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#1 2011-12-12 11:41:59

dougtyper
New Scratcher
Registered: 2011-12-05
Posts: 20

Support for multipul inputs

I'm working on a pong game to be run on my multi-touch  (10- Touch inputs ). The touch screen works natively with windows, can scratch recognize these inputs? Maybe in the next version there can be code blocks "touch input 1" etc... Is it just the type of touch screen i have? perhaps a need one that windows looks at like a mouse vs "touch inputs"  If any one knows of any working multi-touch projects, please post the link so i can test them, Thanks!

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#2 2011-12-12 13:53:39

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Support for multipul inputs

Well, most people have never gotten as far as putting a Scratch project on any Apple device. So many people are probably going to ask how you did it.

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#3 2011-12-12 14:08:14

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: Support for multipul inputs

Magnie wrote:

Well, most people have never gotten as far as putting a Scratch project on any Apple device. So many people are probably going to ask how you did it.

I do believe the device runs Windows?

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#4 2011-12-13 17:37:47

dougtyper
New Scratcher
Registered: 2011-12-05
Posts: 20

Re: Support for multipul inputs

Yes im using a multitouch all in one PC with 10 inputs. Its a Cybernet iOne-H5. Not intended for any apple products.

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#5 2011-12-13 17:41:11

dougtyper
New Scratcher
Registered: 2011-12-05
Posts: 20

Re: Support for multipul inputs

Im not sure how to get scratch to recognize the windows touch input. perhaps its not able too. Ive seen it done with flash.

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#6 2011-12-13 17:53:29

dougtyper
New Scratcher
Registered: 2011-12-05
Posts: 20

Re: Support for multipul inputs

...and javescript/jQuery

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