Greenatic wrote:
roijac wrote:
Any plans on 2.0 blocks? It would be great to have a gallery or something with blocks, but it depends on whatever happens with scratch resources. Any idea about what's happening with it from a 2.0 tester?
Also, I think it's time to choose a new Librarian; sparks is barely active, sci is a mod now and Greenatic is probably the only one that's still monitoring.I'm not sure if there are any plans for 2.0 yet; I'm waiting until I actually see the code.
yeah, but sparks and sci should be able to say whether something is planned or not
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Is there a block library website anywhere? If not, you guys should really make one. There could be "official" blocks, and then user submitted blocks. People could also request blocks to be added. Every so often, user created blocks could be made official. I think it would be nice to have so that people don't request blocks that are already made, plus it would be different from the block library because anyone could add to it.
Last edited by elfin8er (2012-10-22 13:32:11)
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elfin8er wrote:
Is there a block library website anywhere? If not, you guys should really make one. There could be "official" blocks, and then user submitted blocks. People could also request blocks to be added. Every so often, user created blocks could be made official. I think it would be nice to have so that people don't request blocks that are already made, plus it would be different from the block library because anyone could add to it.
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dvd4 wrote:
mythbusteranimator wrote:
I have a block I created, BYOB:
http://i.imgur.com/6n7xj.gifShouldn't the first input be a reporter slot too ?
I think it messed up "text input" with "number input"
As long as the person doesn't input "x" in the text input, it still works.
And has this been done?
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You forgot to declare lenghtswhaterver.
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dvd4 wrote:
mythbusteranimator wrote:
dvd4 wrote:
Shouldn't the first input be a reporter slot too ?I think it messed up "text input" with "number input"
As long as the person doesn't input "x" in the text input, it still works.
And has this been done?
http://i.imgur.com/Xf0fV.gifYou forgot to declare lenghtswhaterver.
??
Sorry, I'm relavtively new to BYOB and block creation...
And one more question: how do you add costumes over this?
Say I create (as an example) a block called "flash", and it has a sprite spelling out FLASH swicthing from yellow to red. The sprite wouldn't go over to the other BYOB program, correct?
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mythbusteranimator wrote:
??
Sorry, I'm relavtively new to BYOB and block creation...
And one more question: how do you add costumes over this?
Say I create (as an example) a block called "flash", and it has a sprite spelling out FLASH swicthing from yellow to red. The sprite wouldn't go over to the other BYOB program, correct?
Correct !
And I made a mistake:it's actually lengthwhatever
Last edited by dvd4 (2012-10-22 15:12:44)
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dvd4 wrote:
mythbusteranimator wrote:
dvd4 wrote:
You forgot to declare lenghtswhaterver.??
Sorry, I'm relavtively new to BYOB and block creation...
And one more question: how do you add costumes over this?
Say I create (as an example) a block called "flash", and it has a sprite spelling out FLASH swicthing from yellow to red. The sprite wouldn't go over to the other BYOB program, correct?Correct !
And I made a mistake:it's actually lengthwhatever
Ah.
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mythbusteranimator wrote:
dvd4 wrote:
mythbusteranimator wrote:
??
Sorry, I'm relavtively new to BYOB and block creation...
And one more question: how do you add costumes over this?
Say I create (as an example) a block called "flash", and it has a sprite spelling out FLASH swicthing from yellow to red. The sprite wouldn't go over to the other BYOB program, correct?Correct !
And I made a mistake:it's actually lengthwhateverAh.
yeah
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If you have added the "import block" modification on your scratch program, then how do you import a block?
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mythbusteranimator wrote:
If you have added the "import block" modification on your scratch program, then how do you import a block?
you should probably ask that question on the .block file thread
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dvd4 wrote:
mythbusteranimator wrote:
If you have added the "import block" modification on your scratch program, then how do you import a block?
you should probably ask that question on the .block file thread
Where?
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mythbusteranimator wrote:
dvd4 wrote:
mythbusteranimator wrote:
If you have added the "import block" modification on your scratch program, then how do you import a block?
you should probably ask that question on the .block file thread
Where?
![]()
somewhere in AT
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dvd4 wrote:
mythbusteranimator wrote:
dvd4 wrote:
you should probably ask that question on the .block file threadWhere?
![]()
somewhere in AT
You mean this?
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mythbusteranimator wrote:
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mythbusteranimator wrote:
mythbusteranimator wrote:
mythbusteranimator wrote:
You mean this?
no. this is it
Last edited by dvd4 (2012-10-23 08:31:49)
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dvd4 wrote:
mythbusteranimator wrote:
That blocks doesn't report any thing.
I have a report section on the bottom of the block editor...am I correct in realizing that that doesn't translate over the internet, either?
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No,It doesn't.
But of you used the "report []" block it would.
Last edited by dvd4 (2012-10-23 10:34:46)
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dvd4 wrote:
mythbusteranimator wrote:
dvd4 wrote:
That blocks doesn't report any thing.I have a report section on the bottom of the block editor...am I correct in realizing that that doesn't translate over the internet, either?
No,It doesn't.
But of you used the "report []" block it would.
Ah,OK.
I just tested it on my own BYOB program the first time.
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mythbusteranimator wrote:
dvd4 wrote:
mythbusteranimator wrote:
I have a report section on the bottom of the block editor...am I correct in realizing that that doesn't translate over the internet, either?No,It doesn't.
But of you used the "report []" block it would.Ah,OK.
http://i.imgur.com/SWXVa.gif
I just tested it on my own BYOB program the first time.
what about
report ((number) * (number))
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