FINGIN wrote:
I'll go for narrator please
Okay.
Only 2 more people!
Who is voice-acting for River? And who wants to be Mist?
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kimmy123 wrote:
somelia wrote:
And who wants to be Mist?
Me
![]()
Okay.
One more person.
I REPEAT. WHO WANTS TO VOICE ACT FOR RIVER???
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Bump
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TVflea wrote:
i could be a secondary programmer
I don't need anymore programmers. I need a voice actor.
HEEEEEEELP!
(Oh, I know why scratch.yscratching (without the period) is censored. It's kinda gross, so I won't say it.)
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somelia wrote:
kimmy123 wrote:
somelia wrote:
Kimmy123, I think you'd be better as Mist. Shine has a loud voice, while Mist is shy like River.
I didn't know that
![]()
I know; I was just saying.
I'm going to post the plot/guidelines on this thread.
IF YOU DON'T WANT SPOILERS, DON'T LOOK.
Anyway, for the programmers, here's a brief description of the game play.
The player is playing as Mango the Third, an 11-year-old girl. They use the arrow keys to control the player. (I'll post a basic project, just with the movement. It's going to be really rough [I'm not that great as a programmer] so it will need to be edited.) They can click the mouse button on an object or person to get a closer look. If the object has something to do with the plot or can be used in the game, the "Actions" menu will appear.
For instance, in the beginning of the game where Mango needs to talk to Turtleegg, when the user clicks on Turtleegg, the actions "Slap," "Talk," and "Back" will appear.
When the "Talk" button is pressed, an animation part of the game will be played. During the animation, the player will have choices of what to say. Sometimes, all sentences will result in the same thing, but sometimes an incorrect will cause a negative reaction from the person being talked to, and end the game.
For instance, if Mango says, "You look ugly" to Turtleegg, she won't befriend her and the plot will be ruined, ending the game.
Also, if the player slaps Turtleegg, it will result in Turtleegg saying "Ow! What was that for?!" ending the game.
So, here's the plot.
Mango meets Turtleegg outside of a church. They befriend each other (unless player specifies otherwise, ending the game) and are appointed by Mango's friend Laurie-Vivienne to be Questers.
They go on many adventures together, rescuing many people. They begin by finding Laurie-Vivienne's twin sister, Lorelei-Violette. On their next adventure, they discover Frosty the Cloud. As they begin to head back to Laurie-Vivienne's home, they run into a light-goo covered raposa who introduces himself as Wolfre. When they actually get back, Laurie-Vivienne is happy and tells them a feast will be held in two days.
Mango and Turtleegg head to the river that night. They are surrounded, suddenly, by glorious winged people. Three of them, two female and one male, introduce themselves as Mist, Shine, and River respectively. The trio say that they want to join mango and Turtleegg as Questers.
The next day, Wolfre is reported missing by Shine. Mango and Turtleegg hunt for her. Mango and Turtleegg split up to look for him. He is found, but Turtleegg's life was claimed.
Wolfre calls to Mango, who is still looking. She immediately rushes to the place where Wolfre and Turtleegg are, but it is too late. Turtleegg, Mango's best friend, dies in her arms.
Wolfre is stricken by grief and anger. He runs away, and Mango attempts to run after him, but he has already crossed the river. Mango stares down at the wild water.. The river had killed Turtleegg. There's no way Mango could cross.
She trudges home, and reports the sad news to everyone.
Frosty tries to cheer up Mango, along with River, Mist, and Shine. Laurie-Vivienne says that the feast is cancelled.
That night, Wolfre sneaks back into their campsite. His white goo has been stained with shadow, so that there was no white left. Frosty the cloud is out there, and Wolfre attempts to murder her. Frosty is scared by this, and goes inside to tell Laurie-Vivienne about this. Laurie-Vivienne is fast asleep.
The next night, Wolfre is still in the campsite, hiding. He sees Mango, and attacks her. She yells at him to stop (unless player specifies otherwise, killing Mango and ending the game), and explains to him that he will be stricken with grief at the death of another friend. Wolfre considers this, and the shadow on him fades away. Then, he walks to the river.
Winged people again appear, singing. Wolfre begins to look like an ordinary raposa, but he is glittering. He rises in the air, and vanishes. Plummeting back down is another winged person.
Then, all the winged people disappear.
When Mango reports of these happenings, Laurie-Vivienne calls for a feast. The game ends at the toast for Mango, and the spirit of Turtleegg.
Have you made a basic project yet? If you haven't I suggest making it a 2d aerial view game with multiple backrounds (like the very old Zelda's) or a Pokemon-like scroller(be warned scrollers glitch like mad) ,but of course i would need map backrounds, character sprites, houses, etc from the spriters and I would need to know where to put them. And whenever a dramatic scene happens you like move into this video-like thing where you watch the drama, I can add the sound but i could not make this myself.
And I'm down with letting TVflea join as a secondary programmer. It would help me ALOT.
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kimmy123 wrote:
wildplayer wrote:
And I'm down with letting TVflea join as a secondary programmer. It would help me ALOT.
Yeah, because only 1 programmer might not be enough.
Who says I can't program too? And turtleegg? If I have at least one other person helping me, I can help along.
So TV...flea can join us, I guess.
Oh what the Pokeball, I'll just voice-act for SHine myself.
My friend will be voice-acting as River.
NO MORE APPLICATIONS WILL BE ACCEPTED!
Last edited by somelia (2011-05-13 20:05:57)
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FINGIN wrote:
so when do we start?
Today the basic project will come out. (I was busy with school stuff before.)
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Could you make concept art for all the characters? XD
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777w wrote:
Could you make concept art for all the characters? XD
Okay. And don't copy them; sprite them yourself. I will be releasing aproject with the art shortly.
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Do you need 3d art at all?
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Necromaster wrote:
Do you need 3d art at all?
No, and no new applications will be accepted.
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Let us begin
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somelia wrote:
777w wrote:
Could you make concept art for all the characters? XD
Okay. And don't copy them; sprite them yourself. I will be releasing aproject with the art shortly.
What do you mean? The concept art shows the character. You basically look at the conept art and sprite it, but better!
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ssss wrote:
I would like to be a male voice actor
![]()
Okay, my friend quit wanting to be River anyway. You're River.
---
and 77w, make them smaller, and edit them a LOT. But anyway:
http://scratch.mit.edu/projects/somelia/1783065
Press space to go to the next image.
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wildplayer wrote:
somelia wrote:
kimmy123 wrote:
I didn't know that![]()
I know; I was just saying.
I'm going to post the plot/guidelines on this thread.
IF YOU DON'T WANT SPOILERS, DON'T LOOK.
Anyway, for the programmers, here's a brief description of the game play.
The player is playing as Mango the Third, an 11-year-old girl. They use the arrow keys to control the player. (I'll post a basic project, just with the movement. It's going to be really rough [I'm not that great as a programmer] so it will need to be edited.) They can click the mouse button on an object or person to get a closer look. If the object has something to do with the plot or can be used in the game, the "Actions" menu will appear.
For instance, in the beginning of the game where Mango needs to talk to Turtleegg, when the user clicks on Turtleegg, the actions "Slap," "Talk," and "Back" will appear.
When the "Talk" button is pressed, an animation part of the game will be played. During the animation, the player will have choices of what to say. Sometimes, all sentences will result in the same thing, but sometimes an incorrect will cause a negative reaction from the person being talked to, and end the game.
For instance, if Mango says, "You look ugly" to Turtleegg, she won't befriend her and the plot will be ruined, ending the game.
Also, if the player slaps Turtleegg, it will result in Turtleegg saying "Ow! What was that for?!" ending the game.
So, here's the plot.
Mango meets Turtleegg outside of a church. They befriend each other (unless player specifies otherwise, ending the game) and are appointed by Mango's friend Laurie-Vivienne to be Questers.
They go on many adventures together, rescuing many people. They begin by finding Laurie-Vivienne's twin sister, Lorelei-Violette. On their next adventure, they discover Frosty the Cloud. As they begin to head back to Laurie-Vivienne's home, they run into a light-goo covered raposa who introduces himself as Wolfre. When they actually get back, Laurie-Vivienne is happy and tells them a feast will be held in two days.
Mango and Turtleegg head to the river that night. They are surrounded, suddenly, by glorious winged people. Three of them, two female and one male, introduce themselves as Mist, Shine, and River respectively. The trio say that they want to join mango and Turtleegg as Questers.
The next day, Wolfre is reported missing by Shine. Mango and Turtleegg hunt for her. Mango and Turtleegg split up to look for him. He is found, but Turtleegg's life was claimed.
Wolfre calls to Mango, who is still looking. She immediately rushes to the place where Wolfre and Turtleegg are, but it is too late. Turtleegg, Mango's best friend, dies in her arms.
Wolfre is stricken by grief and anger. He runs away, and Mango attempts to run after him, but he has already crossed the river. Mango stares down at the wild water.. The river had killed Turtleegg. There's no way Mango could cross.
She trudges home, and reports the sad news to everyone.
Frosty tries to cheer up Mango, along with River, Mist, and Shine. Laurie-Vivienne says that the feast is cancelled.
That night, Wolfre sneaks back into their campsite. His white goo has been stained with shadow, so that there was no white left. Frosty the cloud is out there, and Wolfre attempts to murder her. Frosty is scared by this, and goes inside to tell Laurie-Vivienne about this. Laurie-Vivienne is fast asleep.
The next night, Wolfre is still in the campsite, hiding. He sees Mango, and attacks her. She yells at him to stop (unless player specifies otherwise, killing Mango and ending the game), and explains to him that he will be stricken with grief at the death of another friend. Wolfre considers this, and the shadow on him fades away. Then, he walks to the river.
Winged people again appear, singing. Wolfre begins to look like an ordinary raposa, but he is glittering. He rises in the air, and vanishes. Plummeting back down is another winged person.
Then, all the winged people disappear.
When Mango reports of these happenings, Laurie-Vivienne calls for a feast. The game ends at the toast for Mango, and the spirit of Turtleegg.Have you made a basic project yet? If you haven't I suggest making it a 2d aerial view game with multiple backrounds (like the very old Zelda's) or a Pokemon-like scroller(be warned scrollers glitch like mad) ,but of course i would need map backrounds, character sprites, houses, etc from the spriters and I would need to know where to put them. And whenever a dramatic scene happens you like move into this video-like thing where you watch the drama, I can add the sound but i could not make this myself.
And I'm down with letting TVflea join as a secondary programmer. It would help me ALOT.
I'm doing a Pokemon/Drawn to Life-like scroller. (Drawn to Life was that way too.) And yeah, every time a big event happens you watch the scroller.
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wait... so kind of an RPG?
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scratch_yoshi wrote:
wait... so kind of an RPG?
Yep.
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