesnt come up!

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#3349 2013-04-25 07:39:52

FriedChickenLA
New Scratcher
Registered: 2013-04-22
Posts: 11

Re: Official [Scratchblocks] Testing Play Area

FriedChickenLA wrote:

FriedChickenLA wrote:

FriedChickenLA wrote:

here ya go ErniePerke! You just medded up the item question counter part.  tongue

lol. fixed now at least!  lol

?fixed? Gee, i hope itis! I keep messing up! I hope that stupid forum glitch doesnt come up!

IT DID! WHAT THE _____!!!!

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#3350 2013-04-25 07:44:12

FriedChickenLA
New Scratcher
Registered: 2013-04-22
Posts: 11

Re: Official [Scratchblocks] Testing Play Area

FriedChickenLA wrote:

ErnieParke wrote:

Mikestar wrote:

when gf clicked
switch to costume [costume 1 v]
set [question counter v] to [0]
set [incorrect answers v] to [0]
set [correct answers v] to [0]
set [did not answer v] to [0]
set [next costume v] to [0]
repeat (length of [answers v])
reset timer
ask (item (question counter) of [answers v]) and wait
if <(timer) > [3.5]>
change [incorrect answers v] by [1]
else
if <(answer) = (item question counter) of [answers v]>
change [correct answers v] by [1]
else
change [incorrect answers v] by [1]
end
end
change [question counter v] by [1]
change [next costume v] by [1]
broadcast [next costume v]
end

Fixed; mainly there were some mistakes about ()'s and <>'s.

With regards,

ErnieParke

here ya go ErniePerke! You just medded up the item question counter part.  tongue

fixed?

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