I haven't really seen much stuff about hacking Panther on these forums, so i decided to write a tutorial on how to add a developer menu to get easier access to the squeak browser.
1. First, start off by opening Panther and right-clicking any block and selecting edit block.
You should see a window that looks something like the one below:
2. Go to Scratch-UI-Panes --> ScratchFrameMorph --> intialization --> createMenuPanel
(As you may have noticed, they spelt initialization wrong!)
3. As shown in the image above, type (#Developer #devMenu:) between (#Mesh #meshMenu:) and (#Help #helpMenu:)
4. Right-click the code and select accept
5. Type your initials and click Accept(s).
6. Click the X in the corner of the browser.
7. Click the Switch to presentation mode button, then click the Exit presentation mode button to force Squeak to repaint itself.
8. You now have a Developer menu... but there is still one more thing. Click the Developer menu and select save image for end-user.
9. Panther should have closed. Now open Panther again and you can mess around with the browser and edit the code, remove the news dialog, etc. much easier than hacking it every time!
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How'd you get the blocks look like that?
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You don't really need to go to all those lengths to hack panther, you know. In the Panther1.0 folder there is a source folder with another copy of the panther1.0.image file in it. Open that one with panther.exe and there will be a dev menu that has a "turn off fill screen" button as well as other things
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sparks wrote:
You don't really need to go to all those lengths to hack panther, you know. In the Panther1.0 folder there is a source folder with another copy of the panther1.0.image file in it. Open that one with panther.exe and there will be a dev menu that has a "turn off fill screen" button as well as other things
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lol epic fail... i didn't notice that!
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