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#1 2008-07-18 17:06:13

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Invisible Script

I'm trying to make a game using Scratch 1.2 Beta (to test the comment blocks), and I just added a script that tells it to go to variable X and variable Y, point in Direction variable Direction, and move 10 steps. Like this:

<when I receive[ back
<go to x sad  <{ X  }>  )y sad  <{ Y  }>
<point in direction( <{ Direction  }>
<move( 10  )steps>

I also added the back button. The problem is, it seems there is an invisible script that tells it to go to the beginning after getting to a certain place, because I only have 1 script that resets it's position, and it is when green flag clicked. So, the character goes to a certain point, the invisible script kicks in, and sends it to the beginning of the level


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#2 2008-07-18 17:12:17

Cyclone103
Scratcher
Registered: 2008-03-20
Posts: 500+

Re: Invisible Script

Well, my school has the 1.2 beta version, and it also had a few motion glitches. Just look around for ANYTHING which might cause it to act strangely. Or, remake the game's scripts in 1.2.1, and see if it still does the same thing.


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#3 2008-07-18 17:14:43

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Invisible Script

It's working in 1.2.1 Guess that's why its a beta


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#4 2008-07-18 17:18:04

Zelda123
Scratcher
Registered: 2007-11-21
Posts: 1000+

Re: Invisible Script

Yes, it was unadvisable when the beta came out to download it. It contained many annoying glitches.

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#5 2008-07-18 17:19:46

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Invisible Script

Zelda123 wrote:

Yes, it was unadvisable when the beta came out to download it. It contained many annoying glitches.

It's kind of fun getting them and playing around to see how they have changed,. But that was because I was using 1.2 Beta, right?


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That's my PSN ID. I know tons of COD4 glitches. Add me as your friend. Oh, and get a headset

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