ik this is a stupid question, but how do you make a timer count up from 0?
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Rexpup wrote:
<forever>
<wait( 1 )secsc>
<change{ }by(
<end>
The wait x seconds isn't entirely accurate though (a few milliseconds out, but over time it adds up). In the sensing tab, look for the 'reset timer' button. Now put this script:
When green flag clicked
Reset timer
There is also a timer block with rounded edges which you can put in the equals, greater than or smaller than blocks, which you can then put in most control blocks.
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thanks
thats what i thought, but since there was a timer block i didnt know if there was an easier way...
alden
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