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#76 2011-09-07 18:30:16

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

Dungeon Guardians are like zombies with swords that stand still in the dungeon. When you get close, it starts chasing you. If you escape, it teleports back to the dungeon!


http://i46.tinypic.com/dw7zft.png

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#77 2011-09-08 02:50:56

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Okay, can you pleeeaaaaaaaaase stop adding stuff and upload.

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#78 2011-09-08 07:08:28

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

werdna123 wrote:

Okay, can you pleeeaaaaaaaaase stop adding stuff and upload.

Sorry  tongue

I'll wait to add swords.

'APIs' for coding:

Damage: To heal a player, change the life variable and broadcast heal. To hurt a player, change the damage value to the damage to the player, and broadcast hurt.


http://i46.tinypic.com/dw7zft.png

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#79 2011-09-08 08:09:19

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

DONE: YAY


http://i46.tinypic.com/dw7zft.png

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#80 2011-09-08 10:47:03

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Omgomgomomggomgomgomgomg

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#81 2011-09-08 11:18:09

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Pumpkins! No purpose yet, but I'll make 'em be eatable.


http://img14.imageshack.us/img14/9851/screenshot20110908at161.png

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#82 2011-09-08 11:26:53

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Woah, how have we not fixed this yet: You can place blocks anywhere, doesn't need to be near the player.

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#83 2011-09-08 11:45:42

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Cacti retextured (not for aesthetics, but for sensing) and you now take damage and are thrown backwards if you touch them.

http://img62.imageshack.us/img62/4231/screenshot20110908at164.png

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#84 2011-09-08 12:38:26

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

New crafting recipes:

5 planks = 2 bowls. -DONE
1 bowl + 1 pumpkin = Pumpkin soup (heals 6 hearts) -DONE
Knife + Melon = 3 Melon slices (heals 2 hearts per slice)
2 Planks + 3 Stone = Knife

Last edited by werdna123 (2011-09-08 13:51:33)

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#85 2011-09-08 13:56:16

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Melons added!


http://img849.imageshack.us/img849/9873/screenshot20110908at185.png

Next up, knives.

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#86 2011-09-08 19:54:20

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

All the bugs you mentioned on the project are online only.

Melons/pumpkins are epiccccc!

I can fix cactus better when you're done, I've got an idea that will work.


http://i46.tinypic.com/dw7zft.png

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#87 2011-09-08 20:03:01

peterkap
Scratcher
Registered: 2009-01-24
Posts: 1000+

Re: Werdimus Productions

I'll join.

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#88 2011-09-08 20:12:31

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

peterkap wrote:

I'll join.

We're not accepting applications, sorry.


http://i46.tinypic.com/dw7zft.png

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#89 2011-09-08 20:13:58

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

How do you like zombies/the guardian, werd?


http://i46.tinypic.com/dw7zft.png

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#90 2011-09-09 02:31:23

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

SeptimusHeap wrote:

How do you like zombies/the guardian, werd?

They're really really good. But is there a way to fight them?

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#91 2011-09-09 07:16:09

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

werdna123 wrote:

SeptimusHeap wrote:

How do you like zombies/the guardian, werd?

They're really really good. But is there a way to fight them?

Not yet, I'll add it.


http://i46.tinypic.com/dw7zft.png

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#92 2011-09-09 07:49:57

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

K. I'll start work on it again.

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#93 2011-09-09 08:04:46

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

Cool!

I'll add:

Swords, bows, skeletons(?) Hoppers (They can jump really high and kill you and stuff.), and bombs/dynamite you can throw, probably.


http://i46.tinypic.com/dw7zft.png

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#94 2011-09-09 08:07:30

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Werdimus Productions

Can I do an edit somewhere? There are so many things I wish to do....


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#95 2011-09-09 10:20:15

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Random picture 4:

http://img683.imageshack.us/img683/6084/screenshot20110909at151.png
Pumpkin patch!

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#96 2011-09-09 10:24:55

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Oops: http://img845.imageshack.us/img845/3258/screenshot20110909at152.png


*sigh* Looks like another hour of bug-squashing.

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#97 2011-09-09 10:28:27

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

I tried to fix it.


http://img220.imageshack.us/img220/3258/screenshot20110909at152.png

>< This is seriously frustrating.

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#98 2011-09-09 10:30:43

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Few, fixed it. It seemed I'd just, after accidentally picking up a ton of script, placing it down in the wrong place.

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#99 2011-09-09 10:44:35

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Werdimus Productions

Tried out having 2 shades of stone (act the same entirely, but I'm trying to make it look more interesting). They sense the same since one of the colours in them has stayed the same. What do you think?


http://img534.imageshack.us/img534/4897/screenshot20110909at154.png

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#100 2011-09-09 16:39:11

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Werdimus Productions

werdna123 wrote:

Tried out having 2 shades of stone (act the same entirely, but I'm trying to make it look more interesting). They sense the same since one of the colours in them has stayed the same. What do you think?


http://img534.imageshack.us/img534/4897 … 9at154.png

Its OK, I might edit it just a bit.

Whats the really dark stone.


http://i46.tinypic.com/dw7zft.png

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