Alright, last night (Thursday, June 5 2008) I released a demo of my Pokemon™ Game. Well, if when its night time for most of us, and I get 5 love-it's, it stays up. Click on the weird signs below for the game!
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Evolution will happen after level 10 and 25!
Can you also fill out this survey HERE for the full version:
Number bosses I want (keep it low):
Number different Pokemon™ (keep it low):
Evolve?:
Special Pokemon™ I want:
Thanks. That will make the final version the best it can be!
And you have to find the Pikachu (instead of Pichu
)!
UPDATES: Waiting for my glitch report...
Beta testers: Lanie:Bobby500:Jman720:Coolstuff:Gbear605:Funkymonkey
Stats: 25 sprites/242 scripts
Average rating: 10.5 out of 10
Last edited by Bluestribute (2008-06-09 22:03:46)

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Okay, I came, I saw and I conquered.
It was a great demo. I thought it was great and it was, it just needs a few more things. Here are my suggestions-
1. Is there going to be a storyline like the real ones or is it just going to be walk around and catch as many pookemon as you can? I think a story line, if a loose one would be the best as then people have a goal. A goal equals motivation to keep playing.
2. I also think that there need to be pokemon levels in the game as that would make people want to compete and spend hours playing it to get the highest level. That wouldmean more people playing it. It would also be awsome if you could get pokemon to evolve. That would makeit that much better.
3. I noticed while plaing it that you could walk through trees and although I saw where you colored in on the building to keep you from walking thourgh them, I could. You can fix easily if you keep at the same manner as the demo and no scrolling which would be best for a game like this. Just make another sprite that outline the places you can't go and set the character to if touching sprite so and so, move back or somthing. And set that sprite in ghost so you can't see it. Just change its costumes as you change backrounds.
4. Okay, pokemon I want in this. I definetly want to see less of Oddish, as I hate that pokemon, always annoying. Um, a pickachu, maybe as a boss. Charizard, .... It has been such a long time since I played that I can't remember any! Okay, the gengar evolution chain, Squirtle chain, Bulbasuar chain, Onyx, Snorlax, Mewtwo as the semi final boss, Ekans and Arboc (hed by bad guys) Coffing and weezing (Also held by bad guys (Such creative names!) The dragonite evolution (I think that is the name... It has been so long! It is the last dragon evolution, just behind mewtwo and mew.) And finally...Jiggly puff! Hope you can fit all of this!
5. Since I just gave you this entire list of pokemon, lets tell you an easy way to get them all into one sprite. Just make them one sprite some that way, the game takes up less space. Depending on the area, just have it chose randomly the pokemon by doing a randmon costume draw or somthing.
6. The main boss that you see several times should be Ash. That would be fun, don't ya think! Just give him the pokemon that he should have for the first games region and set the pokemon for about the same level as the players. That would be great! He should appear like 4 times maybe? And then like 2 run ins on extremly rare pokemon like a sonrlax and a mewtwo.
7. The more pokemon you can fit into thi thing, the better it is going to be. I already made my long list of special requests but The more you have, the bigger the appeal. Your choice.
8. I think that it would be better if the pokemon had attack animations but only if they stayed the same quality. And if the enemy pokemon waits until the pokebol touches it till it disapears. Also make the grass rutle when you walk through or has it do somthing, even just making the sounds because I am used to that when I play the game and it was kind of odd not having it. That would make the appeal greater if it has the best graphics.
9. People want replay value so try to make it as diverse as possible. That would be the best for the game and for maybe just making it. I think you have some time befre it should get realesed. Just my opinion.
10. I also noticed that when you go into a new battle, the health goes back up and completely refills. Is it possible to fix that?
Great game so far, Keep it up!
I will add what I will put in dreamcatcher later. My fingers be tired!
Last edited by Bobby500 (2008-06-06 06:55:07)
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Okay, here is my thing for D R E A M C A T C H E R magazine. Tell me if I need to fix anything!
Everyone knows the old game made by Nintendo called Pokemon, right? Have you heard of Oldschooler2's great try at remaking it at http://scratch.mit.edu/projects/Oldschooler2/63748? Now, My good friend Bluestribute is going to make his own version and I have to say, seeing the demo, it is going to knock your socks off.
I don't know the exact stats as I have only seen the demo but it is going to look and feel like the game that we all loved as young kids. (Not my favorite subject right now but I like the remix!) It is going to look grapghicallly like it, it has the same music, it has the original Pokemon in it! Bluestribute has been going at this game for weeks now and I hope you will all come and take a look when it comes out! I know I will!
Okay, tell me if there is anything to add or take away. Also, if you know any stats it would look great in there!
Last edited by Bobby500 (2008-06-06 08:57:05)
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Ok. Lemme try to fit this all in (and thanks for the Dreamcatcher article):
1. I was thinking of having one or two gyms in the game, so yes, a storyline. But it's pokemon, how could you not know it?
2. I do have levels, but no evolvtion. If you download, it's called Main poke. Level.
3. I would rather just make the buildings sprites and the trees sprites, just like I did the grass.
4. I was thinking of using the oddish as all the pokemon, just changing costumes. It still would require the lots of variables for if you caught it, though.
5. Would you rather have Ash, or gyms? Or 1 Ash, one gym?
6. I tried to find the attacking moves, but couldn't, though I can still make them glide like in the originals.
7. Are you implying lots of pokemon™?
8. Well, the health bar is a actually a pen, so it would be EXTREMELY difficult to have it remember where the health is. I CAN do it, though, but don't except the game for a while.
9. My post is shorter than yours
Last edited by Bluestribute (2008-06-06 09:35:41)

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Beta testers wanted: I'll tell YOU when I update it before anyone else. YOU will be mentioned in the special thanks, and YOU get first dibs on playing
! Sign up now!

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I added Evolvtion!!! But only for Squirtle....

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Great Great Demo, i feel like im actually playing the game on and gameboy lol, great job, ppl try the demo out
survey
maybe 5-10 bosses
Put in pokemon that people know (like 10-15)
you dont have to have evolving for every pokemon maybe just some
hmm maybe Mew, and Articuno
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O.K., so I hear about 5 gyms, some popular pokemon, and some evolving. Ok.

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And I'm not going to work on it until I get 10 love-it's (3 more!) only because it takes a lot of patience (which I don't have) and skill to make (believe it or not)

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Oh yeah, I believe!
I wanna be a beta tester! Pick me! PICK ME!!!!!!
Bluestribute wrote:
Ok. Lemme try to fit this all in (and thanks for the Dreamcatcher article):
1. I was thinking of having one or two gyms in the game, so yes, a storyline. But it's pokemon, how could you not know it?
2. I do have levels, but no evolvtion. If you download, it's called Main poke. Level.
3. I would rather just make the buildings sprites and the trees sprites, just like I did the grass.
4. I was thinking of using the oddish as all the pokemon, just changing costumes. It still would require the lots of variables for if you caught it, though.
5. Would you rather have Ash, or gyms? Or 1 Ash, one gym?
6. I tried to find the attacking moves, but couldn't, though I can still make them glide like in the originals.
7. Are you implying lots of pokemon™?
8. Well, the health bar is a actually a pen, so it would be EXTREMELY difficult to have it remember where the health is. I CAN do it, though, but don't except the game for a while.
9. My post is shorter than yours![]()
1. Yes, I know the story line, I used to play the games. Sounds good, but make more than 2
2. I did not notice the levels when I played. Try to make it more obvios.
3. Okay, that is fine but remember that sprties take alot of memory
4. That is what I meant.
5. I was thinking the gyms and like the Rival thing in the games. Remeber? That i what I wanted.
6. Okay, then make them glide so people know they attacked. IT looks better that way.
7. No, I AM DEMANDING LOTS OF POKEMON!!! Lol, yes that statment would be true.
8. Try setting it up to a varibable. I am pretty sure I saw a great example you could use that was I think in the Widgets thread. I will check after I post this.
9. No duh.
10. Wait, you didn't put one for 10. WHY DIDN"T YOU PUT ONE FOR TEN!!!!!
Bluestribute wrote:
O.K., so I hear about 5 gyms, some popular pokemon, and some evolving. Ok.
I am thinking like 8 gyms, a rival and 2 extremly rare pokemon that you have 1 chance to capture, like Ho-oh in Gold or Raquaza in Ruby. May be too much though.
Sounds great, keep up the good work!
Btw, I just saw Iron Man and it was awsome! (rated PG-13, not for kids under 13 years of age)
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1. My post is still shorter
2. Wanna be a beta tester?
3. loads of Pokemon™ would be hard but possible
4. I'll work on a battle with a trainer as soon as I get 10 love-its
5. I tried remebering thing. I have a diffrent idea, one varaible for each pokemon (so less pokemon)
6. I will definietly make them glide.

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1. Once again, duh.
2. WHAT DID I SAY!!!!!!
Yes.
3. Okay, you are standing on the sholders of giants. (Galilao Galeli quote.)
4. Start now, You shall get 3 more love its if I have to make 3 more accounts to do so! (Start now so it gets done fatser.)
5. I am looking for a good health bar as we speak!!!!
6. Good
7. Please make the level thing more obvios as to what level they are on.
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1. This is gonna be shorter again
2. I didn't see that...
3. I'll make the level sprite!
(I was listening to Aint talkin about love by Van Halen backwards, and now I' listening to Jump by Van Halen backwards
Thanks Cyclone! )
Last edited by Bluestribute (2008-06-06 13:26:01)

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Go here for all of your health bar needs! Try B-Reyn428's, I think it has the most promise. I can't find That one that Isaw 2 weeks ago, It has dissapeared.
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I just got the best idea!!!!! It's perfect!!!! And only 1 more love-it and I'll tell you!!!!

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look at the updates

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So there is going to be a custom name? Sweetness!
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Bobby500 wrote:
So there is going to be a custom name? Sweetness!
I'm working on it. I'm making one right now that remembers up to 5 letters

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Sweetness! BTW, if you need sprites, I can rip them for you from Spriters resource. It is pretty easy if you know how.
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http://scratch.mit.edu/projects/Bluestribute/182083 <--- there it is, my test!

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Wow, a huge amount of variables for this small thing. It is genius! Five letters is fine. Only thing is, Can it do caps?
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Bobby500 wrote:
Wow, a huge amount of variables for this small thing. It is genius! Five letters is fine. Only thing is, Can it do caps?
I can make the first letter a cap easy. But that requires 26 more costumes (P.S. Most of the scripts are for typing. I think only 3 for the actual remembering!)

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