I want to know how to make it to where when I press an order of keys to create a reaction such as a double jump. All I know is this:
<when[ up arrow ]key pressed>
<repeat( 10
<change y by( 1
<end>
<repeat( 10
<change y by( -1
<end>
<when[ up arrow ]key pressed>
<if><< <not> <touching[ ground >>
<repeat( 10
<change y by( 1
<end>
<repeat( 10
<change y by( -1
<end>
<end>
But that's way to glitchy! Any better ways?
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It's a complicated idea to get in your script, but I think Harakou's method should work.
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