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#1 2012-02-15 23:41:52

slayerrobe7
Scratcher
Registered: 2011-06-24
Posts: 500+

live updating variables.

with 2.0 being on the internet would it be possible to to have variables update live if you don't understand hes an example

lets say someone wanted a variable that increased by every person that clicked on a certain sprite so that if 100 user clicked in ALL of the views the variable would be 100 it could work like this.

firs to enable a variable you right click. in the menu that pops up click enable live updates. than when the block

set (variable) to [0]
 
or
change (variable) by [1]
is used the project saves it and the next person that plays coud use it this could enable things like "account creation" assuming we do this to list also as well as broadcast

Last edited by slayerrobe7 (2012-02-15 23:42:44)


!!!When it comes to Scratch2.0 I am totally like freaking out!!!

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#2 2012-02-16 06:55:21

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: live updating variables.

That would probably take too long to make, and wouldn't really be necessary anyway.


Why

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#3 2012-02-16 09:43:00

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: live updating variables.

Actually, the ST is doing something like this. They're calling it "cloud variables". Check out the thread about databases for it.

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#4 2012-02-16 21:16:00

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: live updating variables.

wat would they do?


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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