B-Reyn428 wisely thought to us how to create very large sprites (http://scratch.mit.edu/projects/B-Reyn428/84741). But this only works if you actually draw the sprite. Instead, I would like to be able to create a sprite from a large picture. Unfortunately, every time I import a large picture, Scratch resizes it to 480x360. Is there a way to create a large sprite from a picture larger than the stage?
Last edited by s_federici (2011-06-19 12:35:22)
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s_federici wrote:
B-Reyn428 wisely thought to us how to create very large sprites (http://scratch.mit.edu/projects/B-Reyn428/84741). But this only works if you actually draw the sprite. Instead, I would like to be able to create a sprite from a large picture. Unfortunately, every time I import a large picture, Scratch resizes it to 480x360. Is there a way to create a large sprite from a picture larger than the stage?
first draw the giant sprite, then import onto that costume.
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Pecola1 wrote:
first draw the giant sprite, then import onto that costume.
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This is exactly what I did
but no success: the imported picture (1600x1200) is resized to 480x360.
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Any other suggestions?
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This is a little roundabout but it works...
Download Panther if you have not done so yet, it has a resizeable canvas for drawing.
Open Panther and go to the costumes tab of any sprite.
Click the Import button next to paint and camera.
Choose your image from your computer
The image will be imported into Panther in full size.
Export the sprite out of Panther. As Panther sprites are the same file type as Scratch ones you can now import the costume into Scratch and the size will not be affected.
This is the only way I have ever found where photographs and pictures can be imported into Scratch without resizing. Believe me, I wish there was an easier way...
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sparks wrote:
This is the only way I have ever found where photographs and pictures can be imported into Scratch without resizing. Believe me, I wish there was an easier way...
Maybe edit the Scratch version you're working with?
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LS97 wrote:
sparks wrote:
This is the only way I have ever found where photographs and pictures can be imported into Scratch without resizing. Believe me, I wish there was an easier way...
Maybe edit the Scratch version you're working with?
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I wonder if we could club together and make an easy-to-install patch (such as just pasting it into a workspace) that adds a checkbox somewhere stating whether images should be resized upon importing or not... (getting the "save picture of stage" to work in PNG is something I'd like to get too, you currently lose a lot of quality doing that.)
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sparks wrote:
LS97 wrote:
sparks wrote:
This is the only way I have ever found where photographs and pictures can be imported into Scratch without resizing. Believe me, I wish there was an easier way...
Maybe edit the Scratch version you're working with?
![]()
I wonder if we could club together and make an easy-to-install patch (such as just pasting it into a workspace) that adds a checkbox somewhere stating whether images should be resized upon importing or not... (getting the "save picture of stage" to work in PNG is something I'd like to get too, you currently lose a lot of quality doing that.)
sounds cool!
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sparks wrote:
Download Panther if you have not done so yet, it has a resizeable canvas for drawing.
Thanks for the suggestion, I will certainly try this. As I haven't tried it yet, I don't know if it has the same "problem" that I found by applying B-Reyn428's strategy: when I create the large picture of the Scratch interface, if I downsize it (size less than 90%) then I can only change its size back up until 90% (even if I try to change its size back to 100%).
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Odd you should mention this, I was having this problem myself in Panther when trying to get a larger-than-stage sprite to gradually increase in size! I have no idea how to solve that problem though
probably several sprites to make up the whole image and a lot of maths
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use the method of being able to draw a large sprite, and then import tiles of a large picture. I have not tested this but I would think it would work
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RUMCHEERYPOOPOO wrote:
and then import tiles of a large picture. I have not tested this but I would think it would work
Uhmmm... interesting idea, I will try it immediately!
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YES!!!!!!!!!!!!!!! It DOES work!!! You are a genius RUMCHEERYPOOPOO
Now I have a large single picture sprite!!! Have a look at the finale project http://scratch.mit.edu/projects/s_federici/1878237
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