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#51 2011-11-23 10:43:36

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Populate - By RHY3756547

Laternenpfahl wrote:

PW132 wrote:

RHY has done more than anyone else on this site.

Shame that he's banned.

O.o

Wht? Snce whn?

For quite a long time, maybe beginning of the year.


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#52 2011-11-23 10:55:26

werdna123
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Registered: 2010-06-12
Posts: 1000+

Re: Populate - By RHY3756547

I wish the cannon pointed towards the mouse before you fired.

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#53 2011-11-23 10:57:39

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Populate - By RHY3756547

veggieman001 wrote:

Laternenpfahl wrote:

PW132 wrote:

RHY has done more than anyone else on this site.

Shame that he's banned.

O.o

Wht? Snce whn?

For quite a long time, maybe beginning of the year.

Naw, he was unbanned at the beginning of the year for a short time, but he's been banned since late 2009, I think.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#54 2011-11-23 11:05:58

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Populate - By RHY3756547

Sunrise-Moon wrote:

veggieman001 wrote:

Laternenpfahl wrote:


O.o

Wht? Snce whn?

For quite a long time, maybe beginning of the year.

Naw, he was unbanned at the beginning of the year for a short time, but he's been banned since late 2009, I think.

Oh maybe it was more like May, but yeah.


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#55 2011-11-23 11:34:32

Dawgles
Scratcher
Registered: 2011-07-29
Posts: 100+

Re: Populate - By RHY3756547

fanofcena wrote:

*facepalm*  Did i said i am boycotting the game ? eh ?
I myself like Rhy[%random%]'s stuff. but flash just dosnt suites me.

"i thought it was done using Flash IDE (he totally broke my expectations now)..."
Certainly seems you're suspecting the game will be bad simply because it's make with a game creation toolset. From the video I'd say it looks on par with other iOS app store games.

What's with the facepalm? I'm not stupid.  sad

fanofcena wrote:

Secondly
ofcourse i dont know about flash atall all i did with it is a raytracer that gave me 30 fps barely whereas HTML 5 canvas give 40fps and webGL does it like 60+
(when i add webworkers to Canvas/WebGL they give more then 120 , oh well thats called multithreading power) ,

How can you not know about flash or actionscript but write a raytrcer for it? Tutorial?

Different code works better on different platforms, especially if those platforms have functions to optimise calculations (missed potential if you don't utilise them).

fanofcena wrote:

oh and i dunno flash atall because see I never used flash to serve media on my webprojects , I used HTML 5 or Silverlight (which serves better here) instead .

and and and i dont know flash because yeah i am a mobile web developer working on cross platform development and HTML 5 (even in current state) serves my projects requirements easily + allows it to be googled  tongue  ,also keeps the file size low.

oh and yes i dont know flash either as i did a blog on flash whose file size was about 430kb loaded slow and lagged badly on my friends lower end computer .which i redid with 50 lines of CSS3 and about 100 lines of HTML and 1 line JS which loads fast and runs fast ON ALL BROWSERS  tongue  and total size of transfer ? erm 100kb  tongue

It all really depends on how many graphics you use and how dense your code is. Since even newer flash games run like a dream on older systems I don't see how a simple blog could make such an impact on performance. PHP blogs are much better anyways, and no, you don't need HTML5 to make an impressive blog.

fanofcena wrote:

oh yes perhaps i dont know nuthing about flash  hmm  i am a noob with 6 years of programming experience who is employed as a web developer  neutral  and enjoys the free and open source development for internet.

thanks for telling me i dont know about flash
you opened doors for me towards a whole new world of knowledge

No need for the sarcasm.  You've said that you don't know much about flash about 5 times already so I'm not sure what to believe. The sarcasm doesn't even make sense, how does telling someone they don't know much about it "open doors" to more intellect?

Considering that you're employed full time, doesn't that make you very far above this site's age demographic?



fanofcena wrote:

Meet

three.js [WebGL]
socket.io [webSocket Support]
jQuery & jQuery UI [cross browser and UI and Operation support ]
<insert a billion more libraries here>
.
.
.
.
.
.
.

They're all necessity plugins, they don't exactly bring anything new to the table. There are flash counterparts for everything you mentioned there.

three.js [WebGL] == Stage3D (no external library) for Flash 11.
socket.io [webSocket Support] == Generic Websocket Functions; also comes with flash
jQuery & jQuery UI [cross browser and UI and Operation support ] == set x and y position of object to (variable)...?

Flash has the upper hand at the moment with loads of external libraries and toolsets (Unreal Engine 3 is coming to Flash Player; check this out: http://www.scratch.mit.edu/ext/youtube/?v=UQiUP2Hd60Y )

fanofcena wrote:

I know HTML5 is still building but according to caniuse.com its ~90% implemented in major browsers already and IE 10 has something close to 87% so u know that HTML 5 is NOT JUST A ROTTEN Apple , also Windows Metro is more based on HTML5 and NotFlash that means even microsoft loves HTML (so its not just a rotten apple). Last but not the least  neutral  , HTML 5 is much much much more native and close to hardware then flash inside a browser(that means speed in english).

and and and when you are a developer which wants cross browser support flash isnt even a choice as we consider Mobile [not even talking about WAP] browsers aswell for which flash is a pure poison  tongue  .

iPhone performs pretty slowly with HTML5, so I dread to see what other phones are like. The solution, make native apps for mobile and for mobile sites, don't overdo it with dynamic elements.

Veggieman makes a good point, only chrome and safari run that website well from what I can gather (my collection of web browsers). There is too much exclusivity for CSS3, appending -mozilla- or -webkit- to everything becomes a burden that just increases the size of your css.

Last edited by Dawgles (2011-11-23 11:35:22)

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#56 2011-11-23 12:01:07

Andres-Vander
Scratcher
Registered: 2010-09-16
Posts: 1000+

Re: Populate - By RHY3756547

Yay I missed arguments about programming so much


http://www.gifsoup.com/view1/2260823/flugelhorn-feline-o.gif

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#57 2011-11-23 12:03:05

fanofcena
Scratcher
Registered: 2008-07-03
Posts: 1000+

Re: Populate - By RHY3756547

Dawgles wrote:

a long post please read up

Okay well u didnt got what i wanted to say  tongue  , its just a way of speech .

1. I know mostly any web language u can think of (including some unknowns),talking about writing a raytracer (ugh if u know how to do it on C++ and Java like in my case ,probably there is no other language where ur knowledge is worthless)
(1.5). webGL totally pawns flash3d accept it, esp. as IE 10 might have Microsoft Direct X api inside the browser.
(1.75). Flash uses a somewhat layer based approach the same reason why php is slower then node when it comes to throughput.
2. I have 2 years spent with flash when i liked it a lot but now when i see JS and HTML5 doing the same job with better performance and NATIVELY there is a question that arises WHY DO I NEED A PLUGIN WHEN I CAN DO IT ON CLIENT SIDE WITHOUT HAVING HIM INSTALL NOTHING OTHER THEN A WEB-BROWSER ?.
3. I didnt expected Rhy to still use a tool like stencyl hence that message [breaks my expectation] is there
4. About performance [ general rule -> speed(Native) > speed(Plugin) ]
5. My blog is something like a test ground where i test each and every technology that i learn (currently nothing visible , but soon u might see per Particle physics on it)
6. Not necessarily  tongue  i am somewhat slightly elder then most of this sites users.
7. About veggiemans point, you guys want me to re-create that website to work on firefox ? without using WebGL or Canvas ? its pretty simple to redo it in firefox with nothing but simple mathematics (i think Rhy[%random%] would be a better person to explain this lol) also -webkit- , -moz- , -o- , -ms- are known as vendor specific prefixes
they show that the feature is experimental and DO NOT NECESSARRILY MEANS THAT THEY HAVE DIFFERENT CSS3
8. About different platforms and potentials thing , JavaScript and a web-browser natively does the thing for you!(as per best of my knowledge)

Well you guys aren't probably going to understand why i think flash sucks in front of HTML and JS and CSS


http://i53.tinypic.com/2vxr2c0.png Click whats above u might make a cute planet happy ^_^

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#58 2011-11-23 20:34:00

puppetadventurer
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: Populate - By RHY3756547

werdna123 wrote:

I wish the cannon pointed towards the mouse before you fired.

lol

That wouldn't even do anything on an iTouch, so I doubt he's putting that in


3

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#59 2011-11-23 20:36:21

stevetheipad
Scratcher
Registered: 2011-08-06
Posts: 1000+

Re: Populate - By RHY3756547

Looks fun! But, honestly, I'v never been a huge fan of Rhy.=.


http://i.imgur.com/0x8ia.jpg
gone

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#60 2011-11-23 20:40:29

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Populate - By RHY3756547

fanofcena wrote:

Dawgles wrote:

a long post please read up

Okay well u didnt got what i wanted to say  tongue  , its just a way of speech .

1. I know mostly any web language u can think of (including some unknowns),talking about writing a raytracer (ugh if u know how to do it on C++ and Java like in my case ,probably there is no other language where ur knowledge is worthless)
(1.5). webGL totally pawns flash3d accept it, esp. as IE 10 might have Microsoft Direct X api inside the browser.
(1.75). Flash uses a somewhat layer based approach the same reason why php is slower then node when it comes to throughput.
2. I have 2 years spent with flash when i liked it a lot but now when i see JS and HTML5 doing the same job with better performance and NATIVELY there is a question that arises WHY DO I NEED A PLUGIN WHEN I CAN DO IT ON CLIENT SIDE WITHOUT HAVING HIM INSTALL NOTHING OTHER THEN A WEB-BROWSER ?.
3. I didnt expected Rhy to still use a tool like stencyl hence that message [breaks my expectation] is there
4. About performance [ general rule -> speed(Native) > speed(Plugin) ]
5. My blog is something like a test ground where i test each and every technology that i learn (currently nothing visible , but soon u might see per Particle physics on it)
6. Not necessarily  tongue  i am somewhat slightly elder then most of this sites users.
7. About veggiemans point, you guys want me to re-create that website to work on firefox ? without using WebGL or Canvas ? its pretty simple to redo it in firefox with nothing but simple mathematics (i think Rhy[%random%] would be a better person to explain this lol) also -webkit- , -moz- , -o- , -ms- are known as vendor specific prefixes
they show that the feature is experimental and DO NOT NECESSARRILY MEANS THAT THEY HAVE DIFFERENT CSS3
8. About different platforms and potentials thing , JavaScript and a web-browser natively does the thing for you!(as per best of my knowledge)

Well you guys aren't probably going to understand why i think flash sucks in front of HTML and JS and CSS

Sure. Recreate that site so that it works in Firefox, without WebGL and Canvas.


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#61 2011-11-24 00:18:16

JJROCKER
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Populate - By RHY3756547

Back on topic  big_smile


http://www.blocks.scratchr.org/API.php?action=random&amp;return=image&amp;link1=http://img255.imageshack.us/img255/3491/signature1y.jpg&amp;link2=http://img577.imageshack.us/img577/5272/signature1sx.jpg&amp;link3=http://img4.imageshack.us/img4/8514/signature1et.jpg&amp;link4=http://i.imgur.com/POEpQyZ.png&amp;link5=http://img163.imageshack.us/img163/4640/jjrockerfinal.jpg

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#62 2011-11-24 07:51:20

fanofcena
Scratcher
Registered: 2008-07-03
Posts: 1000+

Re: Populate - By RHY3756547

veggieman001 wrote:

fanofcena wrote:

Dawgles wrote:

a long post please read up

Okay well u didnt got what i wanted to say  tongue  , its just a way of speech .

1. I know mostly any web language u can think of (including some unknowns),talking about writing a raytracer (ugh if u know how to do it on C++ and Java like in my case ,probably there is no other language where ur knowledge is worthless)
(1.5). webGL totally pawns flash3d accept it, esp. as IE 10 might have Microsoft Direct X api inside the browser.
(1.75). Flash uses a somewhat layer based approach the same reason why php is slower then node when it comes to throughput.
2. I have 2 years spent with flash when i liked it a lot but now when i see JS and HTML5 doing the same job with better performance and NATIVELY there is a question that arises WHY DO I NEED A PLUGIN WHEN I CAN DO IT ON CLIENT SIDE WITHOUT HAVING HIM INSTALL NOTHING OTHER THEN A WEB-BROWSER ?.
3. I didnt expected Rhy to still use a tool like stencyl hence that message [breaks my expectation] is there
4. About performance [ general rule -> speed(Native) > speed(Plugin) ]
5. My blog is something like a test ground where i test each and every technology that i learn (currently nothing visible , but soon u might see per Particle physics on it)
6. Not necessarily  tongue  i am somewhat slightly elder then most of this sites users.
7. About veggiemans point, you guys want me to re-create that website to work on firefox ? without using WebGL or Canvas ? its pretty simple to redo it in firefox with nothing but simple mathematics (i think Rhy[%random%] would be a better person to explain this lol) also -webkit- , -moz- , -o- , -ms- are known as vendor specific prefixes
they show that the feature is experimental and DO NOT NECESSARRILY MEANS THAT THEY HAVE DIFFERENT CSS3
8. About different platforms and potentials thing , JavaScript and a web-browser natively does the thing for you!(as per best of my knowledge)

Well you guys aren't probably going to understand why i think flash sucks in front of HTML and JS and CSS

o
Sure. Recreate that site so that it works in Firefox, without WebGL and Canvas.

Its already been done google for dom 3 d ... Oh nd recreation will b done on monday because atm i have a highly important project due on saturday.


http://i53.tinypic.com/2vxr2c0.png Click whats above u might make a cute planet happy ^_^

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