Flashgocrazy, I like some of your blocks, but...
These four seem a little pointless.
These two are already in the library.
Your pause script is great.
But your play sound don't work. It stops all sounds after it's done.
This block was requested by me. It's not what I was looking for. This is a description of what I want. I think that this is another pointless block.
Sorry that I shot down your blocks.
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Mcsugarface wrote:
Made this block:
http://img829.imageshack.us/img829/7784/runwhile.gif
Here are the scripts:
http://img837.imageshack.us/img837/1717 … cripts.gif
Simple.
Mcsugarface wrote:
Or this:
http://img600.imageshack.us/img600/4540/runlwhilel.gif
The scripts:
http://img88.imageshack.us/img88/5262/r … cripts.gif
Do at same time was already made my Floppy_gunk.
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ssss wrote:
I reckon you should hire me as a librarian.
As I am online when almost no-one is, I can update the blocks and stuff, and save you guys some effort!
scratcher7_13 wrote:
Maybe you can hire us both?
flashgocrazy wrote:
Can I be a librarian for the block library for the BYOB section? here is all the blocks i have made
I believe Sparks is ultimately the decider. I doubt anyone will become a librarian soon. We already have 6.
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@ greenatic here:
rookwood101 wrote:
LiquidMetal wrote:
Why not have a dropdown that you can select from either sum, difference, product, or quotient?
I would say the same with mean, median and mode, as they are all types of averages.
+1
Last edited by LiquidMetal (2011-08-03 09:52:02)
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SSBBM wrote:
Flashgocrazy, I like some of your blocks, but...
These four seem a little pointless.These two are already in the library.
Your pause script is great.
But your play sound don't work. It stops all sounds after it's done.
This block was requested by me. It's not what I was looking for. This is a description of what I want. I think that this is another pointless block.
Sorry that I shot down your blocks.
that's okay, I have more blocks and I have hundreds, look at the post when I asked to be librarian. (I lost almost all my blocks when my computer broke) also saying there pointless is mean, so look at all my blocks before you decide they are pointless
Last edited by flashgocrazy (2011-08-03 09:53:59)
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@BothPostersWhoSuggestedDropdowns: I would have, but I knew that Squeak was running out of unused letters to use in dropdowns. You think that I should use up two more?
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some of my blocks:
download this block
and:
download this block
also:
download this block
and:
download this block
one of my very best:
download this block
OMG!:
download this block
Requested from the block library:
download this block
NOTE: YOU NEED THE PAUSE SCRIPT BLOCK (SEE ABOVE) FOR THE BLOCK TO WORK (THE PAUSE SCRIPT BLOCK IS INCLUDED IN THE DOWNLOAD ABOVE.
Based on the panther block: {when camera open, do :}
download this block
based on the: [self] block in slash:
download this block
download this block
download this block
CHECK BACK HERE FOR MORE BLOCKS!!
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flashgocrazy wrote:
that's okay, I have more blocks and I have hundreds, look at the post when I asked to be librarian. (I lost almost all my blocks when my computer broke) also saying there pointless is mean, so look at all my blocks before you decide they are pointless
I'm confused about the fact you first said 'that's okay' then said 'also saying there pointless is mean... ' I hope that the last bit was sarcasm and your not at me.
I was looking at the blocks from you librarian post right before I started typing this. I'm sorry to say a lot of them were pointless. Other were already in the library. After deleting those blocks I ended up with:
Again I'm sorry I have to be a little mean, but blocks that can be made with little to no effort, such as the <hidden> block are pointless.
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Hello everzone, did zou know that the swiss kezboards have the z and the y swapped around? So lots been going on huh? I love the versitility of Grenatic's blocks and would strongly suggest creating a dropdown for them
We're not hiring any more libarians at the moment, I'm sorry everyone! In fact, some of our current librarians haven't been doing much recently...
I'm back monday and may not be on again until then!
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sparks wrote:
Hello everzone, did zou know that the swiss kezboards have the z and the y swapped around? So lots been going on huh? I love the versitility of Grenatic's blocks and would strongly suggest creating a dropdown for them
We're not hiring any more libarians at the moment, I'm sorry everyone! In fact, some of our current librarians haven't been doing much recently...
I'm back monday and may not be on again until then!
Interesting fact Sparks. While your on, I would like another librarian's input about blocks this.
Grrr, your offline.
Last edited by SSBBM (2011-08-04 10:31:17)
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@Everyone-Who-Suggested-That-I-Implement-Dropdowns:
Let me make sure I understand what you want.
{ sum difference product quotient }
{mean median mode }
and maximum, minimum, and range as seperate blocks? Or should I put those in the second dropdown as well? Whatever you guys want
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Greenatic wrote:
@Everyone-Who-Suggested-That-I-Implement-Dropdowns:
Let me make sure I understand what you want.
{ sum difference product quotient }
{mean median mode }
and maximum, minimum, and range as seperate blocks? Or should I put those in the second dropdown as well? Whatever you guys want
put them in a seperate drop down aswell. Yes, you understand us fully (or at least you understand me)
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rookwood101 wrote:
Greenatic wrote:
@Everyone-Who-Suggested-That-I-Implement-Dropdowns:
Let me make sure I understand what you want.
{ sum difference product quotient }
{mean median mode }
and maximum, minimum, and range as seperate blocks? Or should I put those in the second dropdown as well? Whatever you guys wantput them in a seperate drop down aswell. Yes, you understand us fully (or at least you understand me)
Three dropdowns? :S
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Greenatic wrote:
rookwood101 wrote:
Greenatic wrote:
@Everyone-Who-Suggested-That-I-Implement-Dropdowns:
Let me make sure I understand what you want.
{ sum difference product quotient }
{mean median mode }
and maximum, minimum, and range as seperate blocks? Or should I put those in the second dropdown as well? Whatever you guys wantput them in a seperate drop down aswell. Yes, you understand us fully (or at least you understand me)
Three dropdowns? :S
That just wastes space. How about
'mean' 'median' 'mode' '-' 'maximum' 'minimum' 'range'
for the second dropdown?
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OK, so what dropdown characters (%something) are still available?
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OK, as I stated above, I need to know what %somethings aren't already being used.
Anyway, 3 more blocks:
NOTE: I noticed after making this block that Hardmath123 had already made it. However, unlike his, this block has no glitches as its code is completely different. I'm not sure if you want to call this a new block (you have two "close scratch" blocks), an improvement, or whatever.
('number of costumes' #r #CostumeAmount)
CostumeAmount | t1 | t1 _ 0. media do: [:t2 | t2 isImage ifTrue: [t1 _ t1 + 1]]. ^ t1
And the other two:
('number of backgrounds' #r #BackgroundAmount)
BackgroundAmount | t1 | t1 _ 0. media do: [:t2 | t2 isImage ifTrue: [t1 _ t1 + 1]]. ^ t1
This block reports the number of sounds in the background/sprite, not the total number.
('number of sounds' #r #SoundAmount)
SoundAmount | t1 | t1 _ 0. media do: [:t2 | t2 isSound ifTrue: [t1 _ t1 + 1]]. ^ t1
These are all very useful if you use blocks like paint new costume or record sound.
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('%n is even?' #b #even:) even:t1 t1/2 = t1/2 rounded ifTrue: [^'true']. ^'false'
('a:%n b:%n c:%n is Pythagorean triplet?' #b #py: 3 4 5 th:ag:) py:t1:th:t2:ag:t3 t1*t1 + t2*t2 = t3*t3 ifTrue: [^'true']. ^'false'
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I have an idea for a scratch block for motion.
[if x: ( ) y: ( ) , go to x: ( ) y: ( )]
Blockspec:
('if x: %n y: %n , go to x: %n y: %n' #- #ifx:y:gox:y: 0 0 10 10)
ifx: t1 y: t2 gox: i1 y: i2 self xpos = t1 ifTrue: [self ypos = t2 ifTrue: [self gotoX: i1 y: i2]]
I am sorry that I don't have a picture of the block.
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TuragaTreeko wrote:
Code:
('a:%n b:%n c:%n is Pythagorean triplet?' #b #py: 3 4 5 th:ag:) py:t1:th:t2:ag:t3 t1*t1 + t2*t2 = t3*t3 ifTrue: [^'true']. ^'false'
TuragaTreeko, your block reports string values. To make it a true boolean block, change the last two lines to:
t1*t1 + t2*t2 = t3*t3 ifTrue: [^true]. ^false
Notice how I removed the quotation marks, since you want to report true, not the letters "true".
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I really need an answer as to what %somethings are available.
BTW, although I'm sure we've all accidentally made one at some point, I think I've discovered the simplest possible code for a "freeze scratch" block. Do you guys want it?
Possible uses? Er...I know! A "you lose" screen! Nothing says "you lose" better than a complete freeze
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Greenatic wrote:
I really need an answer as to what %somethings are available.
BTW, although I'm sure we've all accidentally made one at some point, I think I've discovered the simplest possible code for a "freeze scratch" block. Do you guys want it?
Possible uses? Er...I know! A "you lose" screen! Nothing says "you lose" better than a complete freeze
i want it
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OK poemon1 Created and tested the hard way
IMPORTANT: the only way to end Scratch after a freeze is to end the task under Ctrl-Alt-Delete on Windows and end the task (I'm not sure how to do it on a Mac). You will lose all unsaved data in any project, and the block. Save the image first, and use with caution (or as a prank >:D )!
('freeze scratch' #- #FreezeScratch)
Method code:
FreezeScratch [0 = 0] whileTrue
Scratch-Blocks > CommandBlockMorph > accessing > isStop
Add to the end of the method:
| (selector = #FreezeScratch)
As I said earlier in this post, use caution with this block.
200TH POST!!!
Last edited by Greenatic (2011-08-05 15:00:49)
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Greenatic wrote:
OK poemon1 Created and tested the hard way IMPORTANT: the only way to end Scratch after a freeze is to end the task under Ctrl-Alt-Delete on Windows and end the task (I'm not sure how to do it on a Mac). You will lose all unsaved data in any project, and the block. Save the image first, and use with caution (or as a prank >:D )! http://www.freewebs.com/polyeztahpuppie … cratch.gif
Code:
('freeze scratch' #- #FreezeScratch)Method code:
Code:
FreezeScratch [0 = 0] whileTrueScratch-Blocks > CommandBlockMorph > accessing > isStop Add to the end of the method:
Code:
| (selector = #FreezeScratch)As I said earlier in this post, use caution with this block. 200TH POST!!!
congrats on your 200th post!!! thx ps will this block ruin a scratch modification?
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