We could make a sorta RPG thing that writes the story as you go, like when you walk to "blehVille" it would say "(your name) treked on the bleh trail to BlehVille. While he was there, he bleh, blahed, and nommed.
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hpotter134 wrote:
applejack wrote:
Everyone! Let's be in the collab camp together!!!
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Fine by me.
We need to find a way to make our project awesome programming-wise, and we should somehow incorporate math, seeing as we were all called together by the phrase "Calling all math lovers and good programmers"
It could be drawn with a matrix and the map randomly generated with randomly generated names.
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bbbeb wrote:
I'm back guys... but I may be doing collab with Aperture, I don't know..
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P.S. Liquid is with Aperture for Collab Camp.![]()
Actually I'm with butterfly tree... though I did apply to aperture before I knew the theme.
Good luck on both projects.
-Liquid
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applejack wrote:
hpotter134 wrote:
applejack wrote:
Everyone! Let's be in the collab camp together!!!
![]()
Fine by me.
We need to find a way to make our project awesome programming-wise, and we should somehow incorporate math, seeing as we were all called together by the phrase "Calling all math lovers and good programmers"It could be drawn with a matrix and the map randomly generated with randomly generated names.
![]()
Anyone?
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applejack wrote:
applejack wrote:
hpotter134 wrote:
Fine by me.
We need to find a way to make our project awesome programming-wise, and we should somehow incorporate math, seeing as we were all called together by the phrase "Calling all math lovers and good programmers"It could be drawn with a matrix and the map randomly generated with randomly generated names.
![]()
Anyone?
Well, anyway, I'll be making the tiles.
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hpotter134 wrote:
ssss wrote:
Hardmath123 wrote:
Debug current code.
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[Removed by moderator]. Link, and know anything thats wrong?
Well, here's scimonster's code
and here's hpotter134's code
My code does the same as sci's, except I tried to make it more readable. One problem is that I might have made a mistake that sci didn't make, or vice versa. Also, one project may work better than the other online. Based on these factors, we need to pick one of those choices, debug it, and then finish up the project.
Actually, check my test account for mine.
I have an idea for the camp:
We have an interactive story of someone who doesn't really like math, but as he learns about how it gets used all the time in such interesting ways, he starts to like it. The user also gets to try out some of the stuff!
Last edited by Paddle2See (2011-08-07 05:16:41)
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I made us a new topic for the camp. http://scratch.mit.edu/forums/viewtopic.php?id=71042
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If you need a beta tester, I'd be happy to help!
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scimonster wrote:
I made us a new topic for the camp. http://scratch.mit.edu/forums/viewtopic.php?id=71042
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I know, nobody else seems to have noticed so just us can work on it until anyone else wants to join.
scimonster wrote:
scimonster wrote:
I made us a new topic for the camp. http://scratch.mit.edu/forums/viewtopic.php?id=71042
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http://scratch.mit.edu/projects/Paddle2See/580724 seems as though this has already been done :D:
Last edited by applejack (2011-08-22 23:19:34)
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Ahh, I didn't notice that it had six scripts.
amcerbu wrote:
Yeah, but we wanted to improve on it by adding new features/error detection/1s1s. I see that you have started using the :D: thing, and I agree.
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And one sprite.
applejack wrote:
Ahh, I didn't notice that it had six scripts.
amcerbu wrote:
Yeah, but we wanted to improve on it by adding new features/error detection/1s1s. I see that you have started using the :D: thing, and I agree.
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Come on guys!
Can Liquid come?
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Wake up call!
Here is our current accomplishment flow chart:
[+] = Done
Ask for input [+]
Split to list [+]
Sanitize list for calculation [+]
//Not done bit
[debug current code]
repeat until list contains only 1 item:
{
if list contains brackets
{
find the innermost set of brackets in the brackets
find the operator of highest precedence
evaluate and replace
}
else
{
find the operator of highest precedence
evaluate and replace
}
}
Return only item of listSo, let's debug it!
applejack, please test our code as much as possible.
hp134, please start on the <if list contains brackets> bit.
Thanks!
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