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#3476 2011-11-14 09:48:20

MetharQuxid
Scratcher
Registered: 2009-10-14
Posts: 100+

Re: Phoenix Survival [MC Server] [1.0.0!]

rabbit1131 wrote:

Sunrise-Moon wrote:

rabbit1131 wrote:

smile
Another thing: dunno if it is a non-issue.
NO GIFTING EVER

Definitely not an issue with me. I only ever use it to spawn a stick for WhoPlacedIt, fixing griefing, and generally debugging the server.

Same.

Riiiiiggghhhhttt. Like that bedrock vault you made under the Liru corp store... >_>


And Sunrise, did you keep the stick? Because even just gifting a stick is terrible in my eyes.  tongue

Last edited by MetharQuxid (2011-11-14 09:49:35)


   Dapper Slime.                     
http://i46.tinypic.com/o8za1k.jpg

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#3477 2011-11-15 07:34:37

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Don't worry guys - we WILL be coming up after 1.0, and I have some plans for the server.

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#3478 2011-11-15 08:04:38

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Finally unbanned, read my rights and stuff, it's all junk.

The spawn will be the dead center of a 51x51 park, with skyscrapers all around it. This'll be the main city, it'll be pretty big, maybe about 500x500 (about, we'd need to make it a number so the lots will fit in nicely). Outside of that is a 400x thick ring around it, this'll be the suburbs and it'll have all houses. Outside of this is the ghettos, run down houses and gangs with low quality shops, probably about 50 thick. Then everywhere else outside that is rural area, due to the new code in the full release farms should be a viable solution to food and any other animal product.

Lots in the city will only be owned by the city, you can rent out some rooms in the planned skyscrapers though.

Also, would everyone stop saying it's the end of PS? We have a temp map before the full release, that isn't failing, that's a temp map.

And only one person has a problem with me now, I've sorted it all out and apologized and I'm back to playing like normal, seeming there's stuff to do on the server now I'm not so bored, running a shop was boring, can't imagine what living in a normal house would be like. I AM sorting out my anger problems, but I have tons to do and I'm pushing it back to after, for now I'm residing in being sarcastic, if anyone has a problem with that please tell me and I will be more than happy to listen  tongue .

Last thing, what material should we use for the skyscrapers? Wood and cobble will look weird, stone brick looks too medieval, stone maybe and iron block would take waaaaaaaaaaay too long to get.

Peace.

Last edited by my-chemical-romance (2011-11-15 08:24:08)

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#3479 2011-11-15 08:13:21

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Also, here's the screenshots I took.

http://dl.dropbox.com/u/3723997/2011-11-13_14.37.39.png
http://dl.dropbox.com/u/3723997/2011-11-14_19.00.29.png
http://dl.dropbox.com/u/3723997/2011-11-13_16.45.31.png
http://dl.dropbox.com/u/3723997/2011-11-14_20.10.34.png

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#3480 2011-11-15 08:42:41

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Maybe we should use brick for some of the skyscrapers? Brick and planks (or logs)?

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#3481 2011-11-15 08:44:32

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

The-Whiz wrote:

Maybe we should use brick for some of the skyscrapers? Brick and planks (or logs)?

Come on the server for a sec.

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#3482 2011-11-15 08:53:09

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Ok, I've been playing hardcore in RC2 lately, so let me downgrade real quick...

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#3483 2011-11-15 09:07:23

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Server's getting CRAZY lag. We have no lag-causing plugins as far as I know, so I'm going to have to assume it's on the host's end.

I'm getting a new host ASAP, this is just ridiculous.

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#3484 2011-11-15 09:10:47

DarkerWorld
Scratcher
Registered: 2010-07-07
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

I want to know one thing, as Edge of the Blade proposed a merge to both PS and Ex. does that mean if everyone agrees all three servers will merge, or Edge of the Blade can't decide with whom they want to merge?


http://samlancashire.com/quiz/creeper/generated2/32.png

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#3485 2011-11-15 09:26:22

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

We're not merging, we're doing fine as we are.

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#3486 2011-11-15 09:44:40

bioa10
Scratcher
Registered: 2011-04-23
Posts: 100+

Re: Phoenix Survival [MC Server] [1.0.0!]

can someone get on?


http://i44.tinypic.com/8vuotf.png

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#3487 2011-11-15 10:03:03

rabbit1131
Scratcher
Registered: 2009-10-16
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]


The Intergalactic Adventures of Revesilia! I hope you will partake in this gigantic undertaking, to build the sequel to the hit map The Adventures of Revesilia! The Intergalactic Adventures of Revesilia Map Builders Application thread! http://internetometer.com/image/35004.png

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#3488 2011-11-15 10:34:17

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

I was thinking, in 1.0 when Notch puts in some decent stuff, hopefully he will put in a changeable height limit.

We could make massive buildings.

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#3489 2011-11-15 10:37:03

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

DarkerWorld wrote:

I want to know one thing, as Edge of the Blade proposed a merge to both PS and Ex. does that mean if everyone agrees all three servers will merge, or Edge of the Blade can't decide with whom they want to merge?

It means all three servers would merge to eliminate competition and have a central server for scratchers.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#3490 2011-11-15 10:38:24

DarkerWorld
Scratcher
Registered: 2010-07-07
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Sunrise-Moon wrote:

DarkerWorld wrote:

I want to know one thing, as Edge of the Blade proposed a merge to both PS and Ex. does that mean if everyone agrees all three servers will merge, or Edge of the Blade can't decide with whom they want to merge?

It means all three servers would merge to eliminate competition and have a central server for scratchers.

I think thats a brilliant idea


http://samlancashire.com/quiz/creeper/generated2/32.png

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#3491 2011-11-15 10:59:26

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

People play on your server for a reason, we should keep it how it is.

If we mix all 3 then it wouldn't turn out well. Example:

I like lucozade, fanta and magners, but if I mixed them all together I would hate it.

We have different types of players on this server, you have different plug-ins that the players would hate too, not to say how horrible it'd be if you were a player. I like how it is now, everyone gets a say, if there were 30 players on it'd be hard to get a say in at all.

Competition is good, it means those who want to go on your server will go on your server, and people hate merges as it's so overly complicated. You have to meet loads of new people, deal with their houses (which to you may be ugly seeming you're used to what's already there), deal with nobody knowing the rules properly and the fact that someone will always be talking.

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#3492 2011-11-15 11:21:57

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

my-chemical-romance wrote:

People play on your server for a reason, we should keep it how it is.

If we mix all 3 then it wouldn't turn out well. Example:

I like lucozade, fanta and magners, but if I mixed them all together I would hate it.

We have different types of players on this server, you have different plug-ins that the players would hate too, not to say how horrible it'd be if you were a player. I like how it is now, everyone gets a say, if there were 30 players on it'd be hard to get a say in at all.

Competition is good, it means those who want to go on your server will go on your server, and people hate merges as it's so overly complicated. You have to meet loads of new people, deal with their houses (which to you may be ugly seeming you're used to what's already there), deal with nobody knowing the rules properly and the fact that someone will always be talking.

It's not very complicated at all. What's wrong with meeting new people? There are ugly houses on every server and the rules are simple- no griefing, no swearing, no begging. There are plugins that let you get rid of chat or just use certain channels, so that's not a valid point either.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#3493 2011-11-15 11:22:38

Flamebrain
Scratcher
Registered: 2010-06-02
Posts: 68

Re: Phoenix Survival [MC Server] [1.0.0!]

my-chemical-romance wrote:

People play on your server for a reason, we should keep it how it is.

If we mix all 3 then it wouldn't turn out well. Example:

I like lucozade, fanta and magners, but if I mixed them all together I would hate it.

We have different types of players on this server, you have different plug-ins that the players would hate too, not to say how horrible it'd be if you were a player. I like how it is now, everyone gets a say, if there were 30 players on it'd be hard to get a say in at all.

Competition is good, it means those who want to go on your server will go on your server, and people hate merges as it's so overly complicated. You have to meet loads of new people, deal with their houses (which to you may be ugly seeming you're used to what's already there), deal with nobody knowing the rules properly and the fact that someone will always be talking.

There once was scratch server which had all the players and it worked out fine. gbear owned it, Scratchia.

I was never on Scratchia myself, but I heard it was pretty good.

Also, are whitelists still being accepted?

Last edited by Flamebrain (2011-11-15 11:23:19)


http://i42.tinypic.com/2pq2c8i.gif

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#3494 2011-11-15 11:34:25

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Having different servers is nice, if everyone wanted to play on your server they'd play your server, but they don't.

We're not failing at all, we have a temp map so nobody wants to do much because in a few days it will all be gone, once we have the proper map in place everyone will want to play and build a house.

And yes, there was a server which did that, but people are already adapted to their own server and the server's plug-ins.

People will be mad if you don't add a certain plug-in, others will be mad if you do. People play on PS because they like it, people play on your servers because they like it, if we mixed them together everyone would leave because they didn't like it (due to plug-ins, players etc).

If it isn't broken don't fix it.

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#3495 2011-11-15 11:40:42

DarkerWorld
Scratcher
Registered: 2010-07-07
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

my-chemical-romance wrote:

Having different servers is nice, if everyone wanted to play on your server they'd play your server, but they don't.

We're not failing at all, we have a temp map so nobody wants to do much because in a few days it will all be gone, once we have the proper map in place everyone will want to play and build a house.

And yes, there was a server which did that, but people are already adapted to their own server and the server's plug-ins.

People will be mad if you don't add a certain plug-in, others will be mad if you do. People play on PS because they like it, people play on your servers because they like it, if we mixed them together everyone would leave because they didn't like it (due to plug-ins, players etc).

If it isn't broken don't fix it.

True, it isn't broken, but there is something called an upgrade.
Also, just because you don't want this, doesn't mean everyone else is against it.

Last edited by DarkerWorld (2011-11-15 11:41:03)


http://samlancashire.com/quiz/creeper/generated2/32.png

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#3496 2011-11-15 11:44:53

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

We almost merged before, then everyone said no.

Now we're doing better than before and waiting on 1.0 for a new map (which is extremely well planned) what makes you think we'll say yes now?

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#3497 2011-11-15 12:01:37

DarkerWorld
Scratcher
Registered: 2010-07-07
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

my-chemical-romance wrote:

We almost merged before, then everyone said no.

Now we're doing better than before and waiting on 1.0 for a new map (which is extremely well planned) what makes you think we'll say yes now?

Everyone said no? Me and rab counted the opinions, and 5 people were against it. The rest said go with it.


http://samlancashire.com/quiz/creeper/generated2/32.png

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#3498 2011-11-15 12:10:45

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

Is that all from PS or mixed servers?

Also, someone get on, rab went on for like 20 seconds then left.

Last edited by my-chemical-romance (2011-11-15 12:20:49)

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#3499 2011-11-15 12:21:56

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

MetharQuxid wrote:

rabbit1131 wrote:

Sunrise-Moon wrote:


Definitely not an issue with me. I only ever use it to spawn a stick for WhoPlacedIt, fixing griefing, and generally debugging the server.

Same.

Riiiiiggghhhhttt. Like that bedrock vault you made under the Liru corp store... >_>


And Sunrise, did you keep the stick? Because even just gifting a stick is terrible in my eyes.  tongue

Gonna reply, rab?

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#3500 2011-11-15 12:48:06

my-chemical-romance
Scratcher
Registered: 2011-04-24
Posts: 1000+

Re: Phoenix Survival [MC Server] [1.0.0!]

OK, Qaz, fix lag, now.

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