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#1 2011-03-20 13:10:30

minihydro
Scratcher
Registered: 2011-03-16
Posts: 50

hide and show

i want to put a chracter on level 3 but it shows up on level 1 and 2 what shall i do?

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#2 2011-03-20 13:18:48

ImagineIt
Scratcher
Registered: 2011-02-28
Posts: 1000+

Re: hide and show

[blocks]
<when green flag clicked>
<forever>
<if<(  <<{ level }>= 3>  )>>
<hide>
<else>
<show>
<end>

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#3 2011-03-20 13:26:33

minihydro
Scratcher
Registered: 2011-03-16
Posts: 50

Re: hide and show

thank you


also how can you make the game start all over when your life goes to life 0

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#4 2011-03-20 13:53:45

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: hide and show

Instead of starting all of your scripts with <when green flag clicked> start them with
<when I receive[ begin ]> and then have a retry button with this:
<when[ retry ]clicked>
<broadcast[ begin ]and wait c>


http://images2.layoutsparks.com/1/218929/rubiks-cube-animated-rotating.gif
"Cogito ergo sum" --  I think, therefore I am

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#5 2011-03-20 15:08:29

minihydro
Scratcher
Registered: 2011-03-16
Posts: 50

Re: hide and show

i want the game to start all over again in the first background (which is level ones backound) but it starts all over again in the current background you maight die in

can you help me

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#6 2011-03-20 21:22:10

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: hide and show

Put this in the stage:
<when I receive[ retry ]>
<switch to costume[ level1 ]>


http://images2.layoutsparks.com/1/218929/rubiks-cube-animated-rotating.gif
"Cogito ergo sum" --  I think, therefore I am

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