ssss wrote:
gbear605 wrote:
Oops, i wasn't editing, s4. i was checking out some stuff and ideas, but I wasn't actually editing. Any of you can take it once S4 gets back.
I thought you were fixing up something...
Meh. Someone take it.
Also, should we accept Qwiffles?
BTW, I just made a wiki page for Zambya
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gbear605 wrote:
ssss wrote:
gbear605 wrote:
Oops, i wasn't editing, s4. i was checking out some stuff and ideas, but I wasn't actually editing. Any of you can take it once S4 gets back.
I thought you were fixing up something...
Meh. Someone take it.
Also, should we accept Qwiffles?BTW, I just made a wiki page for Zambya
Thanks. Answer to question?
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ssss wrote:
gbear605 wrote:
ssss wrote:
I thought you were fixing up something...
Meh. Someone take it.
Also, should we accept Qwiffles?BTW, I just made a wiki page for Zambya
Thanks. Answer to question?
Eh, IDK.
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ssss wrote:
GP1 wrote:
veggieman001 wrote:
With the text-based, I would recommend it to be more like
Code:
if(var = 1){ script }or whatever so it's more like C++
C++? no way!! I hate that language most of all. I just recommend something like:
greenFlagClicked{
if(1=2){
say(yesses);
}else{
say(noooo);
}
}But I much prefer it like:
[Hat=Flag clicked]
[Forever]
[if<variable=1]
[Sound=Play Piano (3) Secs]
[Endhat]
ugh... fine whatever you want it's your mod
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veggieman001 wrote:
ssss wrote:
GP1 wrote:
C++? no way!! I hate that language most of all. I just recommend something like:
greenFlagClicked{
if(1=2){
say(yesses);
}else{
say(noooo);
}
}But I much prefer it like:
[Hat=Flag clicked]
[Forever]
[if<variable=1]
[Sound=Play Piano (3) Secs]
[Endhat]ugh... fine whatever you want it's your mod
[Hat=Flag clicked]{
[Forever]{
[if<variable=1]
[Sound=Play Piano (3) Secs]
}
}
}
The easiest way to do it
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Wuz new?
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cskidmsonic wrote:
Wuz new?
Boo hoo, I'm not a Scratcher, so sad. I would prefer to not have semicolons required at the end of lines, but it may be good as a transition to more advanced languages.
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gbear605 wrote:
veggieman001 wrote:
ssss wrote:
But I much prefer it like:ugh... fine whatever you want it's your mod
[Hat=Flag clicked]{
[Forever]{
[if<variable=1]
[Sound=Play Piano (3) Secs]
}
}
}The easiest way to do it
Hmph. Looks awful.
Forever {
if (1=1){
SoundPlay=Piano;4;seconds
}
}
Testing out things
Last edited by ssss (2011-08-07 17:36:39)
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ssss wrote:
gbear605 wrote:
veggieman001 wrote:
ugh... fine whatever you want it's your mod[Hat=Flag clicked]{
[Forever]{
[if<variable=1]
[Sound=Play Piano (3) Secs]
}
}
}The easiest way to do it
Hmph. Looks awful.
Forever {
if (1=1){
SoundPlay=Piano;4;seconds
}
}Testing out things
That looks good! Have you edited the developer list?
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scratcher7_13 wrote:
ssss wrote:
gbear605 wrote:
veggieman001 wrote:
ugh... fine whatever you want it's your mod
The easiest way to do it
Hmph. Looks awful.
Forever {
if (1=1){
SoundPlay=Piano;4;seconds
}
}Testing out things
That looks good! Have you edited the developer list?
cbs
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ssss wrote:
scratcher7_13 wrote:
ssss wrote:
gbear605 wrote:
veggieman001 wrote:
ugh... fine whatever you want it's your mod
The easiest way to do it
Hmph. Looks awful.
Testing out thingsThat looks good! Have you edited the developer list?
cbs
Hmm...
Forever {
if (1=1){
PlaySound(Piano, 4).
}
}
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gbear605 wrote:
ssss wrote:
scratcher7_13 wrote:
That looks good! Have you edited the developer list?cbs
Hmm...
Forever {
if (1=1){
PlaySound(Piano, 4).
}
}
That looks a lot better
Maybe SSSS will say it's better than this!
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WHY?!?!?!??! WHY CRASH ROCKET AGAIN!!?!?!? I WILL RE-PUT UP THE PROJECT!!!! LOL remember? XD Anyways, Ill be on the team... you guys didn't finish RKT while I was on vacation did you? cuz technically RKT wasn't officially released. So.... you don't have to say based off RKT.
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BTW guys, you do know ssss quit?
Post 2400!
Last edited by LS97 (2011-08-27 03:58:36)
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