SimpleStart programming is a programming language developed for those who want to kick-start their career in programming. It has a similarity to the major programming languages, but was simplified, so after learning SimpleStart, learning the others won't be hard!
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Last edited by Servine (2012-01-08 06:27:30)
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Nice! show the ST. They might add it to Scratch 2.0.
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Servine wrote:
Syntax...
@SIMPLESTART SYNTAX
_ = string/variable
dialog;_,_ = shows a dialog
ask;_ = asks a question
ask.dialog;_ = asks a question in a dialog
camera.add; = adds camera to costumes
camera.replace;_ = replace a costume with camera
background;_ = switches to specified background
set.var;_,_ = Set's a var.
change.var;_,_ = Changes a var.
make.var;_ = Makes a var.
delete.var;_ = Deletes a var.
stop.all; = Stop's all.It's not finished, and I wont give it to anyone until I have enough. It can
read variables... e.g....Code:
ask.dialog;how are you? dialog;You wrote...,+answer+It's so easy.
I thought I'd just post this, because, it's programming scratch, but with text!
Pretty cool! I have one suggestion. Since you're using objects and properties (camera is an object, replace is a function) It might make more sense to swap them around like so:
dialog;_,_ = shows a dialog
ask;_ = asks a question
dialog.ask;_ = asks a question in a dialog
camera.add; = adds camera to costumes
camera.replace;_ = replace a costume with camera
background;_ = switches to specified background
var.set;_,_ = Set's a var.
var.change;_,_ = Changes a var.
var.make;_ = Makes a var.
var.delete;_ = Deletes a var.
all.stop; = Stop's all.
So you put the method, property or function after the object, especially as you've already done this for camera and having them on different sides to each other depending on the object will just confuse people
this will also make things easier when your language starts dealing with various sprites:
sprite1.costume;1
sprite2.costume.height
etc
Last edited by sparks (2012-01-06 14:35:56)
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ZeroLuck wrote:
nickbrickmaster wrote:
Nice! show the ST. They might add it to Scratch 2.0.
Why?
This isn't really useful...
They were thinking of adding a text-based scratch. lots of people wanted it.
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nickbrickmaster wrote:
ZeroLuck wrote:
nickbrickmaster wrote:
Nice! show the ST. They might add it to Scratch 2.0.
Why?
This isn't really useful...They were thinking of adding a text-based scratch. lots of people wanted it.
yes, but this isn't really text-based Scratch...
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For objects you could use stuff like
sprite.make:(spritename),(spriteimageurl)/(spriteimagefiledirectory),
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WindowsExplorer wrote:
For objects you could use stuff like
sprite.make:(spritename),(spriteimageurl)/(spriteimagefiledirectory),
Then like
sprite.move:(spritename),(direction90-90),(amount),
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ZeroLuck wrote:
nickbrickmaster wrote:
ZeroLuck wrote:
Why?
This isn't really useful...They were thinking of adding a text-based scratch. lots of people wanted it.
yes, but this isn't really text-based Scratch...
Why not?
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You might be interested in this: http://scratch.mit.edu/galleries/view/40881
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I should make one, either based off of this that I made a while ago or the panther blocks too, but it would be slightly different than yours.
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YYEESS!
Booleans and looping created!
Booleans are a bit limited though, as...
You can only call ONE boolean at a time.
here's what it's like...
dialog.ask;How are you?;
boolean.create;+answer+,I'm fine;
dialog;Oh, I'm fine too!;<>
all.stop;;<>
dialog;I don't know what you just said!
The syntax for all.stop is 100% correct.
That translate to...
Ask the user if they are ok.
If the answer was "I'm fine", set the main boolean to "true", if not, set it to "false".
Show a dialog saying the PC is fine IF the main boolean is true.
Stop the following of the script if the main boolean is true.
Show a dialog saying the PC doesn't understand you if the boolean is false.
Cool, huh?
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Use this with the image userscript...
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OK, I'll reply
The thing looked pretty cool, I saw the syntax before you edited it out the post! An interesting thing for panthererers, maybe you can upload it to mod share once i'm done with it too!
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LS97 wrote:
OK, I'll reply
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The thing looked pretty cool, I saw the syntax before you edited it out the post! An interesting thing for panthererers, maybe you can upload it to mod share once i'm done with it too!
Okay. I just saw the topic AMMAAZZINNGG!
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