im making a game and it has afew walls or barriers and the sprite walks right through them is there a way to keep them from walking through them?
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Submit the project, and I could probably fix it and give it to you.
But, you should probably do if x position > than (Wall Sprite) x position, move -10 steps. Or something like that.
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illl try what you said but if that dosnt work ill ask you to do it
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