7734f wrote:
if (touching color [#ED0909]?) endFail.
Fixed; you wrote <<touching color [ED0909]>instead of (touching color [#ED0909]?).
With regards,
ErnieParke
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FixieParke wrote:
7734f wrote:
if <touching color [#ED0909]?> endFail.Fixed; touching color {color} is a boolean.
With fixes,
piotrgrockowskiNew
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say [Cosinus] out colors [#123456] [#ABCDEF]
[scratchblocks] say [Cosinus] out colors [#123456] [#ABCDEF] [/scratchblocks]
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[(((((())))))]
Last edited by MEOWCAT34 (2013-03-11 17:05:45)
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when gf clicked throw giant rocks at [constant spammers v] if <[spammers v] survive> get mad say [SPAMMERS MUST DIE!!!!!!!] for [6000] secs punch spammers ask [spammers must die?] and wait if <(answer) = [yes]> say [SPAMMERS DIE FOREVER!!!!!] for [15] secs else say [YOU WRONG YOU MUST BE A SPAMMER!!!] for [4363735348] secs end
Last edited by Liamadams (2013-03-11 17:26:45)
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When gf clicked play game [minecraft v] wait until <game loaded?> select game ( Singleplayer v ) select game mode ( Easy v ) load game ask [Go for a peaceful walk?] and wait if < (answer=[yes]) change mode to Peaceful Go for a walk! wait until < I see something white! > go to [white] say [ITS HEROBRINE!!!] for (a long time) secs throw [creeper v] at [Herobrine v] [creeper v] explodes and [Herobrine v] is [not affected v] [Herobrine v] attacks you a lot say [I have no choice...] for (3) secs say [/kick Herobrine] Error: Player not found! say [WHAAAAAAT?] Attacked by [Herobrine v] Game Over :( stop all
Last edited by Epicness123 (2013-03-11 18:13:30)
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when gf clicked switch to costume [stood up v] forever if <touching [bomb v]> switch to costume [fainted v] say [ow] brodcast [bomb blows up the world v] brodcast [everybody dies v] stop all end
Last edited by Liamadams (2013-03-11 19:51:15)
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1 Cat block-
when i receive [cat now v] go to x: [-178] y: [-65] show point in direction [90 v] wait [2] secs say [GOBO!!!] for [2] secs wait [2] secs say [What time is it?] for [2] secs wait [2] secs wait [5.5] secs say [Gobo, what's a Gozo?] for [2] secs wait [3] secs say [Bye.] for [1] secs move [250] steps1 short play button block-
when gf clicked forever if <touching [mouse-pointer v] ?> set size to [150] % else set size to [100] % end end
Last edited by ianhe21 (2013-03-11 21:40:59)
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WHEN FLAG CLICKED//SHIFTED COMMENTwrote:piotrgrochowskiNew:
When [Red ▼] Flag Clicked else move [10 ▼ v] STePS forever say [Wow this is epic!] for (2) secs think [I could do this all the time!] for (2) secs else WRONG CONDITION! ELSE WRONG CONDITION! ELSE WRONG CONDITION! WHEN [Degrees, Radians, Grads ▼] CLICKED move (CONDITION) <WHEN FLAG CLICKED> <FOREVER> <ELSE> STEPS//bug: not bold move (5674843826374367546478647384363675485467478347434783863748387436378653846758435784485364738648364873368534) steps//comment on block <YOUNG>//comment in boolean if <YOUNG> young {script} else//comment in else end//comment in ending end stop all sounds stop all pinks end end end motor on motor off for (3) secs motor off (0010111010100)//binary code freely put! //it's a bug, obsolete block. forever else else else//a else bug end stop all [sounds ▼] stop all// bug cap When {obsolete input} clicked qbsolete! a hat bug <when flag clicked> <if> <forever> <else>Code:
[scratchblocks] When [Red ▼] Flag Clicked else move [10 ▼ v] STePS forever say [Wow this is epic!] for (2) secs think [I could do this all the time!] for (2) secs else WRONG CONDITION! ELSE WRONG CONDITION! ELSE WRONG CONDITION! WHEN [Degrees, Radians, Grads ▼] CLICKED move (CONDITION) <WHEN FLAG CLICKED> <FOREVER> <ELSE> STEPS//bug: not bold move (5674843826374367546478647384363675485467478347434783863748387436378653846758435784485364738648364873368534) steps//comment on block <YOUNG>//comment in boolean if <YOUNG> young {script} else//comment in else end//comment in ending end stop all sounds stop all pinks end end end motor on motor off for (3) secs motor off (0010111010100)//binary code freely put! //it's a bug, obsolete block. forever else else else//a else bug end stop all [sounds ▼] stop all// bug cap When {obsolete input} clicked qbsolete! a hat bug <when flag clicked> <if> <forever> <else> [/scratchblocks]
FixieParke, it's non-existent user that fixing ErnieParke's scratchblocks.
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When gf clicked forever if sprite one touching [sprite 2] broadcast [kill]
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when gf clicked forever if <touching color [#ED0909]> say [im touching blood] for [3] secs say [oh wait its actually quicksand.] NOOOOOOOOOOOOOOOOOO!!!!!!!!! sink sufficate die turn into zombie. eat cookies if <touching color [#ED0999]> say [oops im eating the wrong thing] *faint* end end
Last edited by Liamadams (2013-03-12 19:47:17)
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obsolite!
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stop all pinks
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Green Flagception:
when gf clicked forever if <clicking green flag?> broadcast [scratch-startclicked v] endThe Fat Script:
<<<<<<<<<<<<<<<<<<<<DO I LOOK FAT???>>>>>>>>>>>>>>>>>>>>Scratch ignores rainbows:
red blue green yellow pink purple orangeRandomizer:
Do one of the following actions say [Hello!] for (over 9000) secs move (10) steps endText VS Numbers
move [ten] steps say (83770) for [3] secsThe blocks of your dreams
when [Sprite1 v] clicked <[message v] broadcasted?> <report input number (1) of following [text] (0) [Sprite1 v] [#00FF00]>
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when gf cllicked forever play drum until done endI followed your example, but the green flag script is not working. And what do you enter to get play drum?
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Yaochuupai ni Yaochuupai ni Yaochuupai ni Gossun Gossun Gossun Kugi! Yi er san Yi er san one two three one two three ichi ni san! Yi er san Yi er san one two three one two three ichi ni san! Yi er san Yi er san one two three one two three ichi ni san! Eins Zwei Guten morgen Yi er Yi er Ichi Ichi Ichi Ichi hifumihifumihifumihifumi hihifu hifumihifumihifumihifumi hihifu hifumihifumihifumihifumi hihifu hihihihihihihihihihihihihihihi hifumiyo hifumiyo MUSIC ToitsuToitsuToitsuToitsuToitsuToitsuToitsuToitsu KotsuKotsuKotsuKotsuKotsuKotsu repeat (8) Anko end repeat (6) Minko end TaatsuTaatsuTaatsuTaatsuTaatsuTaatsuTaatsuTaatsu ShuntsuShuntsuShuntsuShuntsu KantsuKantsuKantsuKantsu AnpaiAnpaiAnpaiAnpai ChiitoiChiitoiChiitoiChiitoi next part coming...It's lyrics of https://www.scratch.mit.edu/ext/youtube/?v=TSItKJXZdBQ
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Honitsu Chinitsu Chiiho Tenho Chuuren Poutou Daisungen Kirai... Kirai... Loving ah aa ah aa a! Da re ga? Da re ga? Can't be alive with out you... Dou-* Nazeka Shira ah a a ah WHYWHYWHYWHY don't i miss you, FOREVER!!! Shira na I wa Sonna ruuru next part coming...you know what is it.
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when gf clicked ask [What's your name?] and wait say [ (join [ (join [ (join [ (answer) ] [hmm...? - I like it!] [ (answer) ] [...]
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when gf clicked ask [What's your name?] and wait say [ (join [ (join [ (join [ (answer) ] [hmm...? - I like it!] [ (answer) ] [...] for (10) secs
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when gf clicked ask [What's your name?] and wait say[ (join [ (join [ (join [ (answer) ] [hmm...? - I like it!] [ (answer) ] [...] for (10) secs
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why isn't this working? - ive tried different scripts but its not, the script is:
[scratchblocks]
when gf clicked
ask [What's your name?] and wait
say [ (join [ (join [ (join [ (answer) ] [hmm...? - I like it!] [ (answer) ] [...] for (10) secs
[scratchblocks]
(purposly removed the / )
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Dan9er wrote:
when gf clicked forever play sound [drum v] until done endI followed your example, but the green flag script is not working. And what do you enter to get play drum?
What I typed:
when gf cllicked
forever
play drum until done
end
Fixed.
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