Hi fellaz!!
You should be able to simply pause a project instead of having to stop it restart all over again.. I guess you could program a pause setting, but I think it would be easier for the programmers to just have a pause already built into the project, same with the viewers.
APF
Please vote for this suggestion here
Last edited by Agentpieface (2012-05-28 01:51:23)
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Yes, that would be great!
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This would be really good for long animations, like Swifty2's for example. I love the idea!!
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Yeah, this would be cool, and it can already be added as BYOB did it!
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There is a pause feature in BYOB but there are no blocks to interact with it. Here are some suggestions for new blocks:
Pause all
Resume all
When everything else is paused (hat block)
<last pause was () seconds ago>
Do not pause this script (c block)
(time since last pause)
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bbbeb wrote:
But it would take a lot of code to do it.
Not necessarily. For BYOB style pausing, it would only require a small amount, just enough to stop the stage/ScratchFrame stepping the scripts.
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I had this idea, also! I support!
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Overture wrote:
Since Scratch 2.0 is moving into Flash, it would probably be really easy to implement this in it (even a beginner like me can pause flash animations)
yeah.
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How would this be implemented?
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Yoshiboy wrote:
Liru wrote:
If the project is paused then how would a block resume it?
The button would be up with the green flag and the stop button. It would be the Play/pause button.
So there's no pause/play block? Eh, this is more of a suggestion for the flash player more than Scratch.
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Please vote for this suggestion on the Scratch Suggestions page! http://suggest.scratch.mit.edu/forums/6 … pause-play
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