Unfortunately, this is very unlikely to happen.
Scratch is designed to be simple, and 3D is simply too advanced for some people.
Plus, I'd imagine 3D projects would have a MASSIVE file size, even if not much happens in them.
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if you want a 3d scratch Google Alice it pretty good
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Hmm, I don't thinks so, it's not scratch's style.
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it would be like forever if space is pressed move camera x by 2
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Maybe Scratch won't be able to handle complex 3D, like Super Mario 64 or something like that, but like I requested earlier, Scratch should be able to handle simpler Pseudo-3D (Mode-7) stuff, like F-Zero or the Special Stages in Sonic CD.
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SpeedySpikes wrote:
Maybe Scratch won't be able to handle complex 3D, like Super Mario 64 or something like that, but like I requested earlier, Scratch should be able to handle simpler Pseudo-3D (Mode-7) stuff, like F-Zero or the Special Stages in Sonic CD.
Yes thats also usefull!
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SpeedySpikes wrote:
Maybe Scratch won't be able to handle complex 3D, like Super Mario 64 or something like that, but like I requested earlier, Scratch should be able to handle simpler Pseudo-3D (Mode-7) stuff, like F-Zero or the Special Stages in Sonic CD.
What Do You mean by Pseudo-3D? do you mean like just a 3d background so you can rotate 360 degrees?
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Interesting, but RedRocker227 is right. Anyway, Many people have made 3d projects just so you know.
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SpeedySpikes wrote:
Maybe Scratch won't be able to handle complex 3D, like Super Mario 64 or something like that, but like I requested earlier, Scratch should be able to handle simpler Pseudo-3D (Mode-7) stuff, like F-Zero or the Special Stages in Sonic CD.
Hmm.. A complex 3D might be possible if they can expand and shrink invididual parts of a sprite image.
Maybe, we could add a simple tilt from the center row/column or either end of the sprite, and determine each pixel's size by it's Z position. Then, users can program 3d objects e.g. cubes for themselves.
Who likes my idea?
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i have tried to make 3d and have suceeded. you can't rotate 360 degrees though. all i did was make 50 sprites and had them look like different parts of the room and made a variable called walk and made "forever set size to walk plus 480 + 2 and it made it 3d. p.s. click this to use a cool gun and put it into your 3d games http://www.google.com/url?q=http://scratch.mit.edu/projects/aNgRyWaFfLeSAZ/2212843&sa=U&ei=h-UJT8GCAcq3twe20tzQBg&ved=0CAQQFjAA&client=internal-uds-cse&usg=AFQjCNFQ9p86I3MXYXwA9dUnfUDBvGOKgw
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Built-in 3D with probably will never come to Scratch, but there are ways to render 3D graphics in Scratch. There is a Scratch Wiki article on this. Also check out Alice. A 3D programming language.
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I Found A Way for scratch to be 3D:
I had a scratch cat sprite
i duplicated twice
i make one cat red and one cat blue
set the blue cat and red cat to 50 On ghost effect
And viola! 3D!
If you don't believe me.... http://scratch.mit.edu/projects/Kaimeya/2283454
I did it like this
Red Cat<set[ ]effect to(
[blocks] <when green flag clicked><set[ghost]effect to(50>[/blocks]
Blue cat was the same thing
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Maybe leave it until Scratch 2.1, that's when we can render x, y, and z.
On another side, you could use Gale3D (someone's actually using it for their OS), or my Real 3D (Real 3D is in my signature and is a project)
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Sorry but it can NEVER happen. Because it can take up alot of space, It's too complicated for the scratch team to add a feature, and it waste's too much time and money. Read THIS For more infomation.
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RedRocker227 wrote:
Unfortunately, this is very unlikely to happen.
Scratch is designed to be simple, and 3D is simply too advanced for some people.
Plus, I'd imagine 3D projects would have a MASSIVE file size, even if not much happens in them.
I used 3D (OpenGL) to make my application (program that is run by electric computers) but its file size is just 2~3MB. RedRocker227's though is wrong
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euna8815 wrote:
RedRocker227 wrote:
Unfortunately, this is very unlikely to happen.
Scratch is designed to be simple, and 3D is simply too advanced for some people.
Plus, I'd imagine 3D projects would have a MASSIVE file size, even if not much happens in them.
I used 3D (OpenGL) to make my application (program that is run by electric computers) but its file size is just 2~3MB. RedRocker227's though is wrong
Youre right!
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this project is 3d http://scratch.mit.edu/projects/Dawgles/2201630
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