This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2012-01-29 14:28:47

Borrego6165
Scratcher
Registered: 2011-03-10
Posts: 1000+

I need opinions on the music in my project please!

Here is the link to my upcoming game: Generation4000.

I want to know whether the music is good enough or not. The music should suit these five locations: Ireland (first track) China (second track) Egypt (third track) Spain (fourth track) and finally France (fifth track). They will all play automatically once the previous one is finished.

Game Info:
113 of you (and 7 lovers) will remember Generation:3000. It had tornadoes, aliens and a drive mode, among the 48 placeable buildings and useful budget screens, the only true city building game on scratch. Or you may remember your flash player, or perhaps your entire browser crashing. You may remember huge loading times and terrible lagging.

This will use stamps instead of individual sprite-tiles, resulting in no drive mode, disasters or a scrolling map. There will also be no "sandbox-mode", but instead a huge campaign which will turn this into a game rather than a toy. There will be far less buildings to choose from, but each one will be given more meaning and purpose, and there will be more things to worry about such as completing goals before the timer runs out.

Glitches will be minimised, because it will be easier to spot them. The more linear a game is, the more areas the programmer can test out.

I hope fans of the original will love this sequel!

Last edited by Borrego6165 (2012-01-29 14:32:06)


Generation:4001 Build a beautiful city, with over 50 objects and over 10000 tiles per city! This simulates traffic, pollution, tourism, crime and more!

Offline

 

Board footer