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#51 2012-02-05 13:29:14

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: rpg making time

I think you should control all characters attacks. Except enemies.


It's my birthday. Deal with it.

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#52 2012-02-05 13:32:29

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

i think we should make it so that you only control your own and the rest is up to the ai
now we need everyone elses opinion

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#53 2012-02-05 14:36:06

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: rpg making time

maybe you can set whether you control them in a options menu


http://img846.imageshack.us/img846/4333/signaturely.png

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#54 2012-02-05 14:41:54

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

Clank23 wrote:

maybe you can set whether you control them in a options menu

GENIUS
good work, my friend

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#55 2012-02-05 14:42:17

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: rpg making time

777w wrote:

Clank23 wrote:

maybe you can set whether you control them in a options menu

GENIUS
good work, my friend

no problem


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#56 2012-02-05 17:04:28

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: rpg making time

I think that would be too much to implement. I just think that you should have controlling there attacks altogether.


It's my birthday. Deal with it.

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#57 2012-02-05 17:06:00

shiguy101
Scratcher
Registered: 2010-11-17
Posts: 1000+

Re: rpg making time

i do still check this so if you need music just reply  smile

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#58 2012-02-06 12:37:19

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: rpg making time

maxdoss wrote:

I think that would be too much to implement. I just think that you should have controlling there attacks altogether.

it won't it will take ONE varible


http://img846.imageshack.us/img846/4333/signaturely.png

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#59 2012-02-07 18:16:44

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

Clank23 wrote:

maxdoss wrote:

I think that would be too much to implement. I just think that you should have controlling there attacks altogether.

it won't it will take ONE varible

why dont you make the prototype and prove this concept is valid or whatever?

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#60 2012-02-07 20:44:51

videogame9
Scratcher
Registered: 2008-05-12
Posts: 1000+

Re: rpg making time

bump


http://img641.imageshack.us/img641/4118/newvg9logo.png
QUOTE OF THE RIGHT NOW: why are we arguing about dead babies? -videogame9

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#61 2012-02-08 02:44:37

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: rpg making time

777w wrote:

Clank23 wrote:

maxdoss wrote:

I think that would be too much to implement. I just think that you should have controlling there attacks altogether.

it won't it will take ONE varible

why dont you make the prototype and prove this concept is valid or whatever?

sorry it takes time to make a working battle engine, I am inlcluding the attack formulas, critical hits, missing and might include super afective


http://img846.imageshack.us/img846/4333/signaturely.png

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#62 2012-02-08 14:00:19

kelpow
Scratcher
Registered: 2012-02-03
Posts: 83

Re: rpg making time

i can do AIs, ive got some AI codeing i havent gotten to use in a while.

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#63 2012-02-08 16:00:21

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

kelpow wrote:

i can do AIs, ive got some AI codeing i havent gotten to use in a while.

nice plan

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#64 2012-02-10 13:22:32

Overture
Scratcher
Registered: 2012-01-09
Posts: 91

Re: rpg making time

Can I be an artist? I have a few examples of art in my projects


http://img856.imageshack.us/img856/4728/overt.png

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#65 2012-02-10 17:16:08

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

Overture wrote:

Can I be an artist? I have a few examples of art in my projects

give me your best example and ill take a look

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#66 2012-02-10 19:54:20

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: rpg making time

What should I do for now?


It's my birthday. Deal with it.

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#67 2012-02-11 08:00:51

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

maxdoss wrote:

What should I do for now?

think up more of a story
like events n stuff
but dont od dialouge, thats the writers job

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#68 2012-02-11 09:24:38

bananaman99
New Scratcher
Registered: 2012-02-04
Posts: 100+

Re: rpg making time

I'm good with enemy/level design and GREAT at programming (don't be fooled by the "new scratcher" thing, I've used the language awhile and just now got this account). Also, what kind of rpg will this be? Turn-based? Hack and slash? Personally, Diablo clones are my favorite  smile  I also have a great idea for a game that would probably be famous, or at least, reknown by everyone who's ever played it as the scariest Scratch game ever  smile

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#69 2012-02-11 09:28:19

bananaman99
New Scratcher
Registered: 2012-02-04
Posts: 100+

Re: rpg making time

Ignore that last part, I thought I was typing in a different thread when I posted that  smile

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#70 2012-02-11 09:50:03

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: rpg making time

777w wrote:

maxdoss wrote:

What should I do for now?

think up more of a story
like events n stuff
but dont od dialouge, thats the writers job

How about at one point, the castle has this green slime sticking to the roof, which is summoned by this ancient evil, and you have to climb up to it and fight it there.


It's my birthday. Deal with it.

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#71 2012-02-14 17:28:13

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

bump

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#72 2012-02-14 17:30:47

lunarman42
Scratcher
Registered: 2012-02-09
Posts: 100+

Re: rpg making time

I'm bored. Tell me what to do.


http://mag.racked.eu/cimage/i5009.2/lunarman42/Scratchin.39.+away/mca.png

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#73 2012-02-14 17:38:00

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

lunarman42 wrote:

I'm bored. Tell me what to do.

show me your best project

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#74 2012-02-14 17:39:17

lunarman42
Scratcher
Registered: 2012-02-09
Posts: 100+

Re: rpg making time

Here's my best project that's online (I have two overall, but they're both quality):

http://scratch.mit.edu/projects/lunarman42/2326150

It's 5th top viewed right now.


http://mag.racked.eu/cimage/i5009.2/lunarman42/Scratchin.39.+away/mca.png

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#75 2012-02-14 18:03:30

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: rpg making time

lunarman42 wrote:

Here's my best project that's online (I have two overall, but they're both quality):

http://scratch.mit.edu/projects/lunarman42/2326150

It's 5th top viewed right now.

hmm
ive seen many like that before, lots of them better than that
ive even made one myself!
gimme something with originality and pizzaz
with cleverness and new concepts
or even something greatly improving on an old concept, like the best movement engine ever or something

Last edited by 777w (2012-02-14 18:07:31)

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