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#126 2011-01-19 20:52:44

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

sad


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#127 2011-01-19 20:54:31

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

neutral


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#128 2011-01-19 21:38:32

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

About the walls: Shouldn't we put the sprites on hold until TheSaint approves of the Grid size and design?


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#129 2011-01-19 22:57:56

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

I Thought We Were Doing Sideways This Is Not As Good I Sad Now

Xd


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#130 2011-01-19 23:35:49

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

I Thought We Were Doing Sideways This Is Not As Good I Sad Now

Xd

hmm

Vote time, maybe?


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#131 2011-01-19 23:40:15

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

perhaps haha, i was thinking age of war style, but like a little different since you only controlled the dragon and bought turrets.


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#132 2011-01-20 03:39:28

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

That would be cool, but I think it'd be more interesting as overhead.  hmm

Meh, I can't really decide  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#133 2011-01-20 04:02:00

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Neither can I  hmm


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#134 2011-01-20 06:26:52

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Alright, its vote time:
Age of War Style (More graphically appealing, less of a feat in terms of programming)
Grid Style (Less graphically appealing, but a major programming feat)
Vote today.

Last edited by TheSaint (2011-01-20 06:27:30)

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#135 2011-01-20 18:38:08

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

i wouldn't say major  tongue

i think with this little time sideways is easier, more professional looking and funner.  not to mention it's not done as much.

that's my opinion though.


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#136 2011-01-20 18:50:32

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

I would prefer overhead (were I part of this collaboration).  tongue  But as a game player I can say that as well.

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#137 2011-01-20 19:14:16

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

i think with this little time sideways is easier, more professional looking and funner.  not to mention it's not done as much.

Yeah, we don't have much time - I vote sideways.


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#138 2011-01-20 19:15:37

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Jonathanpb wrote:

PlayWithFire wrote:

i think with this little time sideways is easier, more professional looking and funner.  not to mention it's not done as much.

Yeah, we don't have much time - I vote sideways.

+1


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#139 2011-01-20 21:10:13

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

Ah, but overhead is cleaner because it can be tile based, without too many sprites (so can side, but its less common). That means AN INFINITE amount of possibilities for levels. So if you were to write an algorithm for the difficulty...

Sorry, not my collab.  tongue

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#140 2011-01-20 21:29:47

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

shadow_7283 wrote:

Ah, but overhead is cleaner because it can be tile based, without too many sprites (so can side, but its less common). That means AN INFINITE amount of possibilities for levels. So if you were to write an algorithm for the difficulty...

Sorry, not my collab.  tongue

Yeah, so...so...eh, it's cool.  tongue

K, its Age of War styled.
Give me a dragon sprite!  tongue 
Also, Fireballs would be nice...

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#141 2011-01-20 21:38:01

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

I'll get to work on the background  big_smile

Last edited by Jonathanpb (2011-01-20 21:39:28)


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#142 2011-01-20 21:40:02

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

yaaaaaaaaaay


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#143 2011-01-20 21:45:22

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

shadow_7283 wrote:

Ah, but overhead is cleaner because it can be tile based, without too many sprites (so can side, but its less common). That means AN INFINITE amount of possibilities for levels. So if you were to write an algorithm for the difficulty...

Sorry, not my collab.  tongue

Yeah, so...so...eh, it's cool.  tongue

K, its Age of War styled.
Give me a dragon sprite!  tongue 
Also, Fireballs would be nice...

I'll do the dragon and fireballs  big_smile
But the dragon will be hard  neutral


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#144 2011-01-21 02:11:48

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Fireball:
http://img248.imageshack.us/img248/869/exporter.png


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#145 2011-01-21 02:36:15

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Background:

http://img34.imageshack.us/img34/4060/373backgroundfordragond.png

Last edited by Jonathanpb (2011-01-21 02:38:34)


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#146 2011-01-21 06:17:31

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

I don't likez  hmm


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#147 2011-01-21 06:18:23

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

I didn't want it to be pristine - that would ruin it  hmm


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#148 2011-01-21 10:29:33

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

Looks like it's four to one on the overhead, side-view thing.

sad

Personally, overhead is much more addicting and can be infinite. Simplistic style doesn't take up a ton of the screen at a time. (Which is tiny)

Last edited by soupoftomato (2011-01-21 10:30:07)


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#149 2011-01-21 10:53:27

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

side is just as addicting  tongue

also i like this backgrounds XD


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#150 2011-01-21 11:41:25

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

side is just as addicting  tongue

also i like this backgrounds XD

side super boring

ive tried


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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