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#176 2011-09-16 18:22:39

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

rabbit1131 wrote:

SeptimusHeap wrote:

werdna123 wrote:

rabbit1131 wrote:

*Rabbit1131 looks up from his Scratch sprites*
How's it goin' sep?

=Not well

sad

Rabbit can have his turn... Then me...

So I download the latest version and work on that?

Yes.


http://i46.tinypic.com/dw7zft.png

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#177 2011-09-17 06:45:01

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Bump.

40,000th post in collabs.

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#178 2011-09-17 09:38:43

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Werdimus Productions

Gratz werd


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#179 2011-09-17 09:56:10

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

big_smile  Thanks, you got 40,001st.

Last edited by werdna123 (2011-09-17 10:39:33)

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#180 2011-09-17 22:19:24

FuzzyCatPotato
New Scratcher
Registered: 2011-08-18
Posts: 13

Re: Werdimus Productions

FuzzyCatPotato wrote:

Erm... They have that little save button up in the corner for a reason.
Lol. Isn't that the worst, though? The number 1 improvement to Scratch might be to make it like Microsoft word, where it both autosaves AND is recoverable. :P

:/
Sorry for insulting your 'saving style' ( :P ), and COMPLETEY forgetting to add the "I know what it feels like" part.
Sigh. I feel kinda insensitive right now... Sorry. :P The last time I lost hours of good work had a little something to do with hurricane Irene. :3
The last time I lost hours of 'work' had more to do with my dog's insatiable hunger. And my homework. That's what I told the teacher, anyways. xD

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#181 2011-09-18 07:07:39

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

FuzzyCatPotato wrote:

FuzzyCatPotato wrote:

Erm... They have that little save button up in the corner for a reason.
Lol. Isn't that the worst, though? The number 1 improvement to Scratch might be to make it like Microsoft word, where it both autosaves AND is recoverable.  tongue

hmm
Sorry for insulting your 'saving style' (  tongue  ), and COMPLETEY forgetting to add the "I know what it feels like" part.
Sigh. I feel kinda insensitive right now... Sorry.  tongue  The last time I lost hours of good work had a little something to do with hurricane Irene. :3
The last time I lost hours of 'work' had more to do with my dog's insatiable hunger. And my homework. That's what I told the teacher, anyways. xD

Auto-updates never come when they're expected. I saved my stuff for a while, one time I forgot, and then it autoupdates >_<

STOOPID WINDOSE


http://i46.tinypic.com/dw7zft.png

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#182 2011-09-18 09:14:48

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Werdimus Productions

SeptimusHeap wrote:

FuzzyCatPotato wrote:

FuzzyCatPotato wrote:

Erm... They have that little save button up in the corner for a reason.
Lol. Isn't that the worst, though? The number 1 improvement to Scratch might be to make it like Microsoft word, where it both autosaves AND is recoverable.  tongue

hmm
Sorry for insulting your 'saving style' (  tongue  ), and COMPLETEY forgetting to add the "I know what it feels like" part.
Sigh. I feel kinda insensitive right now... Sorry.  tongue  The last time I lost hours of good work had a little something to do with hurricane Irene. :3
The last time I lost hours of 'work' had more to do with my dog's insatiable hunger. And my homework. That's what I told the teacher, anyways. xD

Auto-updates never come when they're expected. I saved my stuff for a while, one time I forgot, and then it autoupdates >_<

STOOPID WINDOSE

I'm done with the major work. I'll be gone all of today. Expect version 1.4 or however you do that tomorrow


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#183 2011-09-18 13:16:57

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Werdimus Productions

How do I make a mod?


It's my birthday. Deal with it.

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#184 2011-09-18 13:41:10

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

We'll have mod support later (so you can have more than one mod at once). Until then, just download the latest version and add what you want.

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#185 2011-09-19 22:09:12

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Werdimus Productions

Sorry it's taking me so long... Life IRL is hectic right now. BTW... Changelist. You can remove features if you want, but don't make me take them out, please don't make me do that.
-Enermen
-Sheilds
-Chickens
-and other stuffz


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#186 2011-09-20 03:08:25

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

I assume endermen can't pick up blocks?

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#187 2011-09-20 07:19:13

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

rabbit1131 wrote:

Sorry it's taking me so long... Life IRL is hectic right now. BTW... Changelist. You can remove features if you want, but don't make me take them out, please don't make me do that.
-Enermen
-Sheilds
-Chickens
-and other stuffz

No more new stuff, please.

And I don't want this to be a copy, don't add endermen!


http://i46.tinypic.com/dw7zft.png

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#188 2011-09-20 07:50:05

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Werdimus Productions

SeptimusHeap wrote:

rabbit1131 wrote:

Sorry it's taking me so long... Life IRL is hectic right now. BTW... Changelist. You can remove features if you want, but don't make me take them out, please don't make me do that.
-Enermen
-Sheilds
-Chickens
-and other stuffz

No more new stuff, please.

And I don't want this to be a copy, don't add endermen!

Theyre not Enderman. There Enerman!


It's my birthday. Deal with it.

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#189 2011-09-20 07:59:44

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Werdimus Productions

werdna123 wrote:

I assume endermen can't pick up blocks?

I haz to remove them....
           000000                               000000
           000000                               000000
           0EEEE0                               0EEEE0

              t                  /\
             t t       /                    \
              t  /                                \
            /                                          \
        /                                                  \
     /                                                        \
  /                                                              \
/                                                                   \


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#190 2011-09-20 08:02:19

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

rabbit1131 wrote:

werdna123 wrote:

I assume endermen can't pick up blocks?

I haz to remove them....
           000000                               000000
           000000                               000000
           0EEEE0                               0EEEE0

              t                  /\
             t t       /                    \
              t  /                                \
            /                                          \
        /                                                  \
     /                                                        \
  /                                                              \
/                                                                   \

tongue

Sorr-y...

So when's the release planned for, you don't need to finish everything. Please don't add bows, I would like to do that, and how will shields work?


http://i46.tinypic.com/dw7zft.png

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#191 2011-09-20 08:40:36

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Werdimus Productions

SeptimusHeap wrote:

rabbit1131 wrote:

werdna123 wrote:

I assume endermen can't pick up blocks?

I haz to remove them....
           000000                               000000
           000000                               000000
           0EEEE0                               0EEEE0

              t                  /\
             t t       /                    \
              t  /                                \
            /                                          \
        /                                                  \
     /                                                        \
  /                                                              \
/                                                                   \

tongue

Sorr-y...

So when's the release planned for, you don't need to finish everything. Please don't add bows, I would like to do that, and how will shields work?

I won't add bows if you want to. Shields will block 8 or so attacks before disintegrating.  You can move them around the body to block from all sides. BTW, I changed Enderman to goblins. They both use blocks, but that's where the similarities stop.


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#192 2011-09-20 08:57:55

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Werdimus Productions

How would I make a Too many items mod?


It's my birthday. Deal with it.

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#193 2011-09-20 10:56:43

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Just maybe make it so at the beginning all of the item variables are set at, like, 5000.

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#194 2011-09-20 11:48:09

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Werdimus Productions

Updated. Look in mah stuff. To lazy to post link.


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#195 2011-09-20 12:22:04

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Posted a few comments on it.

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#196 2011-09-20 19:33:48

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

Fix/adding:

Goblin throwing

Goblin spriting

Skins

Cactus

Pigs/Chicken code


http://i46.tinypic.com/dw7zft.png

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#197 2011-09-20 19:39:52

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

Rabbit, some things for next time you edit:

For the hurting thing, please edit the damage value before broadcasting...

Also, why do only shields work on goblins?


http://i46.tinypic.com/dw7zft.png

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#198 2011-09-20 20:53:27

KyleK7
Scratcher
Registered: 2011-06-14
Posts: 500+

Re: Werdimus Productions

Can I join?


http://i46.tinypic.com/zwxnhh.gif

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#199 2011-09-21 03:06:34

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

KyleK7 wrote:

Can I join?

We'll consider it...

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#200 2011-09-21 07:51:56

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

Recoded/sprited goblin. Now fits the landminer theme. He uses Zombie sensing now so he can climb blocks. He runs from you when you get too close (less than 46) till he can go to a good throwing distance. He throws while he runs. He will will throw blocks if you are a bit farther (less than 51). This creates a cool 'run until in good position' behavior. Thrown blocks now do damage, and change based on what the goblin is touching. He can throw grass, snow, and sand, and possibly dirt, what do you guys think? He also aims at the player so it targets the player.


http://i46.tinypic.com/dw7zft.png

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