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#51 2011-06-30 17:48:17

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

LS97 wrote:

jslomba wrote:

hey LS97, would it be possible to create a block with multiple string lines like the old comment block? I want to make a make block with blockspec %s and code %(whatever we call it)

Basically like in Bingo... Sure it would be possible. Just what is it for exactly?

MM, but after you're done with it.


the the the the the

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#52 2011-06-30 17:54:20

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: MegaMod development thread

jslomba wrote:

LS97 wrote:

jslomba wrote:

hey LS97, would it be possible to create a block with multiple string lines like the old comment block? I want to make a make block with blockspec %s and code %(whatever we call it)

Basically like in Bingo... Sure it would be possible. Just what is it for exactly?

MM, but after you're done with it.

Yeah, what in it?
Goodnight

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#53 2011-06-30 18:01:00

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

LS97 wrote:

jslomba wrote:

LS97 wrote:


Basically like in Bingo... Sure it would be possible. Just what is it for exactly?

MM, but after you're done with it.

Yeah, what in it?
Goodnight

MM = MegaMod XD


the the the the the

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#54 2011-07-01 04:08:04

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: MegaMod development thread

jslomba wrote:

LS97 wrote:

jslomba wrote:


MM, but after you're done with it.

Yeah, what in it?
Goodnight

MM = MegaMod XD

I know! What in MegaMod?

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#55 2011-07-01 08:46:10

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

LS97 wrote:

jslomba wrote:

LS97 wrote:


Yeah, what in it?
Goodnight

MM = MegaMod XD

I know! What in MegaMod?

that block.


the the the the the

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#56 2011-07-01 11:07:46

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: MegaMod development thread

A comment block?

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#57 2011-07-01 13:20:34

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

LS97 wrote:

A comment block?

no, a make block with blockspec %s and code %(whatever) block


the the the the the

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#58 2011-07-01 13:33:13

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: MegaMod development thread

jslomba wrote:

LS97 wrote:

A comment block?

no, a make block with blockspec %s and code %(whatever) block

oh. don't count on me for doing that, btw

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#59 2011-07-01 16:01:38

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: MegaMod development thread

I didn't get to finish the Upload Dialog at all. I'll do that when I come back, so don't touch that part. But I did want to hand the mod over before I left, so here it is!  smile

MegaMod.zip (Note, ZIP is slowly uploading)

This is officially MegaMod 1.1 Beta (i think)

Last edited by LS97 (2011-07-01 16:02:02)

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#60 2011-07-12 20:45:14

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

hey LS97, would you know how to make a (# of scripts) and a [[sprite2]'s (4)th script] block?


the the the the the

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#61 2011-07-14 14:15:00

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

LS97 wrote:

I didn't get to finish the Upload Dialog at all. I'll do that when I come back, so don't touch that part. But I did want to hand the mod over before I left, so here it is!  smile

MegaMod.zip (Note, ZIP is slowly uploading)

This is officially MegaMod 1.1 Beta (i think)

no, it's 2.0, since the last version was 1.2.1


the the the the the

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#62 2011-07-15 08:49:37

roijac
Scratcher
Registered: 2010-01-19
Posts: 1000+

Re: MegaMod development thread

block suggestion:

my suggestion wrote:

______________
| clone me and|
|    __   ______ |
|   |  |_|
|   |___________
|with the clone |
|______________|

what do you think?

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#63 2011-07-15 08:58:53

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

roijac wrote:

block suggestion:

my suggestion wrote:

______________
| clone me and|
|    __   ______ |
|   |  |_|
|   |___________
|with the clone |
|______________|

what do you think?

you can do this:
____________________
|do to sprite (clone)|
|   ___    ___________|
|   |   |_|
|   |________________
|__________________|


the the the the the

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#64 2011-07-15 20:26:20

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

hey LS97, I realized MegaMod doesn't read .mm files. know how to fix this?


the the the the the

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#65 2011-07-16 06:24:32

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: MegaMod development thread

jslomba, could you give me the code for the 50 new blocks, that I can insert into the workspace! I added a new category, web (ID: 'web') And don't worry, I didn't add any new blocks, so your code won't delete them! Thank you! And once I get the codes then I'll be able to start on the website!

(Please make the code so the blocks are seen by all sprites and the stage!

Last edited by WindowsExplorer (2011-07-16 06:52:46)


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#66 2011-07-16 07:29:30

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

WindowsExplorer wrote:

jslomba, could you give me the code for the 50 new blocks, that I can insert into the workspace! I added a new category, web (ID: 'web') And don't worry, I didn't add any new blocks, so your code won't delete them! Thank you! And once I get the codes then I'll be able to start on the website!

(Please make the code so the blocks are seen by all sprites and the stage!

hey windowsExplorer, you might want LS97's version to use. it has the two new categories and a developer menu, and I'm working on it right now. I'm almost done with it.


the the the the the

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#67 2011-07-16 07:49:21

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: MegaMod development thread

jslomba wrote:

WindowsExplorer wrote:

jslomba, could you give me the code for the 50 new blocks, that I can insert into the workspace! I added a new category, web (ID: 'web') And don't worry, I didn't add any new blocks, so your code won't delete them! Thank you! And once I get the codes then I'll be able to start on the website!

(Please make the code so the blocks are seen by all sprites and the stage!

hey windowsExplorer, you might want LS97's version to use. it has the two new categories and a developer menu, and I'm working on it right now. I'm almost done with it.

Actually, I got the categories and I have a password-protected developers menu! But I don't know how to change the colour of categories, because when I edit it with microsoft paint, every colour turns out gray or black! BTW can I use some blocks from MegaMod? The only thing I need help with is adding menus like File, Edit not like in the file menu (New; Open).


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#68 2011-07-16 07:51:34

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

WindowsExplorer wrote:

jslomba wrote:

WindowsExplorer wrote:

jslomba, could you give me the code for the 50 new blocks, that I can insert into the workspace! I added a new category, web (ID: 'web') And don't worry, I didn't add any new blocks, so your code won't delete them! Thank you! And once I get the codes then I'll be able to start on the website!

(Please make the code so the blocks are seen by all sprites and the stage!

hey windowsExplorer, you might want LS97's version to use. it has the two new categories and a developer menu, and I'm working on it right now. I'm almost done with it.

Actually, I got the categories and I have a password-protected developers menu! But I don't know how to change the colour of categories, because when I edit it with microsoft paint, every colour turns out gray or black! BTW can I use some blocks from MegaMod? The only thing I need help with is adding menus like File, Edit not like in the file menu (New; Open).

sure! use the top  from the 'file' menu and change the method name, the position where you want it, and the options.


the the the the the

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#69 2011-07-16 07:57:27

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: MegaMod development thread

jslomba wrote:

WindowsExplorer wrote:

jslomba wrote:


hey windowsExplorer, you might want LS97's version to use. it has the two new categories and a developer menu, and I'm working on it right now. I'm almost done with it.

Actually, I got the categories and I have a password-protected developers menu! But I don't know how to change the colour of categories, because when I edit it with microsoft paint, every colour turns out gray or black! BTW can I use some blocks from MegaMod? The only thing I need help with is adding menus like File, Edit not like in the file menu (New; Open).

sure! use the top  from the 'file' menu and change the method name, the position where you want it, and the options.

I meant actually add text at the top of the screen with files;edit;help not dropdown menus!


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#70 2011-07-16 08:01:06

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

WindowsExplorer wrote:

jslomba wrote:

WindowsExplorer wrote:


Actually, I got the categories and I have a password-protected developers menu! But I don't know how to change the colour of categories, because when I edit it with microsoft paint, every colour turns out gray or black! BTW can I use some blocks from MegaMod? The only thing I need help with is adding menus like File, Edit not like in the file menu (New; Open).

sure! use the top  from the 'file' menu and change the method name, the position where you want it, and the options.

I meant actually add text at the top of the screen with files;edit;help not dropdown menus!

I know, you're just using the code from file and making a new method!


the the the the the

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#71 2011-07-16 08:04:39

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: MegaMod development thread

jslomba wrote:

WindowsExplorer wrote:

jslomba wrote:

sure! use the top  from the 'file' menu and change the method name, the position where you want it, and the options.

I meant actually add text at the top of the screen with files;edit;help not dropdown menus!

I know, you're just using the code from file and making a new method!

But how do you add new menus (e.g. File  Edit  Help  World

Last edited by WindowsExplorer (2011-07-16 08:05:09)


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#72 2011-07-16 08:05:41

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

WindowsExplorer wrote:

jslomba wrote:

WindowsExplorer wrote:


I meant actually add text at the top of the screen with files;edit;help not dropdown menus!

I know, you're just using the code from file and making a new method!

But how do you add new menus (e.g. File  Edit  Help  World

like THAT!


the the the the the

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#73 2011-07-16 08:08:13

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: MegaMod development thread

could you give me the code?


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#74 2011-07-16 08:16:31

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: MegaMod development thread

WindowsExplorer wrote:

could you give me the code?

Oh! Now I got you!


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#75 2011-07-16 08:17:51

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: MegaMod development thread

Code:

worldMenu: aMenuTitleMorph

 | menu|

menu _ customMenu new.

menu add: '(action name here)' action: #(method name here)
menu add: '(action name here)' action: #(method name here)
menu addLine

and so on. and then at the bottom, you put

Code:

menu invokeOn: self at: aMenuTitleMorph bottomLeft + (0@10).

Last edited by jslomba (2011-07-16 08:19:19)


the the the the the

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