Zambya! The next generation of scratch based software! Looking for a basic/average/Advance (text based) feature! We'll have it. Want more blocks? We'll have them! Want it to be more organised?! We'll add that! If you think it needs adding, we'll research into it, then add it!
Downloads:
Currently none. Zambya is based on Rocket, which is based on scratch
Developers:
SSSS
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Hey ssss, this looks very exciting! It's great that you're going for a mod that fills niches but beware of cluttering it up with features! You want it to be an easy transition from Scratch, so if you have a text based editor make it an optional feature that does not get in the way of the usual block style. I would also suggest making sure that "want more blocks, we'll add them" doesn't end up cluttering the pallet, if you look at BYOB you will see how Brian and Jens worked out how to get maximum new functionality out of only three or so special new blocks! You have the opportunity to make a great mod here and I wish you the best of luck, I'm sure you'll do a good job
Last edited by sparks (2011-07-22 06:03:56)
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sparks wrote:
Hey ssss, this looks very exciting! It's great that you're going for a mod that fills niches but beware of cluttering it up with features! You want it to be an easy transition from Scratch, so if you have a text based editor make it an optional feature that does not get in the way of the usual block style. I would also suggest making sure that "want more blocks, we'll add them" doesn't end up cluttering the pallet, if you look at BYOB you will see how Brian and Jens worked out how to get maximum new functionality out of only three or so special new blocks! You have the opportunity to make a great mod here and I wish you the best of luck, I'm sure you'll do a good job
20 new blocks in BYOB 3.1. ;P
And who said Zambya was going to be an easy transition?
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sparks wrote:
Hey ssss, this looks very exciting! It's great that you're going for a mod that fills niches but beware of cluttering it up with features! You want it to be an easy transition from Scratch, so if you have a text based editor make it an optional feature that does not get in the way of the usual block style. I would also suggest making sure that "want more blocks, we'll add them" doesn't end up cluttering the pallet, if you look at BYOB you will see how Brian and Jens worked out how to get maximum new functionality out of only three or so special new blocks! You have the opportunity to make a great mod here and I wish you the best of luck, I'm sure you'll do a good job
Lol. It might encorporate a lot of features to fill up niches, but it does anything from clutter it up. Many of the features give you the choice to use them (TExt based programming is the advance mode)
It goes:
~ Basic
~ Average
~ Advanced (Text based)
I aim to keep it a clean modification, while encorporating the features
I believe the Basic/Average/Advanced tabs should go at the bottom of the scripting area... Do you agree?
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I'll help, the main specialness of this mod is gonna be the textbased editor. I assume you guys know if you click on the file menu, then do make new project summary, it creates a textbased version. I think you will be able to code it like that.
This is an example of how that code might look
when green flag clicked switch to costume "costume2" next costume say "Hello!" for (costume #) secs say "Hello!" think "Hmm..." for 2 secs think "Hmm..." change "color" effect by 25 set "color" effect to 0 clear graphic effects change size by 10 set size to (size)% show hide go to front go back 1 layers end
Last edited by gbear605 (2011-07-22 07:24:48)
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scimonster wrote:
sparks wrote:
Hey ssss, this looks very exciting! It's great that you're going for a mod that fills niches but beware of cluttering it up with features! You want it to be an easy transition from Scratch, so if you have a text based editor make it an optional feature that does not get in the way of the usual block style. I would also suggest making sure that "want more blocks, we'll add them" doesn't end up cluttering the pallet, if you look at BYOB you will see how Brian and Jens worked out how to get maximum new functionality out of only three or so special new blocks! You have the opportunity to make a great mod here and I wish you the best of luck, I'm sure you'll do a good job
20 new blocks in BYOB 3.1. ;P
And who said Zambya was going to be an easy transition?
Funnily enough, transition from scratch to Zambya will be easy!
I am trying to make it a nice, simple and clean mod.
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ssss wrote:
scimonster wrote:
sparks wrote:
Hey ssss, this looks very exciting! It's great that you're going for a mod that fills niches but beware of cluttering it up with features! You want it to be an easy transition from Scratch, so if you have a text based editor make it an optional feature that does not get in the way of the usual block style. I would also suggest making sure that "want more blocks, we'll add them" doesn't end up cluttering the pallet, if you look at BYOB you will see how Brian and Jens worked out how to get maximum new functionality out of only three or so special new blocks! You have the opportunity to make a great mod here and I wish you the best of luck, I'm sure you'll do a good job
20 new blocks in BYOB 3.1. ;P
And who said Zambya was going to be an easy transition?Funnily enough, transition from scratch to Zambya will be easy!
I am trying to make it a nice, simple and clean mod.
Check out what I'm doing s4 It looks like it will be very simple to code.
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gbear605 wrote:
ssss wrote:
scimonster wrote:
20 new blocks in BYOB 3.1. ;P
And who said Zambya was going to be an easy transition?Funnily enough, transition from scratch to Zambya will be easy!
I am trying to make it a nice, simple and clean mod.Check out what I'm doing s4 It looks like it will be very simple to code.
Skype. Now.
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gbear605 wrote:
I'll help, the main specialness of this mod is gonna be the textbased editor.
Wow, suddenly text based editor is cool?? But anyways, let me know when this is done.
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LiquidMetal wrote:
gbear605 wrote:
I'll help, the main specialness of this mod is gonna be the textbased editor.
Wow, suddenly text based editor is cool?? But anyways, let me know when this is done.
The point is, it will be a very simple textbased editor, so it will be a good transition point from scratch to C++, Python, Ruby, Java, or any other.
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ssss wrote:
^ That.
Anyway, I think the logo needs work I'll give the .image over skype
kk
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