Hey need some scripts for non-scrolling movement that will not allow the player to walk through walls or jump through ceilings. It will be in the form of Super Smash bros but its not that game. I was hoping there would be one sprite that you would see as the backround and one sprite that would be the skeleton as a ghost. All help would be appreciated, especially fast help!
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Try this http://scratch.mit.edu/projects/Paddle2SeeFixIt/188825
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Well, it seems it would be no different. liek if you have it moving 5 steps, when it touches the wall, it will move -5 steps so it offsets it
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It sort of works but I want to work with velocitys and stuff and I don't know how to incorperate his work into that stuff. I tried but the entire thing just flickered. Its a platformer.
Last edited by Bobby500 (2008-07-01 18:35:09)
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I still need help!
Last edited by Bobby500 (2008-07-02 07:05:00)
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Oh, if you are working with velocities, do this:
Forever
If touching wall
Move Velocity*-1 steps
Than you can change it up to make it seem like the character is gliding
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I made this demo for things like this. Its pretty much what you are looking for.
Last edited by brgbdg9nanana (2008-07-02 11:44:41)
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ARRRG!!!! I still can't get it right! I try and try and it never works! When I tryed yours, Snake just fell through the floor. All of the variables were zero. I need help!!!!
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