If you’re bored, and you need an idea, I have a quest for you.
I want someone to make the best platforming engine he or she can.
The requirements are that it needs sensors on all sides, slope detection, ability to jump, walk and sprint, and it needs to be easy to integrate in a project.
Anyone up for the challenge?
Last edited by henley (2012-01-03 12:50:46)
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I'll try
What do you mean by "slope detection" though? Do you mean that if, for example, the sprite was a ball, it would roll down the slope? Because I'm not sure I'd be able to do that
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RedRocker227 wrote:
What do you mean by "slope detection” though?
By “slope detection” I mean that it needs to be able walk up a slope, but still hit walls without the elevator effect.
So if a slope is too steep, or a wall, then you can’t walk/sprint up it, but if it is not too steep, then you would just be able to walk/sprint up it.
There’s no need to make the sprite rotate, or move regarding slopes.
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