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#251 2011-02-27 22:04:49

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

You seem to be on a role now Mkolpnji! It is really almost done scripting wise.

I'll try to whip up some art or something. If there is any speicifc scripting you want done just say what it is.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#252 2011-02-27 22:09:55

mkolpnji
Scratcher
Registered: 2007-07-20
Posts: 100+

Re: Archmage's really neato collab

archmage wrote:

You seem to be on a role now Mkolpnji! It is really almost done scripting wise.

I'll try to whip up some art or something. If there is any speicifc scripting you want done just say what it is.

Thanks a lot.
I'm not exactly sure how to do the headquarters thing, so can I have some help on that?


http://i723.photobucket.com/albums/ww232/mkolpnji/signaturebanner.gif

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#253 2011-02-27 22:20:04

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

Yeah sure


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#254 2011-02-27 22:30:54

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

Animagus wrote:

archmage wrote:

Animagus wrote:

I wish to work on the graphics  big_smile  I know I may seem new, but I can create outstounding graphics using just scratch  big_smile . Proof? My next game  smile  Here is a preview screenshot:

http://i56.tinypic.com/2dikd3t.png

Ok, if you want to join first I want to see a title screen for this game. The title of the game is "Collab Monsters" and it should show some of the game's monsters fighting.

Sure! I'll get to work on that straight away  big_smile

When you're done with that, I really need help with this's art.

password is 'archscollab' just to make sure no one looks at it.

I don't know if you were supposed to be a ruler, so... add yourself if you need to.

the font i use so it won't be messed up

Last edited by kayybee (2011-02-27 22:32:15)

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#255 2011-02-27 22:38:55

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

Sorry, but your font is kind of hard to read, could you change it?


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#256 2011-02-27 23:46:03

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

archmage wrote:

Sorry, but your font is kind of hard to read, could you change it?

I'll leave that up to animagus, i rarely have any "rpg" fonts besides pokemon (which i have tons of)

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#257 2011-02-27 23:54:08

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

Not sure if animagus is even online. He can't join if he doesn't contribute in 2 days.

The HQ will be done tommrow. Basically all it does is rearrange the order of your monsters where only 1-6 are available to use in battle.

Also including a secret boss "Missingno"

Its a hidden clickable area on the main map.

Last edited by archmage (2011-02-27 23:55:11)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#258 2011-02-28 16:45:00

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

OMG this is due friday. Gunna make some of the graphics to replace placeholders ASAP.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#259 2011-02-28 17:03:15

mkolpnji
Scratcher
Registered: 2007-07-20
Posts: 100+

Re: Archmage's really neato collab

archmage wrote:

OMG this is due friday. Gunna make some of the graphics to replace placeholders ASAP.

You didn't know that? <_<
That's why I kept on trying to do an update every day.

Anyway, hope we can make the deadline.


http://i723.photobucket.com/albums/ww232/mkolpnji/signaturebanner.gif

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#260 2011-02-28 19:16:03

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

NOWAIT, it's due wednesday, the 2nd!

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#261 2011-02-28 19:17:08

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

archmage wrote:

OMG this is due friday. Gunna make some of the graphics to replace placeholders ASAP.

and for the anim too, never ask me to do it. you cannot tell my art. i drew an apple for my friend, she said it looked like a... bruised, squished, amorphous apple.

Last edited by kayybee (2011-02-28 19:17:31)

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#262 2011-02-28 19:17:36

mkolpnji
Scratcher
Registered: 2007-07-20
Posts: 100+

Re: Archmage's really neato collab

kayybee wrote:

NOWAIT, it's due wednesday, the 2nd!

...
Hey, archmage, could you hurry up a little bit?


http://i723.photobucket.com/albums/ww232/mkolpnji/signaturebanner.gif

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#263 2011-02-28 20:43:01

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

Oh yep, misread the date. Gunna make updates today, it'll get done.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#264 2011-02-28 20:44:59

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

kayybee wrote:

archmage wrote:

OMG this is due friday. Gunna make some of the graphics to replace placeholders ASAP.

and for the anim too, never ask me to do it. you cannot tell my art. i drew an apple for my friend, she said it looked like a... bruised, squished, amorphous apple.

Man, don't complain, its not that hard to make something decent. If you want to be a part of this you have to contribute.

Last edited by archmage (2011-02-28 20:49:31)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#265 2011-02-28 20:49:12

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

Ok, there are not really too many moves or monster so I think mkolpnji should add some more stuff.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#266 2011-02-28 21:23:30

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

archmage wrote:

kayybee wrote:

archmage wrote:

OMG this is due friday. Gunna make some of the graphics to replace placeholders ASAP.

and for the anim too, never ask me to do it. you cannot tell my art. i drew an apple for my friend, she said it looked like a... bruised, squished, amorphous apple.

Man, don't complain, its not that hard to make something decent. If you want to be a part of this you have to contribute.

i can try, but you will regret it. how 'bout I work on something else?

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#267 2011-02-28 21:49:56

mkolpnji
Scratcher
Registered: 2007-07-20
Posts: 100+

Re: Archmage's really neato collab

archmage wrote:

Ok, there are not really too many moves or monster so I think mkolpnji should add some more stuff.

Wait, so is it okay to edit the project?
I thought you were working on it.

Last edited by mkolpnji (2011-02-28 21:54:49)


http://i723.photobucket.com/albums/ww232/mkolpnji/signaturebanner.gif

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#268 2011-02-28 22:01:00

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

I can only design technical graphics, like signs, hp bars... not real life items.


Do you need me to design anything like that? Or help with making more monsters?

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#269 2011-02-28 22:11:07

mkolpnji
Scratcher
Registered: 2007-07-20
Posts: 100+

Re: Archmage's really neato collab

kayybee wrote:

I can only design technical graphics, like signs, hp bars... not real life items.


Do you need me to design anything like that? Or help with making more monsters?

I think help with monsters would be good.
Also, try to come up with moves for the monsters also.


http://i723.photobucket.com/albums/ww232/mkolpnji/signaturebanner.gif

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#270 2011-02-28 22:18:12

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

okay. sure. i commented 3 things on your project. all really small details.

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#271 2011-02-28 22:31:50

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Archmage's really neato collab

Code:

monpart_rot

90.0
90.0
60.0
40.0
0.0
-30.0
-60.0
-90.0
-120.0
-150.0
180.0
150.0
120.0
90.0
40.0
110.0
90.0
90.0
70.0

monpart_shape

2
1
1
1
1
1
1
1
1
1
1
1
1
1
3
3
4
3
3

monpart_size

130
60
60
60
60
60
60
60
60
60
60
60
60
60
50
50
20
20
50

monpart_x

-11
-10
-33
-58
-73
-66
-44
-12
20
41
49
42
19
-11
-63
43
-12
-14
-12

monpart_y

1
70
67
47
22
-10
-32
-41
-32
-10
16
48
70
70
-54
-49
39
39
14

Spidden [SPY-den]
It uses it's spikes around it's body to attack. It's face is hidden behind the spikes.
Moves: tackle, poison, spike attack, sneak attack

spike attack: high attack level, high accuracy, lowers self attack level each time used

sneak attack: always goes first, never misses, low attack level

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#272 2011-02-28 22:45:01

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

mkolpnji wrote:

archmage wrote:

Ok, there are not really too many moves or monster so I think mkolpnji should add some more stuff.

Wait, so is it okay to edit the project?
I thought you were working on it.

I am working on it. I'll tell you then I have it done.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#273 2011-02-28 22:45:56

mkolpnji
Scratcher
Registered: 2007-07-20
Posts: 100+

Re: Archmage's really neato collab

archmage wrote:

mkolpnji wrote:

archmage wrote:

Ok, there are not really too many moves or monster so I think mkolpnji should add some more stuff.

Wait, so is it okay to edit the project?
I thought you were working on it.

I am working on it. I'll tell you then I have it done.

Ok.
Because I realized I forgot to add in the exp formulas. So I should do that.


http://i723.photobucket.com/albums/ww232/mkolpnji/signaturebanner.gif

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#274 2011-03-01 00:15:25

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

Wow, the HQ is proving is be a big hassle to code. All it will be is a very basic monster order swapper, no time to make eleborate things. When I post the next project add whatever you need to it and I will make art that can be added whenever.

Things to add:

-kaybee's intro thing
-more moves/monsters
-HQ (should be done by the time you read this)
-bosses
-art

That is pretty much it


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#275 2011-03-01 01:09:17

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Archmage's really neato collab

Check the archtest account for the version with HQ.

HQ only swaps monster order, thats it. You can use it when you are 7+ monsters (that is the only time you need it).

If you download it there are scripts (in the tools sprite) that let you clone the last monster, use this to test HQ.

After sleeping I'll do graphics for everything with place holders and then bosses when mkolpnji is done.

Last edited by archmage (2011-03-01 01:13:52)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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