I had an idea on how to "save" projects online. at "save" points in the game, when you walk over them it shows a code. Then at the beginning of the game when the player enters the code it goes to that save point! please give feedback on wether it would work or not
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My daughter and I implemented something similar in our new game.
http://scratch.mit.edu/projects/karys/230053
We set ours up so there is a save game button in the top corner of the screen, and when you click it, it will "say" a code representing how far along you've progressed in the quest goals and what map location you're in. Then when you come back later, you can "load" your code and resume play where you left off.
Works pretty well. We didn't put in any code to validate the input, so there's nothing stopping you from loading the game into an inconsistent internal state by entering made up numbers, but then, it's not like it's hard to cheat in a Scratch game if you're motivated.
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As irfoote said, its easy to cheat with. But, if you could make a more advanced code that uses a few tricky math equations, then it would be harder to make up a random code. Also this should be in the suggestions forum.
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