How do you? I want it to move by it self but I don't know how. And don't go too into detail just give me a basic awnser.
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I'm not quite sure what you want. Have you tried using this? Make the number lower to move slower, and higher to move faster.
when gf clicked forever move (10) steps if on edge, bounce
Last edited by Greenatic (2012-02-19 14:02:50)
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Use the
move [] stepsblock.
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If you mean to make it look like a person if moving it, kind of like enemies, try this project: Order of Camelot AI and Player Movement
It's an example of player movement and AI script.
Last edited by G0D_M0D3 (2012-02-19 15:28:06)
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No, I am making a game with creatures and once my creature hatches it supposed to move without me pressing anything on the keyboard, so its a self moving creature without my help. No pressing buttons or nothing.
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G0D_M0D3 wrote:
If you mean to make it look like a person if moving it, kind of like enemies, try this project: Order of Camelot AI and Player Movement
It's an example of player movement and AI script.
Exactly what I mean its just not really far at once and I looked at the script thats complicated I wanna make this as simple as possible yet being optimistic and fun.
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imsosuperswell1 wrote:
No, I am making a game with creatures and once my creature hatches it supposed to move without me pressing anything on the keyboard, so its a self moving creature without my help. No pressing buttons or nothing.
when I receive [hatch creature] move [] steps :/
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