I've managed to come up with an engine for platformer games that executes flawless implementation of gravity, acceleration, and deceleration. Click here to check it out!
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NOTES
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1. You do not have to give credit to use the engine. Feel free to modify and use it however you'd like! (:
2. As far as sensor blocks, I don't have any set up. You'll have to come up with that on your own, or message me either in the comments below or on one of my projects so that I can put one together for you (as I would be glad to do so).
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Nice gravity simulator. Are you one day going to make a game out it?
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HiddenPerson wrote:
Nice gravity simulator. Are you one day going to make a game out it?
I've already made multiple games using the same gravity implementation as in the engine. You should check em out! I doubt they will let you down (:
Here's one I made called "Super Meat Boy";
http://scratch.mit.edu/projects/Zparx/2160366
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