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#1 2011-02-22 17:20:16

AlphaFire
Scratcher
Registered: 2011-02-04
Posts: 17

3D adventure/point and click game engine...possible?

Hi everyone,
I am developing CyberShock, and the game engine will include
Looking left and right and going back
Also the 'cyber interface' inventory system (Yes, this is sort of fan-based on the System Shock Games, shock on everybody at TTLG, SBF etc!)
will contain inventory items and weapon status
Graphically, it will include a basic animation system (thanks escort2 for that advice  smile  )
The graphics will have a three-stage construction system:
First, the basic lines of the room will be constructed, so you eventually end up with a wireframe room. Secondly, the textures/colours will be made and added in between the wireframe's holes. So it will be like the Wolfenstien 3D engine with mostly 64X64 square wall textures, with the exeption of unrestricted ceiling height and occasionaly larger walls.
Thirdly, the sprites are constructed and added to the stage
I also need help on other things such as dragging and dropping and inventory related things.


Read above. That is all.

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