If you were to make a program, would you make it in C/C++, C#, or Java?
[1] C/C++
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[0] C#
[4] Java
ThePCKid
urhungry
MrMokey
Harakou
Last edited by ThePCKid (2011-04-27 23:37:42)
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urhungry wrote:
Probably Java for it's instant support for all platforms.
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Java
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C++. But it's only because I'm more familiar with that programming language than the other choices that have been given. ^^;

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C# is the only one I know how to program
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Java.
Who would do microsoft only support?
Java works on most Windows, Linux and Mac's.
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cheddargirl wrote:
C++. But it's only because I'm more familiar with that programming language than the other choices that have been given. ^^;
Epic choice cheddar
But my choice is Neither of the 3
JavaScript is the better solution then them all , why ? cuz see
C++ / c# / c all three of em requires a compilation for the computer
and Java(core) Requires a Java Runtime on the computer
javaScript runs if only a browser to run without compilation (just as scratch)
+ javascript supports flexible programming , flexible syntax
(its the bst coding language in the 11 programming languages i used so far )
Last edited by fanofcena (2011-04-28 02:33:56)
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what-the wrote:
Java.
Who would do microsoft only support?
Java works on most Windows, Linux and Mac's.
which has runtime installed
btw C , C++ runs on Windows and Mac's aswell
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None of the choices. If Scratch was there, I'd personally go for Scratch.
Or maybe Javascript.
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Java, because I "know" it.
But if I wasn't bound by restrictions, JavaScript. It's super easy to use, and fun to mess around with.
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Java.
Thats the one I know best...
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Depends what I'm making...
If I were making a game, most likely C++, but if C# has Xbox support, and Java is supported on my computers, so... I'd still have to go for C++ as its widely respected in the programming business.
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Definitly C#
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C++, LESS LAG of the choices. It is kinda' annoying to have to compile on different OS's to get apps for different OS's though.
Personally I REALLY like ruby
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