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#1 2011-10-30 21:07:00

dogbonedog
New Scratcher
Registered: 2011-10-30
Posts: 1

Rules for specific costumes

I'm not sure if this is possible, but my game board has a gray background with water in it. I would like to my my sprite follow 1 of 2 rules, depending on it's costume. Costume 1 (plain looking dog) when touching the water should send the sprite back to the start (coordinates (-197, -43). Costume 2 (dog with life jacket) should move through the water normally up arrow moves y 30, right arrow moves x 30, down arrow moves y -30, left arrow moves x -30. I have it set it when costume 1 lands on just sprite2, a plain life jacket, it turns sprite1 into costume 2 (this part is already figured out). Can anyone help me with the other part?

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#2 2011-10-31 07:26:46

laptop97
Scratcher
Registered: 2011-06-27
Posts: 1000+

Re: Rules for specific costumes

The <(costume #) = (#) >

Combine the costume number in looks category and the < = > in operators category.

Last edited by laptop97 (2011-10-31 07:26:53)

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