since I don't have a sensor board I think I'll pass my ideas onto people whom have it, basically its a warioware game using the sensor board you can use the functions on the sensor board for the micro-games, have fun!
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Yeah, Warioware includes like fifty or more minigames, some of which last less than 15 seconds, and may include anything from nose-picking to making an omelet. I got dizzy just watching it being played. I think it's a very good idea to use the sensor board for this purpose, because part of the skill in these games is switching between different inputs with little notice. So one minute your breathing into the sound sensor, the next your moving the slider, etc. If you come up with some specific ideas, dingdong, or if you make a project with minigames minus the sensor board inputs, I could help you with it.
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chalkmarrow wrote:
Yeah, Warioware includes like fifty or more minigames, some of which last less than 15 seconds, and may include anything from nose-picking to making an omelet. I got dizzy just watching it being played. I think it's a very good idea to use the sensor board for this purpose, because part of the skill in these games is switching between different inputs with little notice. So one minute your breathing into the sound sensor, the next your moving the slider, etc. If you come up with some specific ideas, dingdong, or if you make a project with minigames minus the sensor board inputs, I could help you with it.
Oh!
I've played that game I remember the nose picking - hilarious!! It sounds like sensor boards would add an extra element to the game that could be fun (quick: blow out the candle! give a round of applause! slide the ball to the ledge!)
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mletreat wrote:
chalkmarrow wrote:
Yeah, Warioware includes like fifty or more minigames, some of which last less than 15 seconds, and may include anything from nose-picking to making an omelet. I got dizzy just watching it being played. I think it's a very good idea to use the sensor board for this purpose, because part of the skill in these games is switching between different inputs with little notice. So one minute your breathing into the sound sensor, the next your moving the slider, etc. If you come up with some specific ideas, dingdong, or if you make a project with minigames minus the sensor board inputs, I could help you with it.
Oh!
I've played that game I remember the nose picking - hilarious!! It sounds like sensor boards would add an extra element to the game that could be fun (quick: blow out the candle! give a round of applause! slide the ball to the ledge!)
Hmm… If I could find sprites, and could either get a quick "lesson" on what happens in that game (I was too young to remember when I had it), than when my board arrives, I can try!
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Bluestribute wrote:
mletreat wrote:
chalkmarrow wrote:
Yeah, Warioware includes like fifty or more minigames, some of which last less than 15 seconds, and may include anything from nose-picking to making an omelet. I got dizzy just watching it being played. I think it's a very good idea to use the sensor board for this purpose, because part of the skill in these games is switching between different inputs with little notice. So one minute your breathing into the sound sensor, the next your moving the slider, etc. If you come up with some specific ideas, dingdong, or if you make a project with minigames minus the sensor board inputs, I could help you with it.
Oh!
I've played that game I remember the nose picking - hilarious!! It sounds like sensor boards would add an extra element to the game that could be fun (quick: blow out the candle! give a round of applause! slide the ball to the ledge!)Hmm… If I could find sprites, and could either get a quick "lesson" on what happens in that game (I was too young to remember when I had it), than when my board arrives, I can try!
dude! it easy! spriters resource man! http://www.spriters-resource.com/nintendo/wario/
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