I have made the Pokemon Centre 100% I will make the mart today and post them both.
Offline
Spriter...
Offline
Dangit!
Offline
I guess I'm okay. I mean I am the one who's drawings get seen possibly hundreds of times.
Offline
My jobs are:
Programming
Beta Testing
Ideas
We need to start programming.
NAOW.
Offline
kayybee wrote:
LF, can you start the battle stuff?
Sure. I'll add some updates to my engine, like side-to-side battles, stats by level, glitch fixes, stat attacks, etc.
Offline
An idea that needs to be brought up is new evs/pre-evs, which will take up 2 or three spaces in our dex with only having to do one pokemon.
Offline
Look at my latest project. Tile engine. You could adapt for your use.
Offline
How about my idea?
Offline
PokemonMeteorite wrote:
An idea that needs to be brought up is new evs/pre-evs, which will take up 2 or three spaces in our dex with only having to do one pokemon.
Yes, we will have:
new eeveelutions
preevee>eevee>etc...
tangl>tangela>tangrowth
lediboo>ledyba>ledian
maybe several more.
Offline
Seriously, no prevee. I don't even have a possible solution for that.
Offline
I can't do it! It's like trying to give Pichu a pre evolution!
Offline
If I'm not too late to join, please can I? Programming is my thing, I am on every week and most days, and here is an example of my scripting I made for someone else: http://scratch.mit.edu/projects/Hadlab/1701653
If I'm not too late, message my projects.
Offline
We will be using the forums for this, commenting only on important things.
I guess you can be accepted, just that we will be using Lellowzfuzz's engine for battle.
While lellowzfuzz fixes that engine, why don't you try to learn how clutter works? clutter.scratch.mit.edu
We're thinking for doing a project for each map (not including insides of buildings and such) and a project for battles.
Try to find the best way to do that.
@lellowzfuzz-Please post the engine soon, it doesn't matter how much you did. I'll add onto it after you post the finished version.
Offline